Player Matchup

Athena
Athena
BimPapi246
Athena
Level 117
God Stats
16W - 10L
1,525 SR
Queue Stats
97W - 85L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
ParrisWho
Heimdallr
Level 120
God Stats
10W - 11L
1,381 SR
Queue Stats
62W - 52L
1,477 Elo+
Party 1
Skadi
Skadi
RaggedShot
Skadi
Level 127
God Stats
24W - 17L
1,563 SR
Queue Stats
88W - 94L
1,438 Elo+
Party 1
Tiamat
Tiamat
TooLooney__
Tiamat
Level 109
God Stats
15W - 18L
1,588 SR
Queue Stats
42W - 33L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
erikb7577
Sun Wukong
Level 107
God Stats
19W - 21L
1,425 SR
Queue Stats
161W - 148L
1,491 Elo+
Solo
Team Averages
Level 116
1,496 SR
1,477 Elo+

VS

Team Averages
Level 91
1,511 SR
1,498 Elo+
King Arthur
King Arthur
BombitaMasiv
King Arthur
Level 118
God Stats
7W - 12L
1,408 SR
Queue Stats
190W - 174L
1,524 Elo+
Solo
Arachne
Arachne
Dwarf_Maggot
Arachne
Level 103
God Stats
30W - 22L
1,603 SR
Queue Stats
133W - 165L
1,457 Elo+
Party 3
Jing Wei
Jing Wei
Fozzio
Jing Wei
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
TheSimpleJack_97
Olorun
Level 108
God Stats
8W - 7L
1,546 SR
Queue Stats
214W - 236L
1,512 Elo+
Party 3
Neith
Neith
Trinldad1
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BimPapi246
Athena
11
2 / 2 / 7
6,848
571
5,069
10,088
10,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ParrisWho
Heimdallr
12
4 / 2 / 3
6,543
545
6,993
7,116
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
12
6 / 2 / 1
7,133
594
5,836
5,947
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
2 / 2 / 2
7,183
599
5,229
4,156
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
erikb7577
Sun Wukong
13
4 / 0 / 2
7,745
645
6,199
9,351
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BombitaMasiv
King Arthur
10
0 / 4 / 2
5,419
452
3,701
11,680
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Dwarf_Maggot
Arachne
12
7 / 2 / 1
7,200
600
7,483
9,035
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
Fozzio
Jing Wei
9
1 / 4 / 0
5,364
447
2,639
5,715
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 3
6,839
570
3,451
9,029
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Trinldad1
Neith
9
0 / 4 / 0
5,299
442
5,552
7,159
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
8
8
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
BimPapi246
Athena
2
2
7
2.75
L
King Arthur
BombitaMasiv
King Arthur
0
4
2
0.25
L
Arachne
Dwarf_Maggot
Arachne
7
2
1
3.75
L
Jing Wei
Fozzio
Jing Wei
1
4
0
0.25
W
Heimdallr
ParrisWho
Heimdallr
4
2
3
2.75
W
Skadi
6
2
1
3.25
L
0
4
3
0.38
W
Tiamat
2
2
2
1.5
L
Neith
Trinldad1
Neith
0
4
0
0
W
Sun Wukong
erikb7577
Sun Wukong
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
22,826
36,658
Taken
42,618
23,407
Mitigated
16,595
9,173
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BimPapi246
Athena
5,069
1,733
0
2,361
10,088
10,068
54
851
9,237
21,651
3,168
L
King Arthur
BombitaMasiv
King Arthur
3,701
393
0
2,832
11,680
6,921
0
654
10,950
0
32,767
L
Arachne
Dwarf_Maggot
Arachne
7,483
4,778
0
4,216
9,035
2,946
0
2,130
6,851
0
35,225
L
Jing Wei
Fozzio
Jing Wei
2,639
2,383
0
591
5,715
1,430
0
1,332
4,383
0
17,587
W
Heimdallr
ParrisWho
Heimdallr
6,993
1,836
0
2,865
7,116
2,885
4
0
7,116
0
37,722
W
Skadi
5,836
2,240
0
691
5,947
2,436
1,220
424
5,523
0
49,118
L
3,451
1,343
140
2,738
9,029
3,192
0
4,197
4,685
50,300
2,748
W
Tiamat
5,229
508
0
1,380
4,156
2,131
57
1,961
2,195
40,687
681
L
Neith
Trinldad1
Neith
5,552
1,884
0
1,213
7,159
2,106
0
1,373
5,785
0
34,153
W
Sun Wukong
erikb7577
Sun Wukong
6,199
907
0
1,876
9,351
5,887
268
111
9,240
0
55,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
30,121
359
Minions Killed
289
0
Camps Cleared
0
1,249,121
Distance Traveled
1,214,439
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,848
571
40
3
0
266,294
2
L
King Arthur
5,419
452
48
4
0
237,123
0
L
Arachne
7,200
600
59
5
0
254,280
0
L
Jing Wei
5,364
447
28
2
0
245,108
0
W
Heimdallr
6,543
545
64
5
0
230,263
1
W
Skadi
7,133
594
86
7
0
262,903
0
L
Olorun
6,839
570
100
8
0
234,919
1
W
Tiamat
7,183
599
88
7
0
233,094
1
L
Neith
5,299
442
54
5
0
243,009
0
W
Sun Wukong
7,745
645
81
7
0
256,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role