Player Matchup

Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum III
ItsIntegrity
Horus
Platinum III
Level 87
God Stats
1W - 0L
1,713 SR
Queue Stats
19W - 1L
1,953 MMR
Party 1
Scylla
Scylla
Diamond V
Ziyg
Scylla
Diamond V
Level 123
God Stats
20W - 18L
1,471 SR
Queue Stats
384W - 370L
2,014 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,561 SR
1,822 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,555 SR
1,706 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum V
 
Yu Huang
Platinum V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
ObbyNaut
Jormungandr
Diamond IV
Level 121
God Stats
6W - 9L
1,664 SR
Queue Stats
458W - 410L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 0
4,394
879
830
2,180
1,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 0
4,243
849
739
1,610
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Ziyg
Scylla
9
0 / 0 / 0
4,536
907
880
2,425
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KuzenboCthulhuKumbhakarnaSerqetAchilles

VS

Bans
CerberusAresFafnirAgniXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 0 / 0
4,567
913
1,681
1,959
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
 
Yu Huang
4
0 / 0 / 0
3,621
724
0
0
0
Jormungandr
ObbyNaut
Jormungandr
9
0 / 0 / 0
4,197
839
2,283
2,307
1,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
0
0
L
Medusa
 
Medusa
0
0
0
0
L
Yu Huang
 
Yu Huang
0
0
0
0
W
0
0
0
0
L
Jormungandr
ObbyNaut
Jormungandr
0
0
0
0
W
Scylla
Ziyg
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,449
Damage
3,964
6,215
Taken
4,266
2,881
Mitigated
1,970
2,680
Healing
686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
830
181
0
812
2,180
1,092
0
691
1,489
0
11,478
L
Medusa
 
Medusa
1,681
94
0
238
1,959
560
0
87
1,860
0
20,809
L
Yu Huang
 
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
739
295
307
627
1,610
1,112
0
512
1,098
0
4,859
L
Jormungandr
ObbyNaut
Jormungandr
2,283
13
0
448
2,307
1,410
0
642
1,414
6,404
0
W
Scylla
Ziyg
Scylla
880
68
0
934
2,425
677
0
1,143
1,282
17,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,173
Gold Earned
12,385
82
Minions Killed
49
0
Camps Cleared
0
317,251
Distance Traveled
217,693
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,394
879
29
6
0
107,156
0
L
Medusa
4,567
913
36
7
0
111,236
0
L
Yu Huang
3,621
724
0
0
0
0
0
W
Horus
4,243
849
3
1
0
100,445
0
L
Jormungandr
4,197
839
13
3
0
106,457
1
W
Scylla
4,536
907
50
10
0
109,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role