Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlxAuditore77
Ymir
Level 156
God Stats
0W - 2L
1,283 SR
Queue Stats
86W - 95L
1,521 Elo+
Solo
Ix Chel
Ix Chel
CrowPaladin
Ix Chel
Level 210
God Stats
17W - 12L
1,588 SR
Queue Stats
745W - 705L
1,548 Elo+
Solo
Chaac
Chaac
DirePidgeon
Chaac
Level 145
God Stats
2W - 3L
1,446 SR
Queue Stats
57W - 56L
1,481 Elo+
Party 1
Thor
Thor
PrinceGumbal
Thor
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,440 Elo+
Party 1
Team Averages
Level 171
1,463 SR
1,498 Elo+

VS

Team Averages
Level 125
1,533 SR
1,515 Elo+
Nemesis
Nemesis
JuLickedAPickle
Nemesis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,568 Elo+
Solo
Xing Tian
Xing Tian
JuniorUsatiy
Xing Tian
Level 161
God Stats
10W - 2L
1,719 SR
Queue Stats
290W - 253L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Souppey
Sun Wukong
Level 120
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 11L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Tupro100
Cernunnos
Level 159
God Stats
84W - 74L
1,522 SR
Queue Stats
194W - 186L
1,441 Elo+
Solo
Merlin
Merlin
mutual-atom24
Merlin
Level 63
God Stats
6W - 1L
1,635 SR
Queue Stats
169W - 160L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 2 / 3
7,529
579
10,422
10,319
7,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 3
7,076
544
8,514
12,986
12,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
CrowPaladin
Ix Chel
12
3 / 3 / 1
6,735
518
7,643
7,402
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,492
422
3,185
7,331
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,804
446
1,112
9,450
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,052
542
8,069
11,170
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
JuniorUsatiy
Xing Tian
11
3 / 3 / 6
7,318
563
3,753
16,330
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Souppey
Sun Wukong
13
3 / 1 / 2
8,315
640
7,072
11,459
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cernunnos
Tupro100
Cernunnos
14
3 / 2 / 1
7,568
582
5,908
8,734
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 5
7,047
542
6,370
6,401
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
11
11
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
3
1.75
L
2
1
3
3.5
L
Ix Chel
CrowPaladin
Ix Chel
3
3
1
1.17
L
0
2
0
0
W
1
0
5
3.5
W
Xing Tian
JuniorUsatiy
Xing Tian
3
3
6
2
L
1
3
0
0.33
W
Sun Wukong
Souppey
Sun Wukong
3
1
2
4
W
Cernunnos
Tupro100
Cernunnos
3
2
1
1.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
31,172
47,488
Taken
54,094
27,707
Mitigated
31,345
16,831
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,422
2,968
0
5,294
10,319
7,084
1,091
2,165
8,154
57,979
5,022
L
8,514
2,097
0
3,678
12,986
12,792
0
2,486
10,500
30,654
1,281
L
Ix Chel
CrowPaladin
Ix Chel
7,643
494
1,244
2,290
7,402
2,473
0
2,139
5,263
48,244
0
L
3,185
140
0
2,293
7,331
2,443
0
1,664
5,667
0
26,559
W
8,069
3,650
0
2,788
11,170
4,122
0
3,864
7,306
0
52,880
W
Xing Tian
JuniorUsatiy
Xing Tian
3,753
403
0
3,625
16,330
13,482
0
9,161
7,169
14,103
0
L
1,112
245
385
1,647
9,450
2,915
0
1,669
7,781
0
30,336
W
Sun Wukong
Souppey
Sun Wukong
7,072
1,385
0
4,423
11,459
8,377
138
4,544
6,915
0
57,832
W
Cernunnos
Tupro100
Cernunnos
5,908
2,723
0
3,563
8,734
3,115
481
3,638
5,096
0
67,154
W
6,370
491
0
1,350
6,401
2,249
0
4,250
2,151
48,153
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
37,300
333
Minions Killed
398
0
Camps Cleared
0
1,186,823
Distance Traveled
1,343,300
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,529
579
108
8
0
244,273
3
L
Ymir
7,076
544
38
3
0
263,076
6
L
Ix Chel
6,735
518
89
7
0
261,265
0
L
Chaac
5,492
422
44
3
0
175,583
0
W
Nemesis
7,052
542
77
6
0
310,001
2
W
Xing Tian
7,318
563
19
1
0
271,507
0
L
Thor
5,804
446
54
4
0
242,626
0
W
Sun Wukong
8,315
640
96
7
0
260,211
0
W
Cernunnos
7,568
582
105
8
0
255,903
2
W
Merlin
7,047
542
101
8
0
245,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role