Player Matchup

Ganesha
Ganesha
Platinum II
BadBoy_2717
Ganesha
Platinum II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,820 MMR
Party 2
Cerberus
Cerberus
Platinum IV
Nox-David57
Cerberus
Platinum IV
Level 155
God Stats
5W - 1L
1,785 SR
Queue Stats
25W - 16L
1,677 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
RkzT
Hou Yi
Platinum III
Level 159
God Stats
5W - 0L
1,829 SR
Queue Stats
26W - 12L
1,845 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,705 SR
1,781 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,663 SR
1,424 MMR
Kuzenbo
Kuzenbo
Silver I
ElGamerProYoni
Kuzenbo
Silver I
Level 155
God Stats
3W - 4L
1,584 SR
Queue Stats
25W - 35L
1,550 MMR
Party 1
Fenrir
Fenrir
Silver I
Joshuafranco12
Fenrir
Silver I
Level 156
God Stats
0W - 1L
1,695 SR
Queue Stats
25W - 31L
1,625 MMR
Party 1
Chang'e
Chang'e
Silver II
Smoking on u254
Chang'e
Silver II
Level 103
God Stats
1W - 1L
1,711 SR
Queue Stats
177W - 251L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BadBoy_2717
Ganesha
17
0 / 3 / 7
10,359
797
8,481
14,023
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Nox-David57
Cerberus
17
3 / 2 / 7
10,712
824
10,897
18,815
15,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
RkzT
Hou Yi
19
7 / 2 / 3
12,140
934
21,958
12,525
5,492
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BacchusNe Zha

VS

Bans
KumbhakarnaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,643
742
12,934
19,112
25,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

16
6 / 2 / 1
10,336
795
8,337
14,310
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
0 / 6 / 6
9,382
722
8,651
13,872
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
7
7
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BadBoy_2717
Ganesha
0
3
7
1.17
L
1
2
3
1.25
L
6
2
1
3.25
W
Cerberus
Nox-David57
Cerberus
3
2
7
3.25
W
Hou Yi
RkzT
Hou Yi
7
2
3
4.25
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
29,922
45,363
Taken
47,294
35,117
Mitigated
45,045
13,394
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BadBoy_2717
Ganesha
8,481
816
0
1,364
14,023
13,913
408
6,344
7,377
27,894
1,565
L
12,934
3,558
0
1,298
19,112
25,914
0
6,771
11,865
28,062
728
L
8,337
1,134
0
1,960
14,310
15,226
0
5,065
8,739
0
29,216
W
Cerberus
Nox-David57
Cerberus
10,897
561
0
7,899
18,815
15,712
773
6,075
12,204
43,487
353
W
Hou Yi
RkzT
Hou Yi
21,958
14,642
0
4,131
12,525
5,492
2,712
8,436
3,739
0
71,304
L
8,651
402
1,148
2,698
13,872
3,905
0
5,874
7,650
30,903
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
29,361
230
Minions Killed
120
0
Camps Cleared
0
693,960
Distance Traveled
713,223
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,359
797
11
1
0
249,281
0
L
Kuzenbo
9,643
742
38
3
0
238,585
1
L
Fenrir
10,336
795
32
2
0
255,626
0
W
Cerberus
10,712
824
79
6
0
239,962
2
W
Hou Yi
12,140
934
140
11
0
204,717
0
L
Chang'e
9,382
722
50
4
0
219,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role