Player Matchup

Nemesis
Nemesis
JUSTANASSASSN
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Seegmeister
Cu Chulainn
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,484 Elo+
Party 1
Da Ji
Da Ji
SeegmeisterSess
Da Ji
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,499 Elo+
Party 1
Ishtar
Ishtar
VexApexx
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,485 Elo+
Party 1
Fafnir
Fafnir
sanchicharo
Fafnir
Level 156
God Stats
2W - 7L
1,268 SR
Queue Stats
316W - 351L
1,481 Elo+
Solo
Team Averages
Level 116
1,454 SR
1,490 Elo+

VS

Team Averages
Level 122
1,555 SR
1,510 Elo+
Ymir
Ymir
BruteFireShadow
Ymir
Level 124
God Stats
1W - 2L
1,175 SR
Queue Stats
166W - 144L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
DankSage13
Yu Huang
Level 145
God Stats
4W - 1L
1,776 SR
Queue Stats
210W - 221L
1,497 Elo+
Solo
Fenrir
Fenrir
Emilianogod
Fenrir
Level 129
God Stats
1W - 0L
1,729 SR
Queue Stats
64W - 56L
1,453 Elo+
Solo
Discordia
Discordia
Mrpistolz101
Discordia
Level 106
God Stats
3W - 2L
1,623 SR
Queue Stats
166W - 144L
1,541 Elo+
Party 2
Skadi
Skadi
ObviousCashew22
Skadi
Level 107
God Stats
3W - 2L
1,471 SR
Queue Stats
90W - 77L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
1
0 / 0 / 0
1,348
270
0
0
0
Cu Chulainn
Seegmeister
Cu Chulainn
12
3 / 3 / 1
5,806
1,161
5,230
5,931
5,135
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
2 / 4 / 1
5,149
1,030
1,549
4,476
2,153
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ishtar
VexApexx
Ishtar
10
0 / 2 / 3
5,340
1,068
2,424
3,571
1,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
12
1 / 2 / 2
5,603
1,121
3,412
5,167
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 9
5,842
1,168
1,024
3,602
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
DankSage13
Yu Huang
11
4 / 1 / 6
6,389
1,278
4,787
3,096
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 2 / 7
5,988
1,198
2,328
4,253
2,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Mrpistolz101
Discordia
12
2 / 0 / 8
6,231
1,246
3,611
1,102
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 7
5,886
1,177
4,203
3,643
1,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
11
11
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Yu Huang
DankSage13
Yu Huang
4
1
6
7
W
Fenrir
3
2
7
3.25
L
Nemesis
0
0
0
0
W
Discordia
Mrpistolz101
Discordia
2
0
8
6
W
2
2
7
2.75
L
Cu Chulainn
Seegmeister
Cu Chulainn
3
3
1
1.17
L
2
4
1
0.63
L
Ishtar
VexApexx
Ishtar
0
2
3
0.75
L
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,615
Damage
15,953
19,145
Taken
15,696
14,312
Mitigated
9,456
3,829
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,024
67
247
473
3,602
3,718
0
744
2,784
2,782
0
W
Yu Huang
DankSage13
Yu Huang
4,787
167
369
664
3,096
1,136
0
312
2,633
9,784
442
W
Fenrir
2,328
251
285
671
4,253
2,836
0
1,330
2,734
0
5,604
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Mrpistolz101
Discordia
3,611
232
504
201
1,102
424
0
265
795
8,518
0
W
4,203
1,090
208
136
3,643
1,342
0
373
3,270
0
13,424
L
Cu Chulainn
Seegmeister
Cu Chulainn
5,230
505
244
1,051
5,931
5,135
0
2,924
3,007
0
10,936
L
1,549
149
233
176
4,476
2,153
0
2,093
2,383
0
1,554
L
Ishtar
VexApexx
Ishtar
2,424
1,029
0
722
3,571
1,137
0
1,983
1,588
0
9,120
L
Fafnir
3,412
455
28
1,375
5,167
5,887
0
2,165
3,002
5,388
1,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
30,336
35
Minions Killed
49
0
Camps Cleared
0
380,550
Distance Traveled
464,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,842
1,168
2
0
0
49,070
0
W
Yu Huang
6,389
1,278
16
3
0
106,916
0
W
Fenrir
5,988
1,198
8
2
0
84,849
0
L
Nemesis
1,348
270
0
0
0
0
0
W
Discordia
6,231
1,246
11
2
0
108,992
0
W
Skadi
5,886
1,177
12
2
0
114,803
0
L
Cu Chulainn
5,806
1,161
14
3
0
112,200
0
L
Da Ji
5,149
1,030
0
0
0
95,631
1
L
Ishtar
5,340
1,068
17
3
0
68,513
0
L
Fafnir
5,603
1,121
4
1
0
104,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role