Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Masters
JustChαrles
Ah Puch
Masters
Level 189
God Stats
7W - 3L
1,825 SR
Queue Stats
281W - 135L
2,686 MMR
Party 1
Hercules
Hercules
Masters
Pluckules
Hercules
Masters
Level 186
God Stats
532W - 292L
1,875 SR
Queue Stats
965W - 583L
2,297 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,733 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,744 SR
2,314 MMR
Medusa
Medusa
Diamond III
Bossiboo
Medusa
Diamond III
Level 151
God Stats
36W - 15L
1,813 SR
Queue Stats
51W - 23L
2,441 MMR
Solo
Hel
Hel
Diamond IV
JERBOYER
Hel
Diamond IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 155L
2,286 MMR
Solo
Fafnir
Fafnir
Diamond IV
chenganin
Fafnir
Diamond IV
Level 157
God Stats
2W - 1L
1,919 SR
Queue Stats
260W - 283L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 0 / 4
9,484
862
6,967
13,963
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
JustChαrles
Ah Puch
16
2 / 1 / 6
9,578
871
10,914
6,850
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Pluckules
Hercules
16
3 / 1 / 6
9,760
887
10,317
9,082
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboCthulhuSerqetOdinKumbhakarna

VS

Bans
Xing TianAresChaacCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bossiboo
Medusa
16
1 / 0 / 1
8,923
811
12,894
9,342
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 7 / 2
7,583
689
2,120
10,208
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fafnir
chenganin
Fafnir
14
1 / 2 / 1
8,481
771
3,578
12,721
16,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
4
6
L
Medusa
Bossiboo
Medusa
1
0
1
1.5
L
0
7
2
0.14
W
Ah Puch
JustChαrles
Ah Puch
2
1
6
5
W
Hercules
Pluckules
Hercules
3
1
6
6
L
Fafnir
chenganin
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
18,592
29,895
Taken
32,271
18,681
Mitigated
23,432
8,981
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,967
138
0
4,556
13,963
11,343
759
1,992
11,945
20,732
0
L
Medusa
Bossiboo
Medusa
12,894
4,655
0
850
9,342
2,931
0
5,999
3,045
0
45,135
L
2,120
92
1,771
2,195
10,208
3,814
0
5,060
4,600
15,774
0
W
Ah Puch
JustChαrles
Ah Puch
10,914
204
0
1,567
6,850
2,336
951
795
6,055
54,041
0
W
Hercules
Pluckules
Hercules
10,317
2,556
0
2,858
9,082
5,002
1,541
3,489
5,580
0
33,493
L
Fafnir
chenganin
Fafnir
3,578
965
0
1,998
12,721
16,687
0
6,036
6,055
18,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
24,987
173
Minions Killed
154
0
Camps Cleared
0
724,909
Distance Traveled
606,094
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,484
862
37
3
0
249,212
3
L
Medusa
8,923
811
83
8
0
249,135
1
L
Hel
7,583
689
30
3
0
164,765
0
W
Ah Puch
9,578
871
98
9
0
229,384
0
W
Hercules
9,760
887
38
3
0
246,313
0
L
Fafnir
8,481
771
41
4
0
192,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role