Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Cmoney1330
Kuzenbo
Silver II
Level 111
God Stats
4W - 2L
1,481 SR
Queue Stats
10W - 9L
1,473 MMR
Party 1
Medusa
Medusa
Silver III
DisplacedSeven
Medusa
Silver III
Level 95
God Stats
2W - 1L
1,618 SR
Queue Stats
9W - 9L
1,404 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,533 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,492 SR
1,273 MMR
Set
Set
Silver IV
TTV-Mastamynd432
Set
Silver IV
Level 162
God Stats
0W - 2L
1,342 SR
Queue Stats
110W - 269L
988 MMR
Party 2
Ix Chel
Ix Chel
Silver IV
meshikagirlXO
Ix Chel
Silver IV
Level 109
God Stats
44W - 93L
1,496 SR
Queue Stats
110W - 270L
988 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
nmnoni
Gilgamesh
Platinum II
Level 154
God Stats
37W - 37L
1,638 SR
Queue Stats
101W - 113L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 1 / 8
8,325
925
6,677
4,651
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Cmoney1330
Kuzenbo
15
8 / 0 / 4
9,320
1,036
7,773
10,549
7,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 1 / 6
8,485
943
8,140
6,844
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BacchusCthulhuMulanSerqetNe Zha

VS

Bans
CerberusYu HuangAchillesBaron SamediJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,442
716
4,155
10,099
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
12
0 / 4 / 2
6,754
750
7,025
7,046
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
nmnoni
Gilgamesh
12
2 / 3 / 0
6,923
769
6,150
12,534
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
8
5
W
Kuzenbo
Cmoney1330
Kuzenbo
8
0
4
10
W
3
1
6
6
L
0
5
1
0.1
L
Ix Chel
0
4
2
0.25
L
Gilgamesh
nmnoni
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
17,330
22,044
Taken
29,679
11,264
Mitigated
16,759
6,440
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,677
228
0
955
4,651
1,446
1,270
491
3,913
34,473
390
W
Kuzenbo
Cmoney1330
Kuzenbo
7,773
2,046
0
4,122
10,549
7,530
617
4,368
5,879
14,214
1,312
W
8,140
2,927
0
1,363
6,844
2,288
1,168
2,219
4,390
0
26,620
L
4,155
1,971
0
1,560
10,099
6,057
0
4,359
5,415
0
18,421
L
Ix Chel
7,025
740
599
1,361
7,046
2,170
0
3,545
3,270
20,916
0
L
Gilgamesh
nmnoni
Gilgamesh
6,150
1,309
0
1,322
12,534
8,532
0
5,819
6,346
0
18,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
20,119
117
Minions Killed
84
0
Camps Cleared
0
584,369
Distance Traveled
497,837
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,325
925
57
6
0
189,012
2
W
Kuzenbo
9,320
1,036
17
2
0
210,563
2
W
Medusa
8,485
943
43
5
0
184,794
0
L
Set
6,442
716
23
3
0
149,723
4
L
Ix Chel
6,754
750
31
3
0
173,394
0
L
Gilgamesh
6,923
769
30
3
0
174,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role