Player Matchup

Izanami
Izanami
EBTMickeys
Izanami
Level 97
God Stats
77W - 48L
1,636 SR
Queue Stats
432W - 414L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
EBTNorman
Baron Samedi
Level 103
God Stats
34W - 29L
1,594 SR
Queue Stats
590W - 555L
1,470 Elo+
Party 1
Surtr
Surtr
MeanPBJ
Surtr
Level 89
God Stats
4W - 3L
1,466 SR
Queue Stats
95W - 80L
1,554 Elo+
Party 3
Sun Wukong
Sun Wukong
WizardIsCheeky
Sun Wukong
Level 97
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 79L
1,557 Elo+
Party 3
Poseidon
Poseidon
morthus22
Poseidon
Level 143
God Stats
8W - 5L
1,667 SR
Queue Stats
216W - 211L
1,425 Elo+
Solo
Team Averages
Level 106
1,573 SR
1,495 Elo+

VS

Team Averages
Level 98
1,455 SR
1,437 Elo+
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Einco_
Janus
Level 148
God Stats
0W - 2L
1,291 SR
Queue Stats
34W - 35L
1,512 Elo+
Party 4
Jing Wei
Jing Wei
Fossilwaffle
Jing Wei
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 34L
1,500 Elo+
Party 2
Set
Set
Syqcho
Set
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 57L
1,172 Elo+
Party 2
Cerberus
Cerberus
temp-407120
Cerberus
Level 134
God Stats
20W - 21L
1,486 SR
Queue Stats
188W - 174L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBTMickeys
Izanami
10
1 / 1 / 2
5,834
583
4,907
5,243
1,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
EBTNorman
Baron Samedi
10
2 / 1 / 6
6,437
644
4,492
7,520
4,905
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
MeanPBJ
Surtr
10
4 / 2 / 1
5,783
578
5,228
7,342
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
WizardIsCheeky
Sun Wukong
11
6 / 1 / 0
6,709
671
5,515
8,309
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Poseidon
morthus22
Poseidon
11
1 / 4 / 1
6,082
608
3,707
4,608
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
1 / 3 / 0
4,314
431
3,401
7,818
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Einco_
Janus
11
1 / 1 / 2
6,125
613
1,401
5,135
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Fossilwaffle
Jing Wei
9
1 / 2 / 1
5,193
519
4,740
6,173
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
Syqcho
Set
11
6 / 3 / 1
6,380
638
5,838
8,130
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
temp-407120
Cerberus
9
0 / 5 / 1
4,624
462
4,796
8,692
7,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
9
9
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Izanami
EBTMickeys
Izanami
1
1
2
2
W
Baron Samedi
EBTNorman
Baron Samedi
2
1
6
5
L
Janus
Einco_
Janus
1
1
2
2
L
Jing Wei
Fossilwaffle
Jing Wei
1
2
1
0.75
W
Surtr
MeanPBJ
Surtr
4
2
1
2.25
L
Set
Syqcho
Set
6
3
1
2.17
W
Sun Wukong
WizardIsCheeky
Sun Wukong
6
1
0
6
W
Poseidon
morthus22
Poseidon
1
4
1
0.38
L
Cerberus
temp-407120
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
20,176
33,022
Taken
35,948
14,613
Mitigated
17,611
11,188
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,401
1,121
0
1,435
7,818
3,236
0
1,802
6,016
0
12,146
W
Izanami
EBTMickeys
Izanami
4,907
3,417
118
2,458
5,243
1,334
643
0
5,243
0
40,283
W
Baron Samedi
EBTNorman
Baron Samedi
4,492
1,086
226
3,039
7,520
4,905
313
858
6,662
19,245
468
L
Janus
Einco_
Janus
1,401
96
0
500
5,135
1,484
0
2,477
2,318
42,200
1,575
L
Jing Wei
Fossilwaffle
Jing Wei
4,740
2,933
0
2,297
6,173
1,817
0
1,631
4,542
0
30,573
W
Surtr
MeanPBJ
Surtr
5,228
2,816
0
1,402
7,342
3,495
0
499
6,843
493
34,687
L
Set
Syqcho
Set
5,838
3,564
0
370
8,130
3,891
0
1,395
6,648
0
38,960
W
Sun Wukong
WizardIsCheeky
Sun Wukong
5,515
1,613
0
2,601
8,309
3,715
0
3,869
4,440
0
35,554
W
Poseidon
morthus22
Poseidon
3,707
341
0
1,344
4,608
1,164
0
874
3,734
37,114
1,114
L
Cerberus
temp-407120
Cerberus
4,796
305
0
1,812
8,692
7,183
0
721
7,971
26,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
26,636
311
Minions Killed
292
0
Camps Cleared
0
1,009,367
Distance Traveled
1,012,014
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,314
431
12
1
0
177,404
2
W
Izanami
5,834
583
87
9
0
200,079
2
W
Baron Samedi
6,437
644
23
2
0
179,690
0
L
Janus
6,125
613
90
9
0
199,908
1
L
Jing Wei
5,193
519
53
5
0
213,473
0
W
Surtr
5,783
578
60
6
0
248,917
0
L
Set
6,380
638
69
7
0
232,556
0
W
Sun Wukong
6,709
671
62
6
0
190,931
0
W
Poseidon
6,082
608
79
8
0
189,750
0
L
Cerberus
4,624
462
68
7
0
188,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role