Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Avatuur
Xbalanque
Level 62
God Stats
17W - 11L
1,658 SR
Queue Stats
23W - 18L
1,468 Elo+
Party 3
Serqet
Serqet
Jper1182
Serqet
Level 44
God Stats
5W - 2L
1,635 SR
Queue Stats
18W - 12L
1,594 Elo+
Party 3
Amaterasu
Amaterasu
PharaohReign889
Amaterasu
Level 33
God Stats
12W - 12L
1,386 SR
Queue Stats
101W - 127L
1,368 Elo+
Solo
Xing Tian
Xing Tian
WhyAther
Xing Tian
Level 65
God Stats
16W - 7L
1,747 SR
Queue Stats
94W - 86L
1,510 Elo+
Solo
Team Averages
Level 72
1,585 SR
1,488 Elo+

VS

Team Averages
Level 88
1,461 SR
1,439 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Expert owl53
Nu Wa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 57L
1,448 Elo+
Party 1
Ymir
Ymir
SkinWalkerTribe
Ymir
Level 126
God Stats
3W - 3L
1,477 SR
Queue Stats
45W - 45L
1,430 Elo+
Party 1
Hachiman
Hachiman
Very_Simple155
Hachiman
Level 47
God Stats
3W - 1L
1,300 SR
Queue Stats
134W - 137L
1,414 Elo+
Party 2
Hades
Hades
lazed_Lancer_yt
Hades
Level 41
God Stats
14W - 10L
1,527 SR
Queue Stats
43W - 51L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 2 / 2
5,390
490
2,765
8,510
4,341
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
Avatuur
Xbalanque
11
4 / 1 / 0
6,291
572
3,836
5,952
1,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Jper1182
Serqet
9
1 / 4 / 2
5,397
491
2,663
7,633
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
PharaohReign889
Amaterasu
11
2 / 6 / 0
6,588
599
4,268
12,596
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
WhyAther
Xing Tian
8
0 / 4 / 3
5,422
493
4,353
11,669
6,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 2 / 6
6,275
570
5,612
9,430
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
5 / 0 / 4
7,719
702
8,912
4,592
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
6,398
582
3,455
6,463
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
11
2 / 3 / 2
6,084
553
5,283
5,844
1,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
5 / 2 / 0
7,813
710
8,316
9,123
3,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
17
17
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
2
0.5
W
Arachne
 
Arachne
3
2
6
3
L
Xbalanque
Avatuur
Xbalanque
4
1
0
4
W
5
0
4
7
L
Serqet
Jper1182
Serqet
1
4
2
0.5
L
Amaterasu
PharaohReign889
Amaterasu
2
6
0
0.33
W
2
0
2
3
W
Hachiman
2
3
2
1
L
Xing Tian
WhyAther
Xing Tian
0
4
3
0.38
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
31,578
46,360
Taken
35,452
19,980
Mitigated
13,788
14,130
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,765
1,477
120
3,456
8,510
4,341
238
5,532
2,978
33,434
2,812
W
Arachne
 
Arachne
5,612
4,604
0
4,981
9,430
2,638
230
1,498
7,566
0
29,132
L
Xbalanque
Avatuur
Xbalanque
3,836
1,231
0
1,874
5,952
1,838
0
1,889
4,063
0
35,957
W
8,912
2,518
0
506
4,592
1,370
1,009
1,748
2,844
53,455
1,210
L
Serqet
Jper1182
Serqet
2,663
636
0
250
7,633
2,873
0
2,106
5,527
0
28,605
L
Amaterasu
PharaohReign889
Amaterasu
4,268
2,143
0
4,852
12,596
4,739
326
7,725
4,871
0
40,183
W
3,455
147
0
2,485
6,463
4,298
186
609
5,854
22,428
0
W
Hachiman
5,283
2,828
0
2,507
5,844
1,569
812
1,901
3,865
0
36,187
L
Xing Tian
WhyAther
Xing Tian
4,353
180
1,463
2,115
11,669
6,189
0
3,114
8,555
14,978
1,784
W
8,316
723
0
5,815
9,123
3,913
316
1,116
8,007
47,551
2,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
34,289
263
Minions Killed
321
0
Camps Cleared
0
1,027,659
Distance Traveled
1,112,778
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,390
490
43
4
0
176,532
0
W
Arachne
6,275
570
50
5
0
258,989
0
L
Xbalanque
6,291
572
73
7
0
217,235
1
W
Nu Wa
7,719
702
88
8
0
229,669
4
L
Serqet
5,397
491
49
4
0
246,084
0
L
Amaterasu
6,588
599
76
7
0
188,801
0
W
Ymir
6,398
582
23
2
0
190,510
2
W
Hachiman
6,084
553
69
6
0
216,447
0
L
Xing Tian
5,422
493
22
2
0
199,007
0
W
Hades
7,813
710
91
8
0
217,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role