Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drtocino
Tsukuyomi
Level 143
God Stats
7W - 2L
1,716 SR
Queue Stats
192W - 177L
1,490 Elo+
Solo
Artemis
Artemis
Moybm561365
Artemis
Level 123
God Stats
2W - 0L
1,728 SR
Queue Stats
59W - 47L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
OcTaV1OXD
Gilgamesh
Level 146
God Stats
28W - 24L
1,571 SR
Queue Stats
314W - 284L
1,531 Elo+
Solo
Cthulhu
Cthulhu
hollowlight56
Cthulhu
Level 158
God Stats
6W - 3L
1,642 SR
Queue Stats
200W - 220L
1,469 Elo+
Solo
Team Averages
Level 143
1,631 SR
1,519 Elo+

VS

Team Averages
Level 187
1,532 SR
1,545 Elo+
Serqet
Serqet
Battlehardt
Serqet
Level 242
God Stats
4W - 5L
1,529 SR
Queue Stats
600W - 577L
1,587 Elo+
Party 1
Maui
Maui
Chuckyy Duck
Maui
Level 146
God Stats
1W - 2L
1,574 SR
Queue Stats
316W - 284L
1,563 Elo+
Solo
Xbalanque
Xbalanque
MGKPUSESPLSH
Xbalanque
Level 264
God Stats
44W - 29L
1,672 SR
Queue Stats
677W - 650L
1,572 Elo+
Party 1
Arachne
Arachne
Tha faded 1
Arachne
Level 186
God Stats
1W - 2L
1,339 SR
Queue Stats
363W - 372L
1,498 Elo+
Solo
Nu Wa
Nu Wa
xId1otk1llerxx
Nu Wa
Level 98
God Stats
36W - 31L
1,544 SR
Queue Stats
152W - 143L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 1
6,440
644
5,155
3,536
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Drtocino
Tsukuyomi
10
1 / 3 / 4
5,748
575
4,599
7,333
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Moybm561365
Artemis
10
1 / 3 / 1
5,706
571
4,488
8,110
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
OcTaV1OXD
Gilgamesh
13
6 / 2 / 0
7,967
797
7,464
11,202
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
9
1 / 2 / 1
5,375
538
3,480
7,493
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 2 / 2
6,139
614
5,193
8,548
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 2
5,812
581
3,417
8,962
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
MGKPUSESPLSH
Xbalanque
11
4 / 3 / 2
6,326
633
7,793
8,070
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Tha faded 1
Arachne
10
1 / 3 / 1
5,217
522
3,828
7,236
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 2 / 1
5,839
584
4,803
4,738
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
11
Kills
10
10
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
1
2.5
L
Serqet
2
2
2
1.5
L
2
1
2
3
W
Tsukuyomi
Drtocino
Tsukuyomi
1
3
4
1
L
Xbalanque
MGKPUSESPLSH
Xbalanque
4
3
2
1.67
W
Artemis
Moybm561365
Artemis
1
3
1
0.5
W
Gilgamesh
OcTaV1OXD
Gilgamesh
6
2
0
3
L
Arachne
Tha faded 1
Arachne
1
3
1
0.5
W
Cthulhu
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
25,034
37,674
Taken
37,554
15,498
Mitigated
17,921
11,500
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,155
366
0
850
3,536
893
0
2,476
1,060
51,945
874
L
Serqet
5,193
1,426
0
2,598
8,548
5,456
0
693
7,855
0
34,788
L
3,417
790
85
1,986
8,962
6,049
0
3,393
5,569
16,439
0
W
Tsukuyomi
Drtocino
Tsukuyomi
4,599
753
0
3,028
7,333
2,088
0
1,569
5,764
0
38,261
L
Xbalanque
MGKPUSESPLSH
Xbalanque
7,793
2,860
0
1,650
8,070
2,697
0
859
7,211
0
43,015
W
Artemis
Moybm561365
Artemis
4,488
1,675
0
1,887
8,110
2,527
0
1,480
6,630
0
31,710
W
Gilgamesh
OcTaV1OXD
Gilgamesh
7,464
3,008
0
3,582
11,202
5,324
326
429
10,561
0
56,507
L
Arachne
Tha faded 1
Arachne
3,828
3,152
0
738
7,236
2,635
0
903
6,333
0
34,335
W
Cthulhu
3,480
283
430
1,723
7,493
4,666
0
2,097
5,311
19,645
0
L
4,803
2,161
0
1,333
4,738
1,084
40
2,787
1,951
38,464
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
29,333
358
Minions Killed
293
0
Camps Cleared
0
1,069,571
Distance Traveled
1,069,093
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,440
644
99
10
0
212,102
4
L
Serqet
6,139
614
64
6
0
234,498
0
L
Maui
5,812
581
30
3
0
227,377
6
W
Tsukuyomi
5,748
575
61
6
0
236,506
5
L
Xbalanque
6,326
633
68
7
0
194,861
1
W
Artemis
5,706
571
56
6
0
195,764
0
W
Gilgamesh
7,967
797
113
11
0
204,672
2
L
Arachne
5,217
522
55
6
0
220,235
1
W
Cthulhu
5,375
538
29
3
0
220,527
1
L
Nu Wa
5,839
584
76
8
0
192,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role