Player Matchup

Ymir
Ymir
Beoj2000
Ymir
Level 58
God Stats
9W - 5L
1,594 SR
Queue Stats
108W - 102L
1,498 Elo+
Party 2
Ra
Ra
ItzchecheTv
Ra
Level 64
God Stats
4W - 1L
1,667 SR
Queue Stats
50W - 54L
1,447 Elo+
Party 2
Neith
Neith
TTDPerc
Neith
Level 89
God Stats
6W - 5L
1,502 SR
Queue Stats
87W - 91L
1,428 Elo+
Party 2
Team Averages
Level 70
1,587 SR
1,458 Elo+

VS

Team Averages
Level 93
1,389 SR
1,464 Elo+
Xing Tian
Xing Tian
CamTown
Xing Tian
Level 98
God Stats
52W - 54L
1,444 SR
Queue Stats
789W - 816L
1,448 Elo+
Party 1
Sol
Sol
Sonnyboycrazy
Sol
Level 95
God Stats
23W - 17L
1,519 SR
Queue Stats
812W - 833L
1,478 Elo+
Party 1
Izanami
Izanami
whitefeather253
Izanami
Level 86
God Stats
12W - 28L
1,205 SR
Queue Stats
130W - 131L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 2 / 4
8,402
840
4,579
10,533
7,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 4
8,074
807
5,626
6,008
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
TTDPerc
Neith
16
3 / 0 / 3
9,234
923
7,066
5,559
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CamTown
Xing Tian
14
2 / 1 / 1
7,413
741
5,626
9,190
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
6,182
618
2,445
3,184
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 2
7,639
764
5,765
8,147
3,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
4
1.5
L
Xing Tian
CamTown
Xing Tian
2
1
1
2.5
W
2
1
4
4
L
0
2
0
0
W
Neith
TTDPerc
Neith
3
0
3
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,271
Damage
13,836
22,100
Taken
20,521
11,858
Mitigated
12,174
8,584
Healing
1,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,579
569
0
1,861
10,533
7,489
42
3,283
7,034
37,804
1,055
L
Xing Tian
CamTown
Xing Tian
5,626
263
0
458
9,190
7,522
0
4,567
4,498
13,635
327
W
5,626
590
1,472
2,654
6,008
2,143
340
2,356
3,545
23,253
369
L
2,445
823
0
453
3,184
1,372
0
1,382
1,707
5,891
183
W
Neith
TTDPerc
Neith
7,066
2,541
0
2,597
5,559
2,226
827
2,246
3,150
0
32,143
L
5,765
2,441
0
190
8,147
3,280
0
3,997
4,124
0
36,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
21,234
167
Minions Killed
93
0
Camps Cleared
0
512,564
Distance Traveled
433,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,402
840
60
6
0
151,007
0
L
Xing Tian
7,413
741
26
3
0
205,999
1
W
Ra
8,074
807
52
5
0
179,995
0
L
Sol
6,182
618
2
0
0
79,950
0
W
Neith
9,234
923
55
6
0
181,562
0
L
Izanami
7,639
764
65
7
0
147,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role