Player Matchup

Danzaburou
Danzaburou
CaptainFYB5799
Danzaburou
Level 61
God Stats
3W - 0L
1,862 SR
Queue Stats
50W - 42L
1,480 Elo+
Party 2
Ares
Ares
Toxic Static747
Ares
Level 126
God Stats
1W - 0L
1,744 SR
Queue Stats
65W - 42L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dankkoala56
Cu Chulainn
Level 120
God Stats
13W - 6L
1,649 SR
Queue Stats
56W - 37L
1,555 Elo+
Party 2
Team Averages
Level 102
1,752 SR
1,523 Elo+

VS

Team Averages
Level 120
1,613 SR
1,453 Elo+
Ah Puch
Ah Puch
FirstRenDition
Ah Puch
Level 126
God Stats
16W - 15L
1,601 SR
Queue Stats
44W - 50L
1,469 Elo+
Solo
Bastet
Bastet
The_MackkyBOY
Bastet
Level 135
God Stats
17W - 14L
1,587 SR
Queue Stats
587W - 665L
1,468 Elo+
Party 1
Ganesha
Ganesha
bostonteapats95
Ganesha
Level 98
God Stats
12W - 8L
1,651 SR
Queue Stats
354W - 424L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainFYB5799
Danzaburou
16
4 / 3 / 10
10,348
862
7,764
11,507
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 10
10,134
845
7,749
10,642
10,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
dankkoala56
Cu Chulainn
17
10 / 3 / 6
12,137
1,011
15,265
18,742
12,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
10,794
900
15,736
8,011
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 7 / 4
9,053
754
9,915
12,392
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 7 / 8
8,923
744
5,808
16,149
17,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
17
Kills
9
10
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CaptainFYB5799
Danzaburou
4
3
10
3
L
6
3
4
2.67
L
2
7
4
0.57
W
3
4
10
2
L
1
7
8
0.71
W
Cu Chulainn
dankkoala56
Cu Chulainn
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,778
Damage
31,459
40,891
Taken
36,552
26,878
Mitigated
26,447
5,002
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CaptainFYB5799
Danzaburou
7,764
4,084
0
1,775
11,507
3,700
1,240
7,362
4,145
0
24,627
L
15,736
649
163
1,665
8,011
3,776
0
583
7,407
49,776
383
L
9,915
2,883
46
1,665
12,392
5,140
0
3,381
9,011
0
22,260
W
7,749
729
8
0
10,642
10,627
0
4,767
5,875
24,357
2,076
L
5,808
1,678
0
899
16,149
17,531
341
3,552
12,575
12,002
0
W
Cu Chulainn
dankkoala56
Cu Chulainn
15,265
5,049
0
3,219
18,742
12,551
156
9,453
9,289
0
40,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
28,770
141
Minions Killed
116
0
Camps Cleared
0
650,269
Distance Traveled
581,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,348
862
49
4
0
197,895
0
L
Ah Puch
10,794
900
84
7
0
174,804
0
L
Bastet
9,053
754
29
2
0
218,655
0
W
Ares
10,134
845
33
3
0
210,718
0
L
Ganesha
8,923
744
3
0
0
187,828
0
W
Cu Chulainn
12,137
1,011
59
5
0
241,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role