Player Matchup

Nu Wa
Nu Wa
MCRA1495
Nu Wa
Level 85
God Stats
2W - 2L
1,445 SR
Queue Stats
43W - 54L
1,382 Elo+
Solo
Arachne
Arachne
Ocec11
Arachne
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
126W - 131L
1,438 Elo+
Solo
Hun Batz
Hun Batz
Orihiko6645
Hun Batz
Level 69
God Stats
1W - 2L
1,225 SR
Queue Stats
142W - 146L
1,416 Elo+
Solo
Sylvanus
Sylvanus
abe_sm98
Sylvanus
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 54L
1,319 Elo+
Party 2
Heimdallr
Heimdallr
wolf_alvarado8
Heimdallr
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 28L
1,476 Elo+
Party 2
Team Averages
Level 99
1,479 SR
1,406 Elo+

VS

Team Averages
Level 81
1,585 SR
1,475 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ASmokinpoo
Nu Wa
Level 69
God Stats
1W - 0L
1,896 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 1
Mulan
Mulan
BigPappaKam
Mulan
Level 88
God Stats
99W - 72L
1,588 SR
Queue Stats
121W - 102L
1,490 Elo+
Solo
Arachne
Arachne
MC_walmarta
Arachne
Level 53
God Stats
1W - 4L
1,206 SR
Queue Stats
27W - 55L
1,332 Elo+
Solo
Artemis
Artemis
Wolfofsin95
Artemis
Level 122
God Stats
34W - 24L
1,733 SR
Queue Stats
252W - 255L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MCRA1495
Nu Wa
10
2 / 2 / 0
6,041
604
4,901
4,411
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ocec11
Arachne
9
0 / 3 / 1
5,250
525
3,059
7,776
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Orihiko6645
Hun Batz
8
1 / 2 / 0
4,854
485
2,816
7,090
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
abe_sm98
Sylvanus
9
1 / 1 / 3
4,977
498
3,322
8,002
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
wolf_alvarado8
Heimdallr
9
4 / 2 / 1
5,394
539
6,354
6,873
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 1 / 3
5,573
557
3,996
7,810
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
10
1 / 1 / 4
5,700
570
2,613
3,473
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,357
636
5,495
7,336
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
MC_walmarta
Arachne
11
5 / 1 / 1
6,268
627
3,244
6,682
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Wolfofsin95
Artemis
9
1 / 4 / 0
5,138
514
5,161
6,066
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
10
10
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
3
2.5
W
Nu Wa
1
1
4
3
W
2
1
1
2.5
L
Nu Wa
MCRA1495
Nu Wa
2
2
0
1
W
Arachne
MC_walmarta
Arachne
5
1
1
5.5
L
Arachne
Ocec11
Arachne
0
3
1
0.17
L
Hun Batz
Orihiko6645
Hun Batz
1
2
0
0.5
W
Artemis
Wolfofsin95
Artemis
1
4
0
0.25
L
Sylvanus
abe_sm98
Sylvanus
1
1
3
2.5
L
Heimdallr
wolf_alvarado8
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,452
Damage
20,509
34,152
Taken
31,367
13,500
Mitigated
14,140
9,706
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,996
272
192
1,579
7,810
5,445
0
1,708
6,102
17,190
1,156
W
Nu Wa
2,613
456
0
810
3,473
745
0
2,160
1,313
28,433
0
W
5,495
806
0
1,499
7,336
4,493
314
201
7,135
0
41,888
L
Nu Wa
MCRA1495
Nu Wa
4,901
1,381
0
877
4,411
1,183
0
992
3,419
36,950
1,516
W
Arachne
MC_walmarta
Arachne
3,244
2,407
0
1,050
6,682
2,071
140
2,192
4,490
0
29,393
L
Arachne
Ocec11
Arachne
3,059
2,550
0
2,508
7,776
2,306
0
317
7,459
0
31,213
L
Hun Batz
Orihiko6645
Hun Batz
2,816
997
0
750
7,090
2,531
0
763
6,327
0
34,947
W
Artemis
Wolfofsin95
Artemis
5,161
2,287
0
1,136
6,066
1,386
0
1,657
4,409
0
27,834
L
Sylvanus
abe_sm98
Sylvanus
3,322
1,138
667
2,348
8,002
4,725
0
2,664
5,338
17,687
5,579
L
Heimdallr
wolf_alvarado8
Heimdallr
6,354
3,071
0
2,556
6,873
2,755
0
1,826
5,047
0
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
29,036
271
Minions Killed
266
0
Camps Cleared
0
900,365
Distance Traveled
1,020,573
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,573
557
25
3
0
194,116
2
W
Nu Wa
5,700
570
54
5
0
178,481
2
W
Mulan
6,357
636
85
9
0
169,594
0
L
Nu Wa
6,041
604
64
6
0
158,293
0
W
Arachne
6,268
627
50
5
0
237,991
0
L
Arachne
5,250
525
65
7
0
176,003
0
L
Hun Batz
4,854
485
51
5
0
197,270
0
W
Artemis
5,138
514
52
5
0
240,391
0
L
Sylvanus
4,977
498
48
5
0
175,299
0
L
Heimdallr
5,394
539
43
4
0
193,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role