Player Matchup

Anubis
Anubis
Platinum V
BuschLatte4Brek
Anubis
Platinum V
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 101L
1,530 MMR
Solo
Ravana
Ravana
Bronze III
FiendishFaerie
Ravana
Bronze III
Level 157
God Stats
0W - 2L
1,394 SR
Queue Stats
15W - 31L
1,532 MMR
Solo
Sylvanus
Sylvanus
Gold I
Flutenoises
Sylvanus
Gold I
Level 158
God Stats
6W - 2L
1,774 SR
Queue Stats
63W - 50L
1,522 MMR
Solo
Charybdis
Charybdis
Gold III
Rodriguez1217
Charybdis
Gold III
Level 123
God Stats
0W - 3L
1,222 SR
Queue Stats
44W - 42L
1,497 MMR
Party 1
Da Ji
Da Ji
Gold II
uLtRa GrOuNdHoG
Da Ji
Gold II
Level 197
God Stats
0W - 1L
1,568 SR
Queue Stats
44W - 43L
1,497 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,492 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,591 SR
1,516 MMR
Tyr
Tyr
Gold III
BBC-BAYBOOM
Tyr
Gold III
Level 152
God Stats
7W - 10L
1,496 SR
Queue Stats
440W - 447L
1,527 MMR
Party 2
Poseidon
Poseidon
Gold III
HandsomeBeast1
Poseidon
Gold III
Level 178
God Stats
49W - 47L
1,559 SR
Queue Stats
291W - 303L
1,542 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
dmonetized
Xbalanque
Platinum V
Level 158
God Stats
35W - 23L
1,697 SR
Queue Stats
189W - 191L
1,496 MMR
Solo
Mulan
Mulan
Gold IV
flayants
Mulan
Gold IV
Level 105
God Stats
17W - 16L
1,570 SR
Queue Stats
75W - 77L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
jeffzmybro
Cerberus
Gold V
Level 89
God Stats
3W - 1L
1,630 SR
Queue Stats
21W - 25L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,553
540
4,934
10,984
4,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 4 / 1
5,739
410
1,676
6,044
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Flutenoises
Sylvanus
11
0 / 3 / 2
6,498
464
4,539
11,913
8,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Rodriguez1217
Charybdis
9
0 / 4 / 0
5,601
400
4,829
7,726
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 0
7,713
551
8,048
10,141
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosAchillesJormungandrBastet

VS

Bans
AgniUllrHun BatzMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
8,855
633
4,648
12,014
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Poseidon
13
1 / 2 / 8
8,077
577
6,887
7,913
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
dmonetized
Xbalanque
14
3 / 1 / 6
8,546
610
9,585
7,788
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
flayants
Mulan
15
6 / 2 / 3
9,560
683
7,782
12,615
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
jeffzmybro
Cerberus
13
3 / 1 / 8
8,299
593
4,818
15,017
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
20
20
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
1
7
1
0.21
L
0
4
1
0.13
L
Sylvanus
Flutenoises
Sylvanus
0
3
2
0.33
W
Poseidon
1
2
8
2.5
L
Charybdis
Rodriguez1217
Charybdis
0
4
0
0
W
Xbalanque
dmonetized
Xbalanque
3
1
6
6
W
Mulan
flayants
Mulan
6
2
3
3.75
W
Cerberus
jeffzmybro
Cerberus
3
1
8
7
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
33,720
46,808
Taken
55,347
20,861
Mitigated
30,119
12,547
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,648
545
0
6,100
12,014
6,394
0
2,243
9,771
0
52,650
L
4,934
275
0
2,474
10,984
4,783
0
5,583
5,265
58,716
375
L
1,676
543
0
988
6,044
1,649
41
0
5,634
0
18,455
L
Sylvanus
Flutenoises
Sylvanus
4,539
455
2,554
3,888
11,913
8,267
0
3,900
7,919
21,715
625
W
Poseidon
6,887
864
0
2,064
7,913
1,897
500
2,380
5,533
60,615
0
L
Charybdis
Rodriguez1217
Charybdis
4,829
2,391
0
1,222
7,726
2,118
0
838
6,888
0
37,263
W
Xbalanque
dmonetized
Xbalanque
9,585
5,781
0
2,969
7,788
2,612
3,408
648
7,140
0
68,410
W
Mulan
flayants
Mulan
7,782
1,304
0
5,281
12,615
9,198
933
1,250
11,365
0
59,397
W
Cerberus
jeffzmybro
Cerberus
4,818
123
0
7,284
15,017
10,018
268
2,648
12,369
30,034
0
L
8,048
1,415
0
1,421
10,141
4,044
0
1,384
8,711
0
49,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
43,337
328
Minions Killed
494
0
Camps Cleared
0
1,127,482
Distance Traveled
1,385,795
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,855
633
86
6
0
324,862
3
L
Anubis
7,553
540
120
9
0
231,362
0
L
Ravana
5,739
410
34
2
0
147,516
0
L
Sylvanus
6,498
464
43
3
0
249,676
2
W
Poseidon
8,077
577
109
8
0
269,299
0
L
Charybdis
5,601
400
55
4
0
212,946
0
W
Xbalanque
8,546
610
125
9
0
245,393
1
W
Mulan
9,560
683
114
8
0
263,728
3
W
Cerberus
8,299
593
60
4
0
282,513
0
L
Da Ji
7,713
551
76
5
0
285,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role