Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DoctahDojo
Sobek
Level 125
God Stats
1W - 3L
1,466 SR
Queue Stats
111W - 143L
1,435 Elo+
Party 2
Chiron
Chiron
FaLleN TuRky
Chiron
Level 123
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 26L
1,445 Elo+
Party 2
Izanami
Izanami
ebone0811
Izanami
Level 150
God Stats
2W - 1L
1,654 SR
Queue Stats
99W - 110L
1,477 Elo+
Solo
Nox
Nox
hunter816sp
Nox
Level 146
God Stats
3W - 4L
1,534 SR
Queue Stats
202W - 198L
1,503 Elo+
Party 2
Team Averages
Level 148
1,576 SR
1,472 Elo+

VS

Team Averages
Level 135
1,587 SR
1,514 Elo+
Jormungandr
Jormungandr
Crypt0sp0ridium
Jormungandr
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 143L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
KrunchyBacon
Cthulhu
Level 155
God Stats
3W - 0L
1,809 SR
Queue Stats
125W - 73L
1,618 Elo+
Solo
Discordia
Discordia
PotatoBeater610
Discordia
Level 109
God Stats
5W - 2L
1,648 SR
Queue Stats
227W - 261L
1,464 Elo+
Solo
Agni
Agni
Ryu Hayabusa27
Agni
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 119L
1,465 Elo+
Party 1
Hera
Hera
Your Boy Kester
Hera
Level 127
God Stats
3W - 4L
1,478 SR
Queue Stats
303W - 298L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
7 / 2 / 3
9,647
742
13,962
13,251
13,553
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
15
1 / 3 / 6
8,626
664
6,761
15,070
21,200
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
1 / 4 / 4
8,190
630
6,737
10,718
4,463
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ebone0811
Izanami
12
1 / 6 / 4
7,727
594
8,951
12,376
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 6 / 4
7,642
588
7,930
10,692
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crypt0sp0ridium
Jormungandr
16
3 / 4 / 10
10,114
778
7,652
18,154
21,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
KrunchyBacon
Cthulhu
18
7 / 1 / 11
11,546
888
17,990
17,617
19,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
PotatoBeater610
Discordia
16
5 / 2 / 9
9,828
756
12,580
7,515
3,162
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 7
10,488
807
11,129
8,194
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 11
9,101
700
7,269
6,752
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
10
Kills
21
21
Deaths
10
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
2
3
4.25
W
Jormungandr
Crypt0sp0ridium
Jormungandr
3
4
10
2
L
Sobek
1
3
6
1.33
L
Chiron
1
4
4
0.75
W
Cthulhu
KrunchyBacon
Cthulhu
7
1
11
12.5
W
Discordia
PotatoBeater610
Discordia
5
2
9
4.75
W
6
3
7
3.17
W
0
0
11
5.5
L
Izanami
ebone0811
Izanami
1
6
4
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,341
Damage
56,620
62,107
Taken
58,232
49,154
Mitigated
50,811
23,179
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,962
5,194
564
4,408
13,251
13,553
0
10,336
2,258
558
20,108
W
Jormungandr
Crypt0sp0ridium
Jormungandr
7,652
2,268
512
1,420
18,154
21,884
427
2,638
15,072
18,380
809
L
Sobek
6,761
0
1,271
5,337
15,070
21,200
0
11,344
2,912
12,868
0
L
Chiron
6,737
902
972
2,990
10,718
4,463
0
9,709
526
0
23,625
W
Cthulhu
KrunchyBacon
Cthulhu
17,990
641
5,442
5,443
17,617
19,783
684
3,555
13,757
33,069
854
W
Discordia
PotatoBeater610
Discordia
12,580
124
2,420
1,497
7,515
3,162
844
3,064
4,253
19,621
709
W
11,129
263
1,438
741
8,194
3,266
1,708
3,224
4,826
23,188
528
W
7,269
1,164
1,402
882
6,752
2,716
1,040
2,768
3,895
18,885
639
L
Izanami
ebone0811
Izanami
8,951
6,426
2,559
2,641
12,376
4,647
0
11,232
917
0
20,708
L
7,930
355
380
2,057
10,692
5,291
0
9,605
617
22,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
51,077
115
Minions Killed
143
0
Camps Cleared
0
1,120,501
Distance Traveled
1,225,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,647
742
24
2
0
229,346
0
W
Jormungandr
10,114
778
33
3
0
209,403
0
L
Sobek
8,626
664
11
1
0
240,202
0
L
Chiron
8,190
630
29
2
0
240,681
0
W
Cthulhu
11,546
888
32
2
0
274,716
0
W
Discordia
9,828
756
18
1
0
252,428
0
W
Agni
10,488
807
38
3
0
247,219
0
W
Hera
9,101
700
22
2
0
241,847
0
L
Izanami
7,727
594
26
2
0
164,030
0
L
Nox
7,642
588
25
2
0
246,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role