Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
White Widow4530
Kumbhakarna
Silver I
Level 139
God Stats
1W - 1L
1,891 SR
Queue Stats
16W - 14L
1,564 MMR
Party 1
Hel
Hel
Gold V
eukue
Hel
Gold V
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,552 MMR
Party 1
Mulan
Mulan
Gold V
Ästãroth
Mulan
Gold V
Level 150
God Stats
2W - 1L
1,262 SR
Queue Stats
20W - 15L
1,606 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,551 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,628 SR
1,406 MMR
Jing Wei
Jing Wei
Gold IV
MITLOML
Jing Wei
Gold IV
Level 140
God Stats
0W - 1L
1,830 SR
Queue Stats
55W - 69L
1,347 MMR
Solo
Hera
Hera
Silver I
ThePope5501
Hera
Silver I
Level 104
God Stats
121W - 111L
1,522 SR
Queue Stats
604W - 660L
1,369 MMR
Solo
Cerberus
Cerberus
Gold II
foxikush
Cerberus
Gold II
Level 156
God Stats
37W - 42L
1,532 SR
Queue Stats
250W - 272L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
White Widow4530
Kumbhakarna
18
6 / 1 / 12
12,398
886
8,327
16,942
18,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hel
eukue
Hel
18
6 / 4 / 14
12,791
914
16,052
13,070
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
19
12 / 4 / 10
13,195
943
18,661
17,637
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ChaacKuzenboBaron SamediAchillesBastet

VS

Bans
ThothHerculesAgniCupidDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MITLOML
Jing Wei
18
3 / 7 / 2
12,114
865
6,276
14,828
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 10 / 1
10,018
716
6,438
11,292
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
foxikush
Cerberus
16
5 / 7 / 1
11,433
817
7,415
24,333
21,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
9
9
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
MITLOML
Jing Wei
3
7
2
0.57
L
1
10
1
0.15
W
Kumbhakarna
White Widow4530
Kumbhakarna
6
1
12
12
W
Hel
eukue
Hel
6
4
14
3.25
L
Cerberus
foxikush
Cerberus
5
7
1
0.79
W
Mulan
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
20,129
47,649
Taken
50,453
38,542
Mitigated
29,271
13,824
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
MITLOML
Jing Wei
6,276
4,777
0
1,864
14,828
4,876
3,072
6,896
7,017
0
52,296
L
6,438
1,184
0
0
11,292
3,040
0
5,138
5,581
21,758
0
W
Kumbhakarna
White Widow4530
Kumbhakarna
8,327
570
0
1,657
16,942
18,386
681
3,454
13,488
29,420
1,426
W
Hel
eukue
Hel
16,052
410
4,510
5,475
13,070
4,497
1,075
6,432
6,638
61,403
920
L
Cerberus
foxikush
Cerberus
7,415
126
0
4,758
24,333
21,355
445
10,045
12,592
17,406
0
W
Mulan
18,661
4,559
0
2,182
17,637
15,659
1,764
4,003
13,634
605
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
33,565
166
Minions Killed
173
0
Camps Cleared
0
753,250
Distance Traveled
606,544
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,114
865
95
7
0
212,465
0
L
Hera
10,018
716
36
3
0
188,269
1
W
Kumbhakarna
12,398
886
36
3
0
256,520
4
W
Hel
12,791
914
107
8
0
263,217
0
L
Cerberus
11,433
817
42
3
0
205,810
2
W
Mulan
13,195
943
23
2
0
233,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role