Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Vaaleth
Merlin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 45L
1,590 Elo+
Party 2
Cernunnos
Cernunnos
afagistan
Cernunnos
Level 133
God Stats
3W - 5L
1,264 SR
Queue Stats
171W - 188L
1,432 Elo+
Solo
Bakasura
Bakasura
coneno23
Bakasura
Level 103
God Stats
6W - 2L
1,884 SR
Queue Stats
174W - 133L
1,577 Elo+
Party 2
Team Averages
Level 151
1,530 SR
1,520 Elo+

VS

Team Averages
Level 163
1,438 SR
1,504 Elo+
Artemis
Artemis
 
Artemis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Isnou
Achilles
Level 205
God Stats
3W - 1L
1,596 SR
Queue Stats
266W - 297L
1,486 Elo+
Party 1
Sobek
Sobek
MBclou
Sobek
Level 157
God Stats
1W - 2L
1,199 SR
Queue Stats
111W - 125L
1,502 Elo+
Solo
Ra
Ra
x NiiTz x
Ra
Level 88
God Stats
3W - 4L
1,394 SR
Queue Stats
116W - 108L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 1
3,980
663
313
2,689
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
 
Zhong Kui
7
0 / 2 / 1
3,867
645
1,748
4,513
2,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
Vaaleth
Merlin
7
1 / 1 / 0
4,146
691
1,065
2,494
551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
afagistan
Cernunnos
4
0 / 3 / 0
3,052
509
1,460
2,944
570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
coneno23
Bakasura
7
1 / 0 / 0
3,984
664
578
4,518
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 0 / 1
4,524
754
2,314
2,165
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
 
Anubis
8
1 / 1 / 2
4,285
714
2,998
3,859
1,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Achilles
Isnou
Achilles
8
3 / 1 / 0
4,143
691
2,262
3,405
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
MBclou
Sobek
7
1 / 0 / 0
4,286
714
756
2,596
1,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
3,892
649
914
1,970
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
6
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
1
0.5
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
W
Artemis
 
Artemis
1
0
1
1.5
W
Anubis
 
Anubis
1
1
2
2
W
Achilles
Isnou
Achilles
3
1
0
3
W
Sobek
MBclou
Sobek
1
0
0
1
L
Merlin
Vaaleth
Merlin
1
1
0
1
L
Cernunnos
afagistan
Cernunnos
0
3
0
0
L
Bakasura
coneno23
Bakasura
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,164
Damage
9,244
17,158
Taken
13,995
6,379
Mitigated
4,947
6,329
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
313
0
0
1,054
2,689
1,107
0
707
1,982
10,676
0
L
Zhong Kui
 
Zhong Kui
1,748
88
0
2,280
4,513
2,681
0
2,665
1,848
18,019
0
W
Artemis
 
Artemis
2,314
1,337
0
500
2,165
623
0
191
1,974
0
28,743
W
Anubis
 
Anubis
2,998
322
0
1,815
3,859
1,487
0
1,668
2,101
19,359
991
W
Achilles
Isnou
Achilles
2,262
386
0
1,675
3,405
947
0
420
2,985
0
17,311
W
Sobek
MBclou
Sobek
756
63
0
1,250
2,596
1,381
0
244
2,352
10,502
0
L
Merlin
Vaaleth
Merlin
1,065
45
0
838
2,494
551
0
458
2,036
21,025
0
L
Cernunnos
afagistan
Cernunnos
1,460
933
0
624
2,944
570
0
372
2,572
0
9,962
L
Bakasura
coneno23
Bakasura
578
438
0
1,533
4,518
1,470
0
421
4,097
0
19,393
W
914
43
254
909
1,970
509
0
603
1,357
22,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,029
Gold Earned
21,130
157
Minions Killed
180
0
Camps Cleared
0
617,730
Distance Traveled
670,222
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,980
663
4
1
0
142,955
0
L
Zhong Kui
3,867
645
32
5
0
95,551
0
W
Artemis
4,524
754
43
7
0
105,710
0
W
Anubis
4,285
714
39
7
0
109,394
4
W
Achilles
4,143
691
39
7
0
167,858
1
W
Sobek
4,286
714
20
3
0
138,365
0
L
Merlin
4,146
691
45
8
0
136,760
0
L
Cernunnos
3,052
509
28
5
0
87,382
0
L
Bakasura
3,984
664
48
8
0
155,082
0
W
Ra
3,892
649
39
7
0
148,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role