Player Matchup

Artemis
Artemis
Davietron
Artemis
Level 157
God Stats
5W - 2L
1,690 SR
Queue Stats
167W - 168L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Karmiclake29
Aphrodite
Level 156
God Stats
2W - 1L
1,537 SR
Queue Stats
244W - 272L
1,459 Elo+
Solo
Geb
Geb
SirCrazybone
Geb
Level 106
God Stats
2W - 0L
1,287 SR
Queue Stats
27W - 24L
1,492 Elo+
Solo
Persephone
Persephone
asb2994
Persephone
Level 157
God Stats
10W - 9L
1,499 SR
Queue Stats
570W - 590L
1,510 Elo+
Solo
Hun Batz
Hun Batz
poochy5474
Hun Batz
Level 139
God Stats
19W - 13L
1,663 SR
Queue Stats
990W - 1,028L
1,510 Elo+
Solo
Team Averages
Level 143
1,535 SR
1,498 Elo+

VS

Team Averages
Level 135
1,493 SR
1,513 Elo+
Yemoja
Yemoja
BearNakedKiller
Yemoja
Level 136
God Stats
1W - 2L
1,559 SR
Queue Stats
108W - 134L
1,500 Elo+
Party 1
Bacchus
Bacchus
RipeBananus
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 118L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
aphelxon
Danzaburou
Level 139
God Stats
6W - 5L
1,674 SR
Queue Stats
103W - 130L
1,554 Elo+
Party 2
Thanatos
Thanatos
crasher13
Thanatos
Level 121
God Stats
5W - 14L
1,234 SR
Queue Stats
322W - 292L
1,437 Elo+
Solo
Zeus
Zeus
mintha
Zeus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 255L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Davietron
Artemis
14
5 / 0 / 7
7,715
1,102
8,975
5,682
2,105
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Karmiclake29
Aphrodite
12
0 / 1 / 10
6,744
963
3,210
6,206
3,119
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 14
7,777
1,111
8,112
11,597
8,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
asb2994
Persephone
13
6 / 0 / 6
7,521
1,074
12,884
3,529
1,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
poochy5474
Hun Batz
11
5 / 4 / 5
7,316
1,045
8,276
8,014
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
6,587
941
2,418
10,045
6,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
RipeBananus
Bacchus
14
3 / 3 / 0
7,061
1,009
7,086
16,226
13,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
aphelxon
Danzaburou
10
0 / 3 / 2
5,361
766
4,800
6,207
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
crasher13
Thanatos
8
0 / 7 / 1
5,118
731
1,683
7,793
2,462
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
mintha
Zeus
11
1 / 3 / 1
5,763
823
4,998
5,490
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
18
Kills
6
6
Deaths
18
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Artemis
Davietron
Artemis
5
0
7
8.5
W
Aphrodite
Karmiclake29
Aphrodite
0
1
10
5
L
Bacchus
RipeBananus
Bacchus
3
3
0
1
W
2
1
14
9
L
Danzaburou
aphelxon
Danzaburou
0
3
2
0.33
W
Persephone
asb2994
Persephone
6
0
6
9
L
Thanatos
crasher13
Thanatos
0
7
1
0.07
L
Zeus
mintha
Zeus
1
3
1
0.5
W
Hun Batz
poochy5474
Hun Batz
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
20,985
35,028
Taken
45,761
17,907
Mitigated
25,494
17,879
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,418
800
5,847
3,206
10,045
6,027
0
4,241
5,804
5,647
0
W
Artemis
Davietron
Artemis
8,975
3,461
1,237
1,308
5,682
2,105
1,040
2,841
2,841
0
16,472
W
Aphrodite
Karmiclake29
Aphrodite
3,210
475
5,669
2,944
6,206
3,119
224
3,736
2,470
8,955
0
L
Bacchus
RipeBananus
Bacchus
7,086
263
896
5,444
16,226
13,025
0
9,235
6,991
10,768
0
W
8,112
341
2,313
1,984
11,597
8,168
30
4,464
7,133
13,507
1,001
L
Danzaburou
aphelxon
Danzaburou
4,800
1,791
339
747
6,207
2,281
0
3,889
2,318
0
10,565
W
Persephone
asb2994
Persephone
12,884
576
392
595
3,529
1,150
387
1,445
2,084
23,344
0
L
Thanatos
crasher13
Thanatos
1,683
141
664
1,209
7,793
2,462
0
3,283
4,510
0
2,467
L
Zeus
mintha
Zeus
4,998
319
19
981
5,490
1,699
0
3,257
2,233
15,725
414
W
Hun Batz
poochy5474
Hun Batz
8,276
1,112
764
673
8,014
3,365
0
1,866
6,148
0
16,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
29,890
92
Minions Killed
51
0
Camps Cleared
0
707,947
Distance Traveled
606,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,587
941
4
1
0
114,986
0
W
Artemis
7,715
1,102
23
3
0
127,428
0
W
Aphrodite
6,744
963
24
3
0
144,582
0
L
Bacchus
7,061
1,009
6
1
0
128,013
0
W
Geb
7,777
1,111
14
2
0
160,840
0
L
Danzaburou
5,361
766
8
1
0
105,345
0
W
Persephone
7,521
1,074
13
2
0
129,930
0
L
Thanatos
5,118
731
3
0
0
152,634
0
L
Zeus
5,763
823
30
4
0
105,841
0
W
Hun Batz
7,316
1,045
18
3
0
145,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role