Player Matchup

Maman Brigitte
Maman Brigitte
Gold III
 
Maman Brigitte
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
Daavviidd999
Surtr
Gold II
Level 92
God Stats
59W - 57L
1,537 SR
Queue Stats
121W - 121L
1,312 MMR
Solo
Janus
Janus
Gold III
Gasol16
Janus
Gold III
Level 128
God Stats
3W - 3L
1,497 SR
Queue Stats
122W - 122L
1,435 MMR
Party 1
Bacchus
Bacchus
Gold IV
MellowFellowB
Bacchus
Gold IV
Level 98
God Stats
3W - 5L
1,494 SR
Queue Stats
136W - 137L
1,357 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,506 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,647 SR
1,367 MMR
Cthulhu
Cthulhu
Silver I
Almighty_X_Jay
Cthulhu
Silver I
Level 128
God Stats
4W - 2L
1,734 SR
Queue Stats
183W - 209L
1,249 MMR
Solo
Medusa
Medusa
Silver I
MonsterMania261
Medusa
Silver I
Level 155
God Stats
8W - 8L
1,470 SR
Queue Stats
77W - 96L
1,251 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
RougeStar35
Erlang Shen
Gold I
Level 186
God Stats
12W - 10L
1,491 SR
Queue Stats
282W - 275L
1,444 MMR
Solo
Raijin
Raijin
Gold IV
TTV_Iwiffkrakens
Raijin
Gold IV
Level 85
God Stats
7W - 8L
1,764 SR
Queue Stats
317W - 305L
1,441 MMR
Solo
Mulan
Mulan
Gold IV
rubendelao
Mulan
Gold IV
Level 159
God Stats
10W - 6L
1,776 SR
Queue Stats
497W - 501L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
6
1 / 2 / 0
3,300
660
1,428
4,351
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
 
Heimdallr
6
0 / 1 / 0
3,077
615
1,812
3,110
895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 1 / 0
3,505
701
1,793
2,699
879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Gasol16
Janus
6
0 / 2 / 1
3,508
702
1,751
2,339
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
6
0 / 0 / 0
3,285
657
2,061
3,913
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaHou YiHorusThanatos

VS

Bans
Nu WaChang'eThorDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,270
654
2,195
4,842
1,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 0
3,448
690
1,693
2,179
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
RougeStar35
Erlang Shen
7
1 / 1 / 0
3,649
730
1,302
3,477
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 2
3,995
799
1,336
1,188
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
6
1 / 1 / 3
3,576
715
2,260
3,524
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
2
0
0.5
L
Heimdallr
 
Heimdallr
0
1
0
0
W
0
0
1
0.5
L
1
1
0
1
L
Janus
Gasol16
Janus
0
2
1
0.25
L
Bacchus
0
0
0
0
W
2
0
0
2
W
Erlang Shen
RougeStar35
Erlang Shen
1
1
0
1
W
1
0
2
2
W
Mulan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,845
Damage
8,786
16,412
Taken
15,210
5,576
Mitigated
5,638
6,886
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
1,428
67
0
2,278
4,351
997
0
475
3,756
16,074
0
L
Heimdallr
 
Heimdallr
1,812
1,224
0
1,112
3,110
895
0
869
2,241
0
18,102
W
2,195
69
715
1,082
4,842
1,598
0
1,731
3,053
8,581
0
L
1,793
678
0
1,597
2,699
879
0
0
2,528
132
12,445
L
Janus
Gasol16
Janus
1,751
43
0
511
2,339
543
0
757
1,492
15,230
0
L
Bacchus
2,061
381
0
1,388
3,913
2,262
0
1,173
2,700
6,306
878
W
1,693
641
0
160
2,179
554
0
968
1,171
0
13,203
W
Erlang Shen
RougeStar35
Erlang Shen
1,302
546
0
1,212
3,477
1,769
0
95
3,382
0
15,511
W
1,336
297
0
553
1,188
279
0
581
527
17,833
975
W
Mulan
2,260
374
0
540
3,524
1,438
0
1,378
2,082
0
16,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,675
Gold Earned
17,938
142
Minions Killed
149
0
Camps Cleared
0
489,857
Distance Traveled
519,681
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
3,300
660
34
7
0
118,363
0
L
Heimdallr
3,077
615
34
7
0
92,333
0
W
Cthulhu
3,270
654
10
2
0
104,565
1
L
Surtr
3,505
701
19
4
0
56,757
0
L
Janus
3,508
702
37
7
0
116,315
0
L
Bacchus
3,285
657
18
4
0
106,089
1
W
Medusa
3,448
690
25
5
0
102,174
0
W
Erlang Shen
3,649
730
35
7
0
103,942
2
W
Raijin
3,995
799
51
10
0
95,268
0
W
Mulan
3,576
715
28
6
0
113,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role