Player Matchup

Bastet
Bastet
Chillzst
Bastet
Level 104
God Stats
1W - 0L
1,479 SR
Queue Stats
53W - 46L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
DaddyIVIatty
Ah Puch
Level 119
God Stats
42W - 32L
1,537 SR
Queue Stats
394W - 415L
1,424 Elo+
Solo
Cthulhu
Cthulhu
FrozenHellix
Cthulhu
Level 85
God Stats
4W - 1L
1,479 SR
Queue Stats
69W - 72L
1,433 Elo+
Party 1
Achilles
Achilles
GAMMY_zw
Achilles
Level 74
God Stats
17W - 14L
1,635 SR
Queue Stats
528W - 526L
1,463 Elo+
Solo
Hou Yi
Hou Yi
Syyntaxx
Hou Yi
Level 57
God Stats
7W - 5L
1,465 SR
Queue Stats
28W - 29L
1,458 Elo+
Party 1
Team Averages
Level 88
1,519 SR
1,454 Elo+

VS

Team Averages
Level 105
1,572 SR
1,474 Elo+
Set
Set
Frezz_Panda
Set
Level 154
God Stats
1W - 3L
1,376 SR
Queue Stats
118W - 93L
1,555 Elo+
Party 2
Osiris
Osiris
Ripsett
Osiris
Level 102
God Stats
4W - 5L
1,575 SR
Queue Stats
278W - 250L
1,428 Elo+
Party 3
Sylvanus
Sylvanus
Tsuyoi_Senshi8
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,520 Elo+
Party 2
Cupid
Cupid
jimlayey71
Cupid
Level 132
God Stats
7W - 4L
1,842 SR
Queue Stats
413W - 394L
1,473 Elo+
Solo
Zeus
Zeus
justconnor209
Zeus
Level 51
God Stats
5W - 6L
1,567 SR
Queue Stats
217W - 217L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chillzst
Bastet
10
2 / 0 / 3
5,803
580
3,645
6,165
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
DaddyIVIatty
Ah Puch
11
3 / 0 / 2
6,918
692
7,338
4,183
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
FrozenHellix
Cthulhu
10
6 / 3 / 5
6,922
692
5,094
12,114
7,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
GAMMY_zw
Achilles
12
1 / 0 / 0
6,354
635
5,199
5,656
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Syyntaxx
Hou Yi
10
6 / 4 / 4
6,422
642
7,025
6,811
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,621
562
3,777
8,043
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Ripsett
Osiris
10
0 / 1 / 0
5,355
536
1,997
8,104
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
8
3 / 4 / 1
5,335
534
2,587
9,889
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
9
1 / 6 / 2
4,972
497
3,827
8,667
2,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
4,636
464
1,724
6,841
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
6
7
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chillzst
Bastet
2
0
3
3.5
W
Ah Puch
DaddyIVIatty
Ah Puch
3
0
2
4
L
2
2
1
1.25
W
Cthulhu
FrozenHellix
Cthulhu
6
3
5
2.83
W
Achilles
GAMMY_zw
Achilles
1
0
0
1
L
Osiris
Ripsett
Osiris
0
1
0
0
W
Hou Yi
Syyntaxx
Hou Yi
6
4
4
2
L
Sylvanus
3
4
1
0.88
L
Cupid
1
6
2
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
13,912
34,929
Taken
41,544
16,445
Mitigated
16,328
8,305
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chillzst
Bastet
3,645
1,126
0
1,210
6,165
1,991
250
1,190
4,975
0
35,249
W
Ah Puch
DaddyIVIatty
Ah Puch
7,338
132
0
631
4,183
1,128
342
538
3,645
42,149
1,180
L
3,777
1,733
0
3,258
8,043
2,685
0
1,221
6,736
0
37,111
W
Cthulhu
FrozenHellix
Cthulhu
5,094
1,200
1,018
1,980
12,114
7,080
0
1,689
10,425
29,430
0
W
Achilles
GAMMY_zw
Achilles
5,199
901
0
2,262
5,656
4,245
0
0
5,656
59
39,051
L
Osiris
Ripsett
Osiris
1,997
599
0
4,739
8,104
3,576
0
59
7,609
0
32,867
W
Hou Yi
Syyntaxx
Hou Yi
7,025
4,528
0
1,204
6,811
2,001
795
886
5,925
0
21,176
L
Sylvanus
2,587
1,121
144
1,422
9,889
6,155
0
3,626
6,187
12,342
0
L
Cupid
3,827
2,372
54
2,494
8,667
2,275
0
2,155
6,512
0
24,603
L
1,724
257
0
2,043
6,841
1,637
0
4,505
1,860
22,695
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
25,919
283
Minions Killed
216
0
Camps Cleared
0
993,059
Distance Traveled
968,031
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,803
580
58
6
0
234,945
0
W
Ah Puch
6,918
692
97
10
0
170,479
0
L
Set
5,621
562
67
7
0
214,369
0
W
Cthulhu
6,922
692
42
4
0
198,589
2
W
Achilles
6,354
635
61
6
0
198,592
0
L
Osiris
5,355
536
56
6
0
215,177
0
W
Hou Yi
6,422
642
25
3
0
190,454
0
L
Sylvanus
5,335
534
17
2
0
167,856
0
L
Cupid
4,972
497
36
4
0
179,806
0
L
Zeus
4,636
464
40
4
0
190,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role