Player Matchup

Ymir
Ymir
EliPlease
Ymir
Level 42
God Stats
4W - 2L
1,738 SR
Queue Stats
68W - 72L
1,495 Elo+
Party 1
Awilix
Awilix
KillerNZ2003
Awilix
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,463 Elo+
Solo
Poseidon
Poseidon
UndeadTNT
Poseidon
Level 65
God Stats
1W - 2L
1,362 SR
Queue Stats
60W - 58L
1,472 Elo+
Party 1
Team Averages
Level 55
1,533 SR
1,477 Elo+

VS

Team Averages
Level 39
1,319 SR
1,311 Elo+
Chang'e
Chang'e
BigBabyy
Chang'e
Level 16
God Stats
1W - 2L
1,522 SR
Queue Stats
6W - 15L
1,160 Elo+
Party 2
Neith
Neith
FATCHICC
Neith
Level 68
God Stats
0W - 3L
1,181 SR
Queue Stats
129W - 129L
1,357 Elo+
Party 2
Thor
Thor
manati547
Thor
Level 32
God Stats
0W - 1L
1,253 SR
Queue Stats
4W - 5L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 0 / 9
9,010
901
8,114
6,232
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
15
4 / 2 / 9
9,083
908
7,648
7,382
2,849
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
UndeadTNT
Poseidon
15
7 / 1 / 5
9,484
948
10,314
5,668
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigBabyy
Chang'e
14
1 / 3 / 0
7,911
791
4,628
10,087
2,882
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
FATCHICC
Neith
11
0 / 5 / 0
6,941
694
3,635
9,346
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
12
1 / 6 / 0
7,243
724
4,440
10,394
3,033
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
2
3
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BigBabyy
Chang'e
1
3
0
0.33
W
Ymir
3
0
9
7.5
L
Neith
FATCHICC
Neith
0
5
0
0
W
Awilix
4
2
9
4.25
W
Poseidon
UndeadTNT
Poseidon
7
1
5
9.5
L
Thor
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
12,703
19,282
Taken
29,827
10,030
Mitigated
8,448
1,102
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BigBabyy
Chang'e
4,628
627
690
4,080
10,087
2,882
0
4,000
5,651
26,229
0
W
Ymir
8,114
1,168
0
0
6,232
5,302
403
1,829
4,385
22,330
0
L
Neith
FATCHICC
Neith
3,635
408
0
723
9,346
2,533
0
5,558
3,196
0
13,401
W
Awilix
7,648
3,364
0
1,102
7,382
2,849
450
1,402
5,980
0
27,426
W
Poseidon
UndeadTNT
Poseidon
10,314
942
0
0
5,668
1,879
1,149
1,468
4,174
36,425
364
L
Thor
4,440
492
0
236
10,394
3,033
0
7,279
2,528
0
17,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,577
Gold Earned
22,095
128
Minions Killed
99
0
Camps Cleared
0
585,540
Distance Traveled
525,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,911
791
40
4
0
181,948
0
W
Ymir
9,010
901
31
3
0
186,406
0
L
Neith
6,941
694
32
3
0
169,454
0
W
Awilix
9,083
908
34
3
0
204,780
0
W
Poseidon
9,484
948
63
6
0
194,354
0
L
Thor
7,243
724
27
3
0
174,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role