Player Matchup

Rama
Rama
EminemShaady
Rama
Level 57
God Stats
2W - 6L
1,210 SR
Queue Stats
119W - 148L
1,450 Elo+
Solo
Nox
Nox
Sr_Facu09
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,477 Elo+
Party 2
Agni
Agni
Sr_Fr4nk-09
Agni
Level 129
God Stats
1W - 0L
1,276 SR
Queue Stats
9W - 6L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
YugoxTWD
Sylvanus
Level 156
God Stats
4W - 0L
1,826 SR
Queue Stats
391W - 407L
1,407 Elo+
Solo
Arachne
Arachne
luxhellsing
Arachne
Level 135
God Stats
6W - 6L
1,464 SR
Queue Stats
468W - 464L
1,470 Elo+
Solo
Team Averages
Level 127
1,455 SR
1,463 Elo+

VS

Team Averages
Level 61
1,501 SR
1,464 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ETbilu
Shiva
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,273 Elo+
Party 1
Ratatoskr
Ratatoskr
GzusCristo
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Maui
Maui
KardonJR
Maui
Level 89
God Stats
6W - 7L
1,507 SR
Queue Stats
311W - 363L
1,488 Elo+
Solo
Ishtar
Ishtar
RoqueRHCP2000
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 12
8,792
879
16,509
8,064
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 9
8,710
871
6,271
5,170
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 17
8,422
842
11,189
8,489
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
YugoxTWD
Sylvanus
15
3 / 1 / 13
9,194
919
8,346
12,563
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Arachne
luxhellsing
Arachne
15
5 / 1 / 13
8,864
886
6,225
7,571
4,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 2 / 3
8,184
818
11,528
14,666
16,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
ETbilu
Shiva
12
0 / 6 / 3
7,096
710
7,233
12,838
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
GzusCristo
Ratatoskr
11
0 / 5 / 2
6,402
640
3,102
10,015
8,364
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
15
2 / 3 / 3
8,321
832
2,837
12,554
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 3 / 1
7,568
757
8,744
7,639
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
19
Kills
7
8
Deaths
19
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
3
1.75
L
Shiva
ETbilu
Shiva
0
6
3
0.25
W
6
3
12
4
L
Ratatoskr
GzusCristo
Ratatoskr
0
5
2
0.2
L
Maui
2
3
3
1.17
L
3
3
1
1.17
W
4
1
9
8.5
W
1
2
17
4.75
W
Sylvanus
YugoxTWD
Sylvanus
3
1
13
9.5
W
Arachne
luxhellsing
Arachne
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,540
Damage
33,444
41,857
Taken
57,712
25,006
Mitigated
55,644
24,528
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
11,528
107
7,068
5,362
14,666
16,383
0
6,496
7,841
18,980
0
L
Shiva
ETbilu
Shiva
7,233
1,190
126
1,360
12,838
15,800
0
4,465
7,993
0
13,201
W
16,509
10,986
0
932
8,064
3,621
552
2,848
5,140
0
25,871
L
Ratatoskr
GzusCristo
Ratatoskr
3,102
387
883
503
10,015
8,364
0
3,827
5,791
0
7,584
L
Maui
2,837
293
807
1,656
12,554
11,613
0
4,828
7,472
12,383
0
L
8,744
2,928
287
706
7,639
3,484
0
3,444
4,037
0
25,951
W
6,271
280
842
752
5,170
2,402
220
1,954
3,216
17,552
987
W
11,189
984
483
1,789
8,489
3,153
1,017
3,956
4,420
24,023
0
W
Sylvanus
YugoxTWD
Sylvanus
8,346
980
8,057
7,970
12,563
10,873
770
3,681
8,472
14,089
1,485
W
Arachne
luxhellsing
Arachne
6,225
3,290
1,201
2,502
7,571
4,957
923
1,926
5,606
0
7,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
37,571
113
Minions Killed
119
0
Camps Cleared
0
914,693
Distance Traveled
957,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,184
818
20
2
0
213,749
0
L
Shiva
7,096
710
33
3
0
192,119
0
W
Rama
8,792
879
22
2
0
153,694
0
L
Ratatoskr
6,402
640
11
1
0
198,362
0
L
Maui
8,321
832
15
2
0
179,945
0
L
Ishtar
7,568
757
40
4
0
173,783
0
W
Nox
8,710
871
40
4
0
184,258
0
W
Agni
8,422
842
25
3
0
199,689
0
W
Sylvanus
9,194
919
18
2
0
166,764
0
W
Arachne
8,864
886
8
1
0
210,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role