Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Patriotsfan8112
Cupid
Level 147
God Stats
1W - 0L
1,335 SR
Queue Stats
97W - 85L
1,536 Elo+
Party 2
Hercules
Hercules
Stronkland
Hercules
Level 149
God Stats
8W - 5L
1,714 SR
Queue Stats
413W - 432L
1,542 Elo+
Party 3
Ra
Ra
ZergiNate
Ra
Level 183
God Stats
3W - 4L
1,413 SR
Queue Stats
486W - 641L
1,508 Elo+
Party 3
Raijin
Raijin
hackerman420
Raijin
Level 97
God Stats
16W - 9L
1,675 SR
Queue Stats
246W - 173L
1,574 Elo+
Solo
Team Averages
Level 143
1,527 SR
1,532 Elo+

VS

Team Averages
Level 134
1,557 SR
1,491 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Aphrodittties
Shiva
Level 114
God Stats
0W - 1L
1,537 SR
Queue Stats
4W - 4L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Nazarius__
Cthulhu
Level 155
God Stats
10W - 8L
1,581 SR
Queue Stats
160W - 164L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
bigboysteaks
Danzaburou
Level 92
God Stats
5W - 4L
1,650 SR
Queue Stats
221W - 202L
1,558 Elo+
Party 1
Hel
Hel
violasedge
Hel
Level 149
God Stats
9W - 12L
1,514 SR
Queue Stats
543W - 458L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 1
6,402
492
2,674
8,464
4,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 0
7,002
539
3,295
7,576
3,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Stronkland
Hercules
11
0 / 1 / 2
6,134
472
4,437
9,231
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
6,864
528
4,827
6,552
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
14
8 / 4 / 0
8,926
687
12,125
10,964
5,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 6 / 1
5,548
427
2,580
11,674
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 2
7,349
565
5,590
11,564
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
Nazarius__
Cthulhu
11
2 / 0 / 4
7,017
540
3,426
7,275
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
bigboysteaks
Danzaburou
13
3 / 2 / 1
7,858
604
6,508
7,449
2,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
7,267
559
10,247
8,556
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
11
Kills
11
11
Deaths
11
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
1
0.75
L
Guan Yu
 
Guan Yu
0
6
1
0.08
L
3
2
2
2
L
Cthulhu
Nazarius__
Cthulhu
2
0
4
4
W
1
2
0
0.5
W
Hercules
Stronkland
Hercules
0
1
2
1
W
1
2
0
0.5
L
Danzaburou
bigboysteaks
Danzaburou
3
2
1
1.75
W
Raijin
8
4
0
2
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
28,351
42,787
Taken
46,518
19,147
Mitigated
20,146
16,201
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,674
321
0
2,485
8,464
4,978
0
3,117
5,347
19,437
0
L
Guan Yu
 
Guan Yu
2,580
416
218
2,993
11,674
4,425
0
8,321
3,353
0
26,608
L
5,590
1,108
410
4,196
11,564
5,024
0
4,425
6,914
0
54,634
L
Cthulhu
Nazarius__
Cthulhu
3,426
443
287
1,665
7,275
5,303
0
1,868
5,297
17,732
596
W
3,295
1,439
57
3,070
7,576
3,250
0
214
7,362
0
48,619
W
Hercules
Stronkland
Hercules
4,437
612
0
2,224
9,231
3,662
0
3,304
5,927
0
45,357
W
4,827
247
316
3,152
6,552
1,489
0
5,310
1,242
50,328
1,636
L
Danzaburou
bigboysteaks
Danzaburou
6,508
3,525
0
3,152
7,449
2,867
0
911
6,538
0
56,952
W
Raijin
12,125
1,790
0
4,897
10,964
5,768
0
964
10,000
65,807
1,384
L
10,247
638
2,744
5,305
8,556
2,527
0
3,166
5,002
48,880
1,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
35,039
433
Minions Killed
336
0
Camps Cleared
0
1,279,724
Distance Traveled
1,310,366
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,402
492
32
2
0
240,652
2
L
Guan Yu
5,548
427
42
3
0
193,850
0
L
Shiva
7,349
565
86
7
0
304,757
2
L
Cthulhu
7,017
540
31
2
0
276,250
0
W
Cupid
7,002
539
109
8
0
241,922
2
W
Hercules
6,134
472
73
6
0
324,125
2
W
Ra
6,864
528
105
8
0
288,846
1
L
Danzaburou
7,858
604
92
7
0
257,622
4
W
Raijin
8,926
687
114
9
0
184,179
2
L
Hel
7,267
559
85
7
0
277,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role