Player Matchup

Surtr
Surtr
Grass_hopper6229
Surtr
Level 127
God Stats
8W - 7L
1,484 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 2
Zeus
Zeus
HAWAllAN_HlTMAN
Zeus
Level 145
God Stats
1W - 1L
1,292 SR
Queue Stats
7W - 9L
1,381 Elo+
Party 2
Scylla
Scylla
Vulcan_Raven134
Scylla
Level 124
God Stats
9W - 6L
1,689 SR
Queue Stats
16W - 18L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
alcholic-annonem
Ah Puch
Level 65
God Stats
4W - 2L
1,595 SR
Queue Stats
218W - 204L
1,431 Elo+
Solo
Cthulhu
Cthulhu
daxton33
Cthulhu
Level 66
God Stats
10W - 5L
1,724 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 2
Team Averages
Level 105
1,557 SR
1,437 Elo+

VS

Team Averages
Level 92
1,589 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
TWill63
Jing Wei
Level 61
God Stats
1W - 1L
1,809 SR
Queue Stats
86W - 85L
1,464 Elo+
Party 1
Bellona
Bellona
quartz1231
Bellona
Level 114
God Stats
47W - 39L
1,537 SR
Queue Stats
171W - 166L
1,476 Elo+
Solo
Nu Wa
Nu Wa
shezuo
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ty_1990_ty
Xing Tian
Level 143
God Stats
14W - 12L
1,598 SR
Queue Stats
107W - 118L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 1
8,533
656
8,941
11,452
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 2
7,866
605
7,321
4,773
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 3
6,837
526
3,190
5,483
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 1
7,268
559
6,284
9,462
3,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
daxton33
Cthulhu
11
3 / 1 / 4
7,211
555
4,616
9,521
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 6 / 2
6,986
537
5,293
9,120
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
TWill63
Jing Wei
11
1 / 4 / 1
5,951
458
3,223
8,819
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
quartz1231
Bellona
14
1 / 2 / 1
7,741
595
6,031
11,568
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
shezuo
Nu Wa
11
1 / 5 / 4
6,368
490
6,486
6,148
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
ty_1990_ty
Xing Tian
11
2 / 2 / 2
5,902
454
4,723
12,428
9,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
19
Kills
9
9
Deaths
19
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
2
0.83
W
9
2
1
4.75
W
4
0
2
5
L
Jing Wei
TWill63
Jing Wei
1
4
1
0.38
W
1
3
3
0.83
W
2
3
1
0.83
W
Cthulhu
daxton33
Cthulhu
3
1
4
5
L
Bellona
quartz1231
Bellona
1
2
1
0.75
L
Nu Wa
shezuo
Nu Wa
1
5
4
0.6
L
Xing Tian
ty_1990_ty
Xing Tian
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
25,756
40,691
Taken
48,083
18,210
Mitigated
23,968
11,381
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,293
1,929
0
3,062
9,120
2,399
0
2,508
6,612
0
43,681
W
8,941
3,400
0
2,567
11,452
6,025
42
1,364
10,088
477
64,939
W
7,321
1,860
0
1,999
4,773
1,188
2,758
1,007
3,766
52,875
1,250
L
Jing Wei
TWill63
Jing Wei
3,223
2,537
0
2,423
8,819
2,632
0
6,223
2,596
0
28,902
W
3,190
41
0
575
5,483
1,628
0
3,262
2,221
43,344
633
W
6,284
574
0
4,520
9,462
3,065
0
582
8,880
43,318
478
W
Cthulhu
daxton33
Cthulhu
4,616
461
195
1,525
9,521
6,304
0
4,994
4,527
26,619
1,160
L
Bellona
quartz1231
Bellona
6,031
1,761
0
4,870
11,568
7,508
0
4,869
6,699
0
58,477
L
Nu Wa
shezuo
Nu Wa
6,486
1,678
0
954
6,148
1,473
0
2,751
3,397
37,275
0
L
Xing Tian
ty_1990_ty
Xing Tian
4,723
359
0
1,201
12,428
9,956
0
4,626
7,802
31,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
32,948
421
Minions Killed
335
0
Camps Cleared
0
1,192,059
Distance Traveled
1,275,829
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,986
537
68
5
0
299,681
1
W
Surtr
8,533
656
104
8
0
279,942
0
W
Zeus
7,866
605
110
8
0
231,145
3
L
Jing Wei
5,951
458
50
4
0
238,025
4
W
Scylla
6,837
526
85
7
0
251,594
3
W
Ah Puch
7,268
559
84
6
0
171,452
0
W
Cthulhu
7,211
555
38
3
0
257,926
0
L
Bellona
7,741
595
107
8
0
264,259
2
L
Nu Wa
6,368
490
76
6
0
223,515
0
L
Xing Tian
5,902
454
34
3
0
250,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role