Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ARTUROat456
Ullr
Level 132
God Stats
4W - 12L
1,126 SR
Queue Stats
25W - 35L
1,360 Elo+
Party 2
Thor
Thor
Jajosamo019245
Thor
Level 12
God Stats
3W - 2L
1,778 SR
Queue Stats
10W - 9L
1,334 Elo+
Party 2
Zeus
Zeus
PushinPDior
Zeus
Level 69
God Stats
5W - 5L
1,453 SR
Queue Stats
135W - 141L
1,446 Elo+
Solo
Ah Puch
Ah Puch
apocolypsenow
Ah Puch
Level 66
God Stats
23W - 28L
1,610 SR
Queue Stats
268W - 305L
1,460 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,420 Elo+

VS

Team Averages
Level 41
1,493 SR
1,307 Elo+
Yu Huang
Yu Huang
Control_Freak699
Yu Huang
Level 36
God Stats
4W - 1L
1,774 SR
Queue Stats
81W - 75L
1,427 Elo+
Party 1
Neith
Neith
DemocracyDaddy74
Neith
Level 70
God Stats
10W - 6L
1,457 SR
Queue Stats
74W - 75L
1,345 Elo+
Solo
Loki
Loki
T-h-e-D-a-r-k-1
Loki
Level 32
God Stats
7W - 9L
1,392 SR
Queue Stats
57W - 60L
1,192 Elo+
Solo
Sol
Sol
kushy_baby__
Sol
Level 29
God Stats
2W - 2L
1,343 SR
Queue Stats
38W - 46L
1,188 Elo+
Party 1
Yemoja
Yemoja
xLVRCOx
Yemoja
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 117L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 0
2,848
570
1,100
3,399
996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,454
491
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,120
624
1,065
3,098
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 0
2,540
508
0
346
38
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
5
1 / 0 / 0
3,240
648
1,615
1,894
356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,492
698
1,429
2,014
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 0
3,968
794
1,128
1,965
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 1 / 1
3,274
655
406
2,138
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
4,008
802
0
1,343
240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xLVRCOx
Yemoja
6
0 / 0 / 2
3,484
697
619
2,027
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
2
0
0
2
L
0
1
0
0
L
0
0
0
0
W
0
1
1
0.5
L
Ah Puch
1
0
0
1
W
0
0
0
0
W
Yemoja
xLVRCOx
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,780
Damage
3,582
8,737
Taken
9,487
2,117
Mitigated
2,520
3,376
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,100
0
0
913
3,399
996
0
308
2,851
12,933
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,429
115
0
855
2,014
512
0
1,000
1,014
10,899
1,513
W
1,128
406
0
728
1,965
455
0
630
1,335
0
17,508
L
1,065
205
0
762
3,098
727
0
417
2,572
0
13,220
L
0
0
0
323
346
38
0
0
346
1,585
88
W
406
54
0
912
2,138
494
0
615
1,523
0
10,832
L
Ah Puch
1,615
47
0
1,378
1,894
356
0
734
948
9,962
569
W
0
0
0
496
1,343
240
570
0
1,343
17,192
5,201
W
Yemoja
xLVRCOx
Yemoja
619
0
424
520
2,027
819
0
470
1,557
8,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,202
Gold Earned
18,226
72
Minions Killed
149
0
Camps Cleared
0
303,607
Distance Traveled
488,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,848
570
14
3
0
87,249
0
L
Ullr
2,454
491
0
0
0
10,181
0
W
Yu Huang
3,492
698
35
7
0
84,901
0
W
Neith
3,968
794
34
7
0
92,589
0
L
Thor
3,120
624
28
6
0
105,014
0
L
Zeus
2,540
508
6
1
0
14,632
0
W
Loki
3,274
655
21
4
0
120,724
0
L
Ah Puch
3,240
648
24
5
0
86,531
0
W
Sol
4,008
802
43
9
0
98,372
0
W
Yemoja
3,484
697
16
3
0
92,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role