Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
GerardoVSB
Maui
Level 65
God Stats
13W - 7L
1,655 SR
Queue Stats
145W - 159L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
TCF-Goon
Nu Wa
Level 67
God Stats
49W - 50L
1,530 SR
Queue Stats
212W - 219L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
dhon_wick
Cu Chulainn
Level 101
God Stats
3W - 5L
1,511 SR
Queue Stats
148W - 143L
1,505 Elo+
Solo
Hun Batz
Hun Batz
hekz181
Hun Batz
Level 44
God Stats
20W - 24L
1,452 SR
Queue Stats
41W - 77L
1,336 Elo+
Solo
Team Averages
Level 68
1,530 SR
1,443 Elo+

VS

Team Averages
Level 78
1,512 SR
1,471 Elo+
Mercury
Mercury
AQ22-Qill
Mercury
Level 89
God Stats
35W - 44L
1,509 SR
Queue Stats
676W - 673L
1,496 Elo+
Solo
Anubis
Anubis
GAW HYPN0TIC
Anubis
Level 62
God Stats
112W - 113L
1,542 SR
Queue Stats
191W - 212L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
HORRIBELSNIPER
Cu Chulainn
Level 103
God Stats
4W - 3L
1,679 SR
Queue Stats
215W - 205L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skill0IssueX10
Kumbhakarna
Level 65
God Stats
5W - 8L
1,539 SR
Queue Stats
169W - 157L
1,477 Elo+
Solo
Cernunnos
Cernunnos
dshull55
Cernunnos
Level 69
God Stats
3W - 6L
1,289 SR
Queue Stats
482W - 460L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 1 / 2
5,497
550
7,716
6,546
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 4
5,194
519
3,420
7,386
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
TCF-Goon
Nu Wa
12
3 / 3 / 5
6,403
640
5,054
4,739
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
dhon_wick
Cu Chulainn
11
2 / 0 / 1
6,319
632
5,942
8,166
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
hekz181
Hun Batz
11
4 / 1 / 3
6,304
630
3,125
6,195
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AQ22-Qill
Mercury
10
0 / 0 / 0
5,341
534
675
5,740
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
4 / 3 / 0
6,726
673
5,004
7,767
3,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
HORRIBELSNIPER
Cu Chulainn
9
0 / 5 / 0
4,996
500
4,352
11,343
5,598
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Skill0IssueX10
Kumbhakarna
7
0 / 1 / 1
4,807
481
2,391
9,457
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
dshull55
Cernunnos
7
1 / 4 / 0
4,697
470
6,583
7,118
1,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
5
5
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
2
4
L
Mercury
AQ22-Qill
Mercury
0
0
0
0
L
Anubis
4
3
0
1.33
W
0
0
4
2
L
Cu Chulainn
HORRIBELSNIPER
Cu Chulainn
0
5
0
0
L
Kumbhakarna
Skill0IssueX10
Kumbhakarna
0
1
1
0.5
W
Nu Wa
TCF-Goon
Nu Wa
3
3
5
1.83
W
Cu Chulainn
dhon_wick
Cu Chulainn
2
0
1
2.5
L
Cernunnos
dshull55
Cernunnos
1
4
0
0.25
W
Hun Batz
hekz181
Hun Batz
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
19,005
33,032
Taken
41,425
13,240
Mitigated
17,283
11,269
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,716
4,198
0
3,781
6,546
1,804
324
1,647
4,899
0
34,923
L
Mercury
AQ22-Qill
Mercury
675
273
0
1,438
5,740
1,903
409
736
5,004
0
33,937
L
Anubis
5,004
84
0
3,924
7,767
3,199
584
2,691
5,076
51,007
940
W
3,420
1,081
0
2,370
7,386
3,873
461
744
6,642
13,760
0
L
Cu Chulainn
HORRIBELSNIPER
Cu Chulainn
4,352
1,110
0
448
11,343
5,598
65
917
10,426
311
26,025
L
Kumbhakarna
Skill0IssueX10
Kumbhakarna
2,391
652
0
2,328
9,457
4,698
0
2,486
6,971
12,424
0
W
Nu Wa
TCF-Goon
Nu Wa
5,054
856
0
1,001
4,739
872
0
2,986
1,753
37,056
1,388
W
Cu Chulainn
dhon_wick
Cu Chulainn
5,942
1,007
0
2,106
8,166
5,092
459
1,084
7,082
513
41,295
L
Cernunnos
dshull55
Cernunnos
6,583
3,680
0
2,285
7,118
1,885
0
1,653
5,465
0
25,414
W
Hun Batz
hekz181
Hun Batz
3,125
251
0
2,011
6,195
1,599
0
954
5,241
0
30,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
26,567
281
Minions Killed
260
0
Camps Cleared
0
945,843
Distance Traveled
968,934
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,497
550
51
5
0
176,370
0
L
Mercury
5,341
534
70
7
0
232,348
2
L
Anubis
6,726
673
91
9
0
178,366
2
W
Maui
5,194
519
20
2
0
196,625
0
L
Cu Chulainn
4,996
500
41
4
0
190,120
0
L
Kumbhakarna
4,807
481
17
2
0
202,993
3
W
Nu Wa
6,403
640
77
8
0
176,286
0
W
Cu Chulainn
6,319
632
76
8
0
165,601
0
L
Cernunnos
4,697
470
41
4
0
165,107
0
W
Hun Batz
6,304
630
57
6
0
230,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role