Player Matchup

Janus
Janus
NexxfitaYT
Janus
Level 70
God Stats
1W - 0L
1,335 SR
Queue Stats
24W - 20L
1,493 Elo+
Party 2
Mercury
Mercury
Tom_Se7en
Mercury
Level 104
God Stats
5W - 2L
1,423 SR
Queue Stats
5W - 2L
1,630 Elo+
Party 2
Bacchus
Bacchus
nacho156
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 2
Team Averages
Level 59
1,419 SR
1,470 Elo+

VS

Team Averages
Level 64
1,488 SR
1,451 Elo+
Hera
Hera
BasaraFX
Hera
Level 59
God Stats
20W - 13L
1,698 SR
Queue Stats
100W - 84L
1,544 Elo+
Solo
Bakasura
Bakasura
CORPOdeCEBOLA
Bakasura
Level 68
God Stats
6W - 5L
1,479 SR
Queue Stats
259W - 278L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
HarTerzs
Danzaburou
Level 65
God Stats
0W - 2L
1,287 SR
Queue Stats
19W - 18L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 1 / 0
8,968
815
3,795
3,175
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Tom_Se7en
Mercury
15
0 / 0 / 2
8,710
792
3,408
5,753
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
nacho156
Bacchus
14
0 / 0 / 2
8,093
736
3,227
4,289
4,782
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
4
0 / 0 / 0
4,668
424
0
14
2
Bakasura
CORPOdeCEBOLA
Bakasura
16
1 / 0 / 0
8,022
729
2,895
7,092
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
HarTerzs
Danzaburou
14
0 / 2 / 0
7,484
680
3,084
7,761
2,933
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
2
Kills
1
1
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
0
0
0
0
L
Bakasura
CORPOdeCEBOLA
Bakasura
1
0
0
1
L
Danzaburou
HarTerzs
Danzaburou
0
2
0
0
W
Janus
2
1
0
2
W
Mercury
Tom_Se7en
Mercury
0
0
2
1
W
Bacchus
nacho156
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,430
Damage
5,979
13,217
Taken
14,867
8,063
Mitigated
7,720
1,784
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
0
0
0
0
14
2
0
0
14
0
0
L
Bakasura
CORPOdeCEBOLA
Bakasura
2,895
1,768
0
1,584
7,092
4,785
0
2,378
4,714
0
16,949
L
Danzaburou
HarTerzs
Danzaburou
3,084
800
0
1,576
7,761
2,933
0
4,030
3,719
0
21,463
W
Janus
3,795
258
0
900
3,175
916
1,209
0
2,995
38,034
600
W
Mercury
Tom_Se7en
Mercury
3,408
2,212
0
354
5,753
2,365
1,508
36
5,297
0
38,646
W
Bacchus
nacho156
Bacchus
3,227
166
0
530
4,289
4,782
180
6
4,283
7,728
1,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
20,174
172
Minions Killed
80
0
Camps Cleared
0
657,139
Distance Traveled
376,687
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,668
424
0
0
0
0
0
L
Bakasura
8,022
729
33
3
0
238,306
1
L
Danzaburou
7,484
680
47
4
0
138,381
0
W
Janus
8,968
815
83
8
0
197,986
4
W
Mercury
8,710
792
76
7
0
253,507
0
W
Bacchus
8,093
736
13
1
0
205,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role