Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
OrangeMixDaJuice
Ao Kuang
Level 106
God Stats
22W - 24L
1,655 SR
Queue Stats
220W - 295L
1,494 Elo+
Party 2
Merlin
Merlin
TheSouthwest
Merlin
Level 129
God Stats
12W - 10L
1,646 SR
Queue Stats
524W - 416L
1,600 Elo+
Party 1
Charon
Charon
flopez1812
Charon
Level 159
God Stats
10W - 10L
1,614 SR
Queue Stats
132W - 124L
1,570 Elo+
Solo
Amaterasu
Amaterasu
skibidiohiorizz
Amaterasu
Level 83
God Stats
15W - 4L
1,574 SR
Queue Stats
376W - 317L
1,591 Elo+
Party 1
Team Averages
Level 123
1,598 SR
1,551 Elo+

VS

Team Averages
Level 141
1,534 SR
1,575 Elo+
Loki
Loki
 
Loki
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Megaman718
Cerberus
Level 148
God Stats
6W - 11L
1,506 SR
Queue Stats
397W - 347L
1,581 Elo+
Party 3
Poseidon
Poseidon
PEDjoeObiden
Poseidon
Level 40
God Stats
8W - 16L
1,463 SR
Queue Stats
28W - 41L
1,533 Elo+
Solo
Horus
Horus
ezepro93
Horus
Level 150
God Stats
2W - 3L
1,626 SR
Queue Stats
44W - 25L
1,648 Elo+
Solo
Anhur
Anhur
xmeidox
Anhur
Level 146
God Stats
4W - 4L
1,576 SR
Queue Stats
197W - 174L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 0 / 1
5,772
577
4,466
4,388
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 4
6,751
675
5,137
6,650
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Merlin
13
5 / 0 / 4
7,470
747
6,645
2,967
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
flopez1812
Charon
10
1 / 0 / 5
5,822
582
3,606
6,665
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
skibidiohiorizz
Amaterasu
11
2 / 4 / 1
6,496
650
5,983
9,557
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
4,795
480
1,205
6,994
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Megaman718
Cerberus
11
4 / 2 / 0
6,466
647
5,441
9,116
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
PEDjoeObiden
Poseidon
8
1 / 7 / 0
5,327
533
4,234
8,730
1,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
ezepro93
Horus
8
0 / 2 / 0
5,011
501
1,863
6,869
3,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
xmeidox
Anhur
9
0 / 2 / 0
5,040
504
3,787
5,831
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
5
5
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
L
Loki
 
Loki
0
2
0
0
L
Cerberus
Megaman718
Cerberus
4
2
0
2
W
5
1
4
7
L
Poseidon
PEDjoeObiden
Poseidon
1
7
0
0.14
W
Merlin
5
0
4
7
L
Horus
ezepro93
Horus
0
2
0
0
W
Charon
flopez1812
Charon
1
0
5
3.5
W
Amaterasu
skibidiohiorizz
Amaterasu
2
4
1
0.63
L
Anhur
xmeidox
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,837
Damage
16,530
30,227
Taken
37,540
11,578
Mitigated
12,973
10,919
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,466
1,614
0
2,335
4,388
1,043
0
0
4,388
0
37,089
L
Loki
 
Loki
1,205
61
0
2,771
6,994
1,520
0
3,727
3,198
0
31,093
L
Cerberus
Megaman718
Cerberus
5,441
500
0
3,937
9,116
4,020
0
613
8,033
34,327
0
W
5,137
294
0
2,094
6,650
2,192
0
2,423
4,227
52,676
0
L
Poseidon
PEDjoeObiden
Poseidon
4,234
954
0
1,754
8,730
1,704
0
6,252
2,478
33,042
0
W
Merlin
6,645
413
0
406
2,967
920
0
1,635
1,332
48,943
1,219
L
Horus
ezepro93
Horus
1,863
876
540
2,178
6,869
3,885
0
3,228
3,641
0
12,248
W
Charon
flopez1812
Charon
3,606
552
0
2,816
6,665
3,665
0
279
6,386
14,785
1,739
W
Amaterasu
skibidiohiorizz
Amaterasu
5,983
2,589
0
3,268
9,557
3,758
0
4,915
4,219
0
37,889
L
Anhur
xmeidox
Anhur
3,787
1,938
0
2,118
5,831
1,844
0
1,452
4,379
0
35,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
26,639
343
Minions Killed
272
0
Camps Cleared
0
1,117,253
Distance Traveled
1,037,609
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,772
577
71
7
0
202,334
0
L
Loki
4,795
480
54
5
0
267,717
3
L
Cerberus
6,466
647
76
8
0
153,893
2
W
Ao Kuang
6,751
675
89
9
0
269,011
0
L
Poseidon
5,327
533
65
7
0
192,314
0
W
Merlin
7,470
747
96
10
0
223,530
2
L
Horus
5,011
501
27
3
0
227,128
2
W
Charon
5,822
582
16
2
0
224,767
2
W
Amaterasu
6,496
650
71
7
0
197,611
0
L
Anhur
5,040
504
50
5
0
196,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role