Player Matchup

Bellona
Bellona
ImikE735
Bellona
Level 58
God Stats
1W - 2L
1,727 SR
Queue Stats
83W - 101L
1,433 Elo+
Solo
Cthulhu
Cthulhu
P3dr1n_hms
Cthulhu
Level 38
God Stats
97W - 72L
1,521 SR
Queue Stats
117W - 120L
1,427 Elo+
Party 1
Loki
Loki
T-h-e-D-a-r-k-1
Loki
Level 32
God Stats
7W - 9L
1,584 SR
Queue Stats
57W - 60L
1,368 Elo+
Solo
He Bo
He Bo
brpurojp
He Bo
Level 88
God Stats
1W - 4L
1,320 SR
Queue Stats
243W - 253L
1,402 Elo+
Party 1
Apollo
Apollo
carlosmoises294
Apollo
Level 81
God Stats
17W - 19L
1,498 SR
Queue Stats
230W - 237L
1,428 Elo+
Party 1
Team Averages
Level 59
1,530 SR
1,412 Elo+

VS

Team Averages
Level 69
1,492 SR
1,421 Elo+
Surtr
Surtr
Balsaklunch
Surtr
Level 105
God Stats
112W - 111L
1,508 SR
Queue Stats
527W - 518L
1,433 Elo+
Solo
Bacchus
Bacchus
KYIAL04
Bacchus
Level 63
God Stats
15W - 15L
1,417 SR
Queue Stats
37W - 42L
1,390 Elo+
Party 2
Lancelot
Lancelot
TikiTorch77
Lancelot
Level 69
God Stats
4W - 4L
1,569 SR
Queue Stats
58W - 47L
1,404 Elo+
Party 2
Hachiman
Hachiman
WyMeRz
Hachiman
Level 68
God Stats
48W - 46L
1,466 SR
Queue Stats
49W - 47L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
charlieshuffles1
Kukulkan
Level 42
God Stats
8W - 9L
1,499 SR
Queue Stats
39W - 42L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImikE735
Bellona
5
1 / 2 / 0
3,520
587
1,074
3,813
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
P3dr1n_hms
Cthulhu
3
0 / 2 / 0
3,067
511
476
3,026
1,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 1
3,221
537
1,146
3,387
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
brpurojp
He Bo
6
0 / 1 / 0
3,274
546
666
2,723
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,023
504
570
1,620
365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,890
815
2,024
3,386
1,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
KYIAL04
Bacchus
6
1 / 1 / 3
4,241
707
1,345
3,252
2,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
TikiTorch77
Lancelot
6
1 / 1 / 2
3,552
592
783
2,932
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
WyMeRz
Hachiman
6
2 / 0 / 2
3,976
663
3,022
1,798
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 0 / 1
4,362
727
1,551
1,134
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Bellona
ImikE735
Bellona
1
2
0
0.5
W
Bacchus
KYIAL04
Bacchus
1
1
3
2.5
L
Cthulhu
P3dr1n_hms
Cthulhu
0
2
0
0
L
0
3
1
0.17
W
Lancelot
TikiTorch77
Lancelot
1
1
2
2
W
Hachiman
WyMeRz
Hachiman
2
0
2
3
L
He Bo
brpurojp
He Bo
0
1
0
0
L
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,932
Damage
8,725
14,569
Taken
12,502
5,281
Mitigated
5,547
3,022
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,024
707
0
1,996
3,386
1,753
0
0
3,386
661
26,017
L
Bellona
ImikE735
Bellona
1,074
306
0
635
3,813
2,334
0
153
3,660
0
11,118
W
Bacchus
KYIAL04
Bacchus
1,345
136
0
1,160
3,252
2,280
0
70
3,182
7,885
0
L
Cthulhu
P3dr1n_hms
Cthulhu
476
0
419
672
3,026
1,162
0
724
2,302
3,422
0
L
1,146
0
0
0
3,387
798
0
808
2,579
0
9,596
W
Lancelot
TikiTorch77
Lancelot
783
0
196
1,334
2,932
784
0
281
2,651
0
13,807
W
Hachiman
WyMeRz
Hachiman
3,022
1,443
96
970
1,798
429
126
406
1,392
0
18,352
L
He Bo
brpurojp
He Bo
666
0
0
1,000
2,723
622
0
1,215
1,508
11,443
0
L
570
482
0
296
1,620
365
0
149
1,471
0
11,209
W
1,551
402
0
250
1,134
301
0
385
749
22,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,105
Gold Earned
21,021
104
Minions Killed
149
0
Camps Cleared
0
483,909
Distance Traveled
553,913
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,890
815
54
9
0
93,893
0
L
Bellona
3,520
587
30
5
0
116,460
0
W
Bacchus
4,241
707
6
1
0
110,968
2
L
Cthulhu
3,067
511
3
1
0
84,920
0
L
Loki
3,221
537
23
4
0
122,125
0
W
Lancelot
3,552
592
30
5
0
133,022
1
W
Hachiman
3,976
663
23
4
0
105,324
0
L
He Bo
3,274
546
27
5
0
78,820
0
L
Apollo
3,023
504
21
4
0
81,584
0
W
Kukulkan
4,362
727
36
6
0
110,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role