Player Matchup

Neith
Neith
Platinum I
 
Neith
Platinum I
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond I
 
Nike
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Grungycoder21
Ganesha
Bronze III
Level 143
God Stats
0W - 2L
1,672 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Hera
Hera
Gold III
SilverMelvin
Hera
Gold III
Level 159
God Stats
6W - 7L
1,630 SR
Queue Stats
50W - 47L
1,570 MMR
Party 1
Ravana
Ravana
Gold II
VincentTrigger
Ravana
Gold II
Level 148
God Stats
3W - 7L
1,450 SR
Queue Stats
30W - 26L
1,591 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 168
1,550 SR
1,532 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,531 SR
1,625 MMR
Zeus
Zeus
Diamond I
 
Zeus
Diamond I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
Barkolai
Charybdis
Platinum IV
Level 156
God Stats
12W - 13L
1,472 SR
Queue Stats
75W - 67L
1,523 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Bol8ussaur
Cabrakan
Platinum I
Level 141
God Stats
2W - 5L
1,473 SR
Queue Stats
284W - 299L
1,982 MMR
Solo
Nu Wa
Nu Wa
Gold II
W00ly
Nu Wa
Gold II
Level 98
God Stats
41W - 19L
1,712 SR
Queue Stats
164W - 171L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 0
5,941
594
5,966
7,124
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
 
Nike
9
0 / 1 / 0
5,356
536
6,741
10,889
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
7
0 / 4 / 1
4,494
449
1,279
6,331
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 0
6,035
604
1,796
3,974
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
4,763
476
2,252
7,046
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CthulhuSobekAo KuangThor

VS

Bans
LokiKumbhakarnaSurtrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 5
5,979
598
4,212
5,043
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
10
2 / 0 / 2
5,810
581
6,838
9,631
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Barkolai
Charybdis
12
3 / 1 / 3
7,023
702
4,938
6,707
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
Bol8ussaur
Cabrakan
8
3 / 1 / 4
5,959
596
3,704
8,469
7,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
W00ly
Nu Wa
10
1 / 0 / 2
5,680
568
4,188
2,551
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Nike
 
Nike
0
1
0
0
W
Zeus
 
Zeus
2
0
5
4.5
W
Achilles
 
Achilles
2
0
2
3
W
Charybdis
Barkolai
Charybdis
3
1
3
4.5
W
Cabrakan
Bol8ussaur
Cabrakan
3
1
4
5
L
Ganesha
0
4
1
0.13
L
1
0
0
1
L
0
4
1
0.13
W
Nu Wa
W00ly
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
23,880
35,364
Taken
32,401
12,453
Mitigated
18,022
8,085
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,966
2,573
0
2,670
7,124
2,031
0
1,287
5,783
0
50,950
L
Nike
 
Nike
6,741
787
0
3,042
10,889
4,446
0
2,142
8,024
0
37,850
W
Zeus
 
Zeus
4,212
813
0
3,334
5,043
1,202
0
680
4,363
42,507
0
W
Achilles
 
Achilles
6,838
2,059
0
4,226
9,631
6,633
0
0
9,631
0
32,670
W
Charybdis
Barkolai
Charybdis
4,938
2,944
0
2,530
6,707
2,422
0
194
6,513
0
51,921
W
Cabrakan
Bol8ussaur
Cabrakan
3,704
1,232
0
1,654
8,469
7,043
0
1,504
6,965
13,264
0
L
Ganesha
1,279
134
0
484
6,331
2,473
0
2,792
3,347
6,738
0
L
1,796
457
0
991
3,974
1,006
0
2,406
1,365
43,834
0
L
2,252
638
0
898
7,046
2,497
0
2,863
3,968
0
31,256
W
Nu Wa
W00ly
Nu Wa
4,188
1,239
0
693
2,551
722
0
819
1,732
36,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
30,451
329
Minions Killed
334
0
Camps Cleared
0
1,021,875
Distance Traveled
1,083,372
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,941
594
110
11
0
186,635
2
L
Nike
5,356
536
58
6
0
215,821
3
W
Zeus
5,979
598
84
8
0
252,288
1
W
Achilles
5,810
581
51
5
0
213,237
2
W
Charybdis
7,023
702
102
10
0
196,025
4
W
Cabrakan
5,959
596
11
1
0
215,841
3
L
Ganesha
4,494
449
2
0
0
180,391
3
L
Hera
6,035
604
103
10
0
210,400
3
L
Ravana
4,763
476
56
6
0
228,628
0
W
Nu Wa
5,680
568
86
9
0
205,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role