Player Matchup

Ymir
Ymir
Charlieramos7
Ymir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 59L
1,449 Elo+
Solo
Janus
Janus
JayFragsALOT
Janus
Level 122
God Stats
11W - 13L
1,430 SR
Queue Stats
211W - 208L
1,433 Elo+
Solo
Danzaburou
Danzaburou
NeoXJaCkXKnoT
Danzaburou
Level 110
God Stats
1W - 1L
1,580 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Odin
Odin
Snailpack
Odin
Level 155
God Stats
10W - 7L
1,631 SR
Queue Stats
323W - 323L
1,493 Elo+
Solo
Da Ji
Da Ji
roberchad
Da Ji
Level 145
God Stats
11W - 8L
1,481 SR
Queue Stats
252W - 232L
1,504 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,527 Elo+

VS

Team Averages
Level 90
1,568 SR
1,405 Elo+
Fenrir
Fenrir
BatuKhamm
Fenrir
Level 89
God Stats
15W - 7L
1,500 SR
Queue Stats
46W - 55L
1,356 Elo+
Party 1
Hel
Hel
DarDarBinky
Hel
Level 82
God Stats
2W - 1L
1,906 SR
Queue Stats
29W - 29L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnlyCupe
Cu Chulainn
Level 54
God Stats
5W - 4L
1,479 SR
Queue Stats
19W - 25L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pukelips
Ah Muzen Cab
Level 103
God Stats
13W - 8L
1,557 SR
Queue Stats
481W - 437L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
cjezzo
Sylvanus
Level 121
God Stats
26W - 21L
1,396 SR
Queue Stats
47W - 56L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,211
419
7,079
19,488
19,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 5 / 4
11,014
501
11,269
10,968
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NeoXJaCkXKnoT
Danzaburou
19
0 / 3 / 2
11,364
517
7,940
17,283
7,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
18
4 / 1 / 4
11,205
509
18,398
15,857
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
roberchad
Da Ji
15
4 / 6 / 3
9,691
441
11,594
17,599
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BatuKhamm
Fenrir
19
10 / 1 / 5
11,213
510
14,190
13,206
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 6 / 6
9,913
451
6,385
15,653
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
OnlyCupe
Cu Chulainn
17
3 / 4 / 3
9,948
452
10,358
19,585
13,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Muzen Cab
Pukelips
Ah Muzen Cab
19
1 / 1 / 10
10,948
498
12,820
13,471
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
cjezzo
Sylvanus
17
6 / 2 / 10
10,459
475
11,427
18,325
18,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
14
Kills
21
21
Deaths
14
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BatuKhamm
Fenrir
10
1
5
12.5
L
3
6
2
0.67
W
1
6
6
0.67
L
3
5
4
1
L
Danzaburou
NeoXJaCkXKnoT
Danzaburou
0
3
2
0.33
W
Cu Chulainn
OnlyCupe
Cu Chulainn
3
4
3
1.13
W
Ah Muzen Cab
Pukelips
Ah Muzen Cab
1
1
10
6
L
Odin
4
1
4
6
W
Sylvanus
cjezzo
Sylvanus
6
2
10
5.5
L
Da Ji
roberchad
Da Ji
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,280
Damage
55,180
81,195
Taken
80,240
52,311
Mitigated
49,491
20,558
Healing
31,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BatuKhamm
Fenrir
14,190
3,530
0
3,797
13,206
7,153
0
1,347
11,478
0
79,929
L
7,079
420
0
2,315
19,488
19,839
0
4,991
13,836
50,326
866
W
6,385
245
3,769
6,181
15,653
6,104
280
6,918
8,594
68,751
766
L
11,269
218
0
2,140
10,968
3,598
0
4,555
6,237
84,359
0
L
Danzaburou
NeoXJaCkXKnoT
Danzaburou
7,940
3,241
0
5,606
17,283
7,236
2,059
1,082
15,986
0
103,610
W
Cu Chulainn
OnlyCupe
Cu Chulainn
10,358
2,146
400
4,751
19,585
13,197
0
4,871
13,917
0
46,235
W
Ah Muzen Cab
Pukelips
Ah Muzen Cab
12,820
4,446
0
3,297
13,471
4,778
707
575
12,731
0
99,031
L
Odin
18,398
2,465
0
4,844
15,857
15,385
0
2,690
12,430
1,207
87,105
W
Sylvanus
cjezzo
Sylvanus
11,427
2,447
3,366
5,729
18,325
18,259
0
4,986
12,664
40,234
1,065
L
Da Ji
roberchad
Da Ji
11,594
3,469
0
5,653
17,599
6,253
430
2,043
15,221
0
61,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,485
Gold Earned
52,481
589
Minions Killed
534
0
Camps Cleared
0
1,994,421
Distance Traveled
2,164,224
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,213
510
116
5
0
493,293
0
L
Ymir
9,211
419
68
3
0
341,059
6
W
Hel
9,913
451
131
6
0
382,272
0
L
Janus
11,014
501
123
6
0
410,508
2
L
Danzaburou
11,364
517
192
9
0
411,553
0
W
Cu Chulainn
9,948
452
75
3
0
449,967
0
W
Ah Muzen Cab
10,948
498
156
7
0
442,288
2
L
Odin
11,205
509
121
6
0
431,138
2
W
Sylvanus
10,459
475
56
3
0
396,404
9
L
Da Ji
9,691
441
85
4
0
400,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role