Player Matchup

Baron Samedi
Baron Samedi
Platinum I
poh1x
Baron Samedi
Platinum I
Level 118
God Stats
284W - 267L
1,680 SR
Queue Stats
939W - 973L
2,020 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,680 SR
2,020 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,713 SR
1,836 MMR
Skadi
Skadi
Platinum III
ELVzNzGM
Skadi
Platinum III
Level 105
God Stats
52W - 26L
1,713 SR
Queue Stats
115W - 115L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
poh1x
Baron Samedi
20
7 / 4 / 0
19,762
988
20,913
23,450
21,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MedusaAh Muzen CabHou YiAnhurUllr

VS

Bans
KaliHeraBakasuraAo KuangBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ELVzNzGM
Skadi
20
4 / 7 / 0
20,444
1,022
17,324
27,473
26,248
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
7
Kills
4
4
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
ELVzNzGM
Skadi
4
7
0
0.57
L
Baron Samedi
poh1x
Baron Samedi
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,913
Damage
17,324
23,450
Taken
27,473
21,644
Mitigated
26,248
6,154
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ELVzNzGM
Skadi
17,324
7,088
0
6,804
27,473
26,248
2,883
20,786
6,687
0
140,506
L
Baron Samedi
poh1x
Baron Samedi
20,913
2,026
0
6,154
23,450
21,644
2,099
335
23,115
127,347
1,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,762
Gold Earned
20,444
202
Minions Killed
203
11
Camps Cleared
6
336,688
Distance Traveled
380,681
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
20,444
1,022
203
10
6
380,681
0
L
Baron Samedi
19,762
988
202
10
11
336,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role