Player Matchup

Cthulhu
Cthulhu
AlbinoVizco
Cthulhu
Level 24
God Stats
3W - 2L
1,429 SR
Queue Stats
22W - 24L
1,410 Elo+
Solo
Izanami
Izanami
Mikeyv18
Izanami
Level 6
God Stats
5W - 0L
1,727 SR
Queue Stats
15W - 1L
1,782 Elo+
Party 1
Hera
Hera
WeHateHackers
Hera
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 0L
1,764 Elo+
Party 1
Cupid
Cupid
feliponelbelicon
Cupid
Level 16
God Stats
1W - 1L
1,317 SR
Queue Stats
5W - 9L
1,296 Elo+
Solo
Bellona
Bellona
xXNyKoTineXx
Bellona
Level 39
God Stats
2W - 1L
1,751 SR
Queue Stats
7W - 8L
1,442 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,539 Elo+

VS

Team Averages
Level 19
1,509 SR
1,454 Elo+
Arachne
Arachne
BoboTheGod2
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,389 Elo+
Party 2
Yemoja
Yemoja
Claire001
Yemoja
Level 29
God Stats
70W - 97L
1,465 SR
Queue Stats
94W - 133L
1,409 Elo+
Solo
Merlin
Merlin
iLexa00
Merlin
Level 29
God Stats
2W - 2L
1,649 SR
Queue Stats
19W - 14L
1,546 Elo+
Solo
Ymir
Ymir
k8thegre8
Ymir
Level 15
God Stats
1W - 1L
1,432 SR
Queue Stats
7W - 9L
1,426 Elo+
Solo
King Arthur
King Arthur
runofdamill
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlbinoVizco
Cthulhu
11
3 / 0 / 1
5,952
1,190
5,100
4,340
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Mikeyv18
Izanami
12
3 / 0 / 2
6,551
1,310
7,684
4,191
1,341
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
3 / 0 / 5
6,194
1,239
7,222
1,686
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 0 / 3
6,118
1,224
859
1,791
522
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
xXNyKoTineXx
Bellona
11
0 / 0 / 3
5,669
1,134
1,663
2,233
1,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoboTheGod2
Arachne
10
0 / 1 / 0
5,291
1,058
3,275
5,737
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
Claire001
Yemoja
9
0 / 0 / 0
4,922
984
1,717
2,121
570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
iLexa00
Merlin
7
0 / 0 / 0
4,722
944
0
0
0
Ymir
9
0 / 5 / 0
5,014
1,003
1,492
10,578
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
runofdamill
King Arthur
10
0 / 4 / 0
5,027
1,005
752
7,253
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlbinoVizco
Cthulhu
3
0
1
3.5
L
Arachne
BoboTheGod2
Arachne
0
1
0
0
L
Yemoja
Claire001
Yemoja
0
0
0
0
W
Izanami
Mikeyv18
Izanami
3
0
2
4
W
3
0
5
5.5
W
1
0
3
2.5
L
Merlin
iLexa00
Merlin
0
0
0
0
L
Ymir
0
5
0
0
L
King Arthur
runofdamill
King Arthur
0
4
0
0
W
Bellona
xXNyKoTineXx
Bellona
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
7,236
14,241
Taken
25,689
7,242
Mitigated
12,532
3,037
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlbinoVizco
Cthulhu
5,100
275
86
1,070
4,340
3,139
96
1,130
3,210
13,500
660
L
Arachne
BoboTheGod2
Arachne
3,275
2,865
0
637
5,737
2,130
0
2,761
2,556
0
11,157
L
Yemoja
Claire001
Yemoja
1,717
103
662
672
2,121
570
0
1,196
668
5,206
0
W
Izanami
Mikeyv18
Izanami
7,684
5,524
0
773
4,191
1,341
691
990
3,201
0
32,014
W
7,222
1,328
0
0
1,686
516
0
363
1,323
16,407
0
W
859
460
26
244
1,791
522
368
598
1,193
0
11,388
L
Merlin
iLexa00
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
1,492
207
0
474
10,578
5,616
0
3,908
6,070
4,613
0
L
King Arthur
runofdamill
King Arthur
752
0
0
0
7,253
4,216
0
2,709
3,953
0
8,377
W
Bellona
xXNyKoTineXx
Bellona
1,663
455
0
838
2,233
1,724
509
128
2,105
0
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
24,976
171
Minions Killed
57
0
Camps Cleared
0
702,216
Distance Traveled
429,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,952
1,190
19
4
0
127,448
0
L
Arachne
5,291
1,058
28
6
0
125,177
0
L
Yemoja
4,922
984
10
2
0
74,342
0
W
Izanami
6,551
1,310
58
12
0
163,319
0
W
Hera
6,194
1,239
29
6
0
184,500
0
W
Cupid
6,118
1,224
31
6
0
109,406
0
L
Merlin
4,722
944
0
0
0
238
0
L
Ymir
5,014
1,003
6
1
0
107,976
0
L
King Arthur
5,027
1,005
13
3
0
121,620
0
W
Bellona
5,669
1,134
34
7
0
117,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role