Player Matchup

Thanatos
Thanatos
ElementalJug921
Thanatos
Level 29
God Stats
3W - 3L
1,646 SR
Queue Stats
43W - 52L
1,443 Elo+
Party 3
Ra
Ra
Fossilwaffle
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,278 Elo+
Party 2
Bacchus
Bacchus
SantaAintComin
Bacchus
Level 83
God Stats
16W - 15L
1,585 SR
Queue Stats
43W - 52L
1,443 Elo+
Party 3
Cu Chulainn
Cu Chulainn
StllWoozy
Cu Chulainn
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 29L
1,580 Elo+
Solo
Chronos
Chronos
Syqcho
Chronos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,140 Elo+
Party 2
Team Averages
Level 56
1,546 SR
1,377 Elo+

VS

Team Averages
Level 99
1,579 SR
1,484 Elo+
Artemis
Artemis
GayLittleMothman
Artemis
Level 128
God Stats
9W - 7L
1,572 SR
Queue Stats
316W - 343L
1,584 Elo+
Solo
Cerberus
Cerberus
Joe73612
Cerberus
Level 68
God Stats
10W - 4L
1,734 SR
Queue Stats
304W - 268L
1,426 Elo+
Party 1
Anubis
Anubis
Pana Marley
Anubis
Level 69
God Stats
14W - 17L
1,440 SR
Queue Stats
144W - 127L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
RighteousPretzel
Gilgamesh
Level 108
God Stats
24W - 13L
1,543 SR
Queue Stats
359W - 320L
1,424 Elo+
Party 1
Medusa
Medusa
nova86703
Medusa
Level 123
God Stats
11W - 7L
1,603 SR
Queue Stats
271W - 255L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 3 / 1
7,947
611
5,203
9,592
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 5 / 0
6,549
504
4,203
8,368
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
6,136
472
4,061
9,635
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
StllWoozy
Cu Chulainn
11
2 / 2 / 1
7,197
554
7,802
10,775
8,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Syqcho
Chronos
10
1 / 7 / 2
5,955
458
4,352
8,986
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,219
632
7,804
7,326
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Joe73612
Cerberus
12
1 / 1 / 11
7,680
591
3,964
10,940
8,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
6 / 2 / 6
8,265
636
7,267
7,286
3,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
14
1 / 3 / 1
8,359
643
5,645
12,789
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
nova86703
Medusa
15
9 / 1 / 2
8,992
692
8,423
7,289
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
20
20
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
3
1
1.5
L
0
5
0
0
W
3
0
5
5.5
W
Cerberus
Joe73612
Cerberus
1
1
11
6.5
W
Anubis
6
2
6
4.5
W
Gilgamesh
1
3
1
0.5
L
0
3
2
0.33
L
Cu Chulainn
StllWoozy
Cu Chulainn
2
2
1
1.25
L
Chronos
Syqcho
Chronos
1
7
2
0.29
W
Medusa
nova86703
Medusa
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
33,103
47,356
Taken
45,630
22,760
Mitigated
26,605
12,022
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,203
1,038
0
6,302
9,592
3,503
0
1,660
7,932
0
54,436
L
4,203
281
360
2,065
8,368
1,649
0
2,234
6,134
40,595
0
W
7,804
3,539
0
750
7,326
2,696
648
3,233
4,026
0
62,826
W
Cerberus
Joe73612
Cerberus
3,964
78
0
2,713
10,940
8,164
0
6,207
4,733
17,082
0
W
Anubis
7,267
108
0
2,820
7,286
3,248
153
996
6,290
53,145
0
W
Gilgamesh
5,645
1,818
0
3,562
12,789
9,797
145
0
12,789
0
59,946
L
4,061
530
0
1,573
9,635
7,092
0
2,754
6,881
24,323
217
L
Cu Chulainn
StllWoozy
Cu Chulainn
7,802
1,873
0
1,402
10,775
8,178
0
2,116
8,659
0
47,270
L
Chronos
Syqcho
Chronos
4,352
1,923
0
320
8,986
2,338
0
2,467
6,519
26,905
0
W
Medusa
nova86703
Medusa
8,423
3,541
0
1,747
7,289
2,700
1,665
2,370
4,919
0
75,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
41,515
344
Minions Killed
461
0
Camps Cleared
0
1,288,067
Distance Traveled
1,331,922
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,947
611
94
7
0
277,881
2
L
Ra
6,549
504
84
6
0
265,368
2
W
Artemis
8,219
632
119
9
0
261,904
4
W
Cerberus
7,680
591
58
4
0
263,682
0
W
Anubis
8,265
636
66
5
0
279,990
4
W
Gilgamesh
8,359
643
104
8
0
258,203
0
L
Bacchus
6,136
472
21
2
0
269,205
0
L
Cu Chulainn
7,197
554
92
7
0
226,435
0
L
Chronos
5,955
458
53
4
0
249,178
0
W
Medusa
8,992
692
114
9
0
268,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role