Player Matchup

Athena
Athena
GAMBLE_D_GOON
Athena
Level 152
God Stats
2W - 1L
1,464 SR
Queue Stats
54W - 49L
1,472 Elo+
Party 1
Anubis
Anubis
SILENT-CUTTER-91
Anubis
Level 139
God Stats
59W - 43L
1,580 SR
Queue Stats
409W - 390L
1,484 Elo+
Party 2
Hades
Hades
SVIXN_16
Hades
Level 124
God Stats
4W - 0L
1,862 SR
Queue Stats
127W - 136L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
YungSavage_9one6
Danzaburou
Level 53
God Stats
33W - 33L
1,417 SR
Queue Stats
35W - 35L
1,341 Elo+
Party 1
Shiva
Shiva
xFROZEN_KNIGHTx
Shiva
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 89L
1,459 Elo+
Party 1
Team Averages
Level 120
1,565 SR
1,448 Elo+

VS

Team Averages
Level 93
1,644 SR
1,553 Elo+
Ravana
Ravana
ANDERFERoso
Ravana
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Solo
Bacchus
Bacchus
AngleV26
Bacchus
Level 45
God Stats
4W - 4L
1,694 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 3
Chiron
Chiron
IN0ZUKE
Chiron
Level 142
God Stats
7W - 2L
1,891 SR
Queue Stats
140W - 136L
1,517 Elo+
Party 3
Atlas
Atlas
Shockwavefull
Atlas
Level 102
God Stats
4W - 6L
1,514 SR
Queue Stats
530W - 525L
1,557 Elo+
Solo
Tiamat
Tiamat
devidgrade
Tiamat
Level 126
God Stats
4W - 4L
1,619 SR
Queue Stats
230W - 207L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,573
583
4,641
12,372
10,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 1 / 5
8,288
638
8,627
7,113
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
SVIXN_16
Hades
12
1 / 5 / 2
7,359
566
3,721
10,118
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
YungSavage_9one6
Danzaburou
11
2 / 4 / 1
6,956
535
4,741
8,833
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 1
8,818
678
7,316
9,378
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 4 / 1
5,279
406
1,181
6,714
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
AngleV26
Bacchus
11
0 / 3 / 4
6,337
487
5,479
9,412
7,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
IN0ZUKE
Chiron
11
4 / 3 / 0
6,471
498
8,530
9,284
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 0
6,763
520
2,540
9,080
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
devidgrade
Tiamat
13
5 / 3 / 1
7,232
556
7,542
7,868
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
10
11
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
4
1
0.13
L
Bacchus
AngleV26
Bacchus
0
3
4
0.67
W
2
0
7
5.5
L
Chiron
IN0ZUKE
Chiron
4
3
0
1.33
W
6
1
5
8.5
W
Hades
SVIXN_16
Hades
1
5
2
0.4
L
1
3
0
0.33
W
Danzaburou
YungSavage_9one6
Danzaburou
2
4
1
0.63
L
Tiamat
devidgrade
Tiamat
5
3
1
1.83
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
25,272
47,814
Taken
42,358
26,314
Mitigated
20,306
15,368
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
1,181
546
0
648
6,714
1,460
0
3,727
2,918
0
27,100
L
Bacchus
AngleV26
Bacchus
5,479
699
0
1,785
9,412
7,524
0
3,745
5,667
16,293
2,344
W
4,641
1,632
0
3,148
12,372
10,070
251
2,265
10,107
18,053
0
L
Chiron
IN0ZUKE
Chiron
8,530
2,799
244
2,682
9,284
2,439
0
3,106
6,090
0
45,620
W
8,627
25
0
3,923
7,113
3,432
643
2,858
4,255
64,784
1,026
W
Hades
SVIXN_16
Hades
3,721
45
195
3,232
10,118
3,836
0
4,433
5,685
38,270
2,176
L
2,540
458
0
1,740
9,080
4,976
0
483
8,128
35,299
1,094
W
Danzaburou
YungSavage_9one6
Danzaburou
4,741
1,528
0
2,229
8,833
3,319
858
2,443
6,390
0
41,014
L
Tiamat
devidgrade
Tiamat
7,542
1,188
0
872
7,868
3,907
0
5,546
2,322
38,809
1,041
W
7,316
1,573
21
2,620
9,378
5,657
551
2,238
6,729
0
54,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
32,082
371
Minions Killed
288
0
Camps Cleared
0
1,262,830
Distance Traveled
1,225,855
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,279
406
47
4
0
264,072
0
L
Bacchus
6,337
487
18
1
0
247,031
0
W
Athena
7,573
583
30
2
0
268,752
1
L
Chiron
6,471
498
71
5
0
203,707
0
W
Anubis
8,288
638
111
9
0
267,527
0
W
Hades
7,359
566
76
6
0
234,438
0
L
Atlas
6,763
520
84
6
0
258,152
0
W
Danzaburou
6,956
535
62
5
0
230,647
0
L
Tiamat
7,232
556
68
5
0
252,893
3
W
Shiva
8,818
678
92
7
0
261,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role