Player Matchup

Anubis
Anubis
BayB_Bee
Anubis
Level 123
God Stats
2W - 3L
1,438 SR
Queue Stats
107W - 116L
1,456 Elo+
Solo
Izanami
Izanami
LucifersHeir666
Izanami
Level 126
God Stats
4W - 4L
1,612 SR
Queue Stats
228W - 223L
1,485 Elo+
Party 1
Tyr
Tyr
gamer_gimp20
Tyr
Level 172
God Stats
2W - 0L
1,690 SR
Queue Stats
235W - 250L
1,431 Elo+
Solo
Ah Puch
Ah Puch
jackmcke
Ah Puch
Level 82
God Stats
4W - 0L
1,763 SR
Queue Stats
110W - 94L
1,477 Elo+
Party 1
Vamana
Vamana
wixmix92
Vamana
Level 149
God Stats
6W - 0L
1,871 SR
Queue Stats
203W - 219L
1,499 Elo+
Solo
Team Averages
Level 130
1,675 SR
1,470 Elo+

VS

Team Averages
Level 132
1,437 SR
1,480 Elo+
Pele
Pele
ExpertRaccoon46
Pele
Level 140
God Stats
5W - 5L
1,332 SR
Queue Stats
119W - 132L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
M00DYBL00Z
Kuzenbo
Level 89
God Stats
1W - 3L
1,219 SR
Queue Stats
43W - 53L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
WestryB
Ne Zha
Level 144
God Stats
0W - 1L
1,436 SR
Queue Stats
116W - 107L
1,456 Elo+
Solo
Chronos
Chronos
apelação
Chronos
Level 139
God Stats
1W - 1L
1,697 SR
Queue Stats
20W - 15L
1,491 Elo+
Solo
Anubis
Anubis
blacKtOOthGRim
Anubis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 86L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BayB_Bee
Anubis
14
2 / 1 / 10
8,352
835
4,734
3,749
1,333
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 11
8,590
859
8,009
6,274
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 9
7,568
757
2,577
6,892
4,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
jackmcke
Ah Puch
17
6 / 3 / 9
10,196
1,020
13,412
9,037
2,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
wixmix92
Vamana
16
6 / 3 / 8
9,302
930
10,706
9,758
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
8,633
863
5,663
8,394
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
M00DYBL00Z
Kuzenbo
12
1 / 4 / 7
7,024
702
2,204
8,035
10,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
WestryB
Ne Zha
15
2 / 3 / 7
7,973
797
5,276
9,624
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chronos
apelação
Chronos
14
2 / 2 / 6
8,074
807
3,657
6,459
2,567
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
4 / 4 / 5
8,513
851
8,231
8,575
4,420
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
16
Kills
13
13
Deaths
16
47
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
BayB_Bee
Anubis
2
1
10
7
L
4
3
7
2.5
W
2
2
11
3.75
L
Kuzenbo
M00DYBL00Z
Kuzenbo
1
4
7
1.13
L
Ne Zha
WestryB
Ne Zha
2
3
7
1.83
L
Chronos
apelação
Chronos
2
2
6
2.5
L
4
4
5
1.63
W
0
4
9
1.13
W
Ah Puch
jackmcke
Ah Puch
6
3
9
3.5
W
Vamana
wixmix92
Vamana
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,438
Damage
25,031
35,710
Taken
41,087
20,191
Mitigated
26,969
8,737
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BayB_Bee
Anubis
4,734
0
1,593
1,324
3,749
1,333
40
2,086
1,663
18,863
429
L
5,663
865
832
1,473
8,394
2,606
0
3,491
4,777
0
14,223
W
8,009
4,527
136
1,249
6,274
1,962
1,646
2,374
3,900
0
22,374
L
Kuzenbo
M00DYBL00Z
Kuzenbo
2,204
896
467
428
8,035
10,083
0
3,127
4,803
2,671
0
L
Ne Zha
WestryB
Ne Zha
5,276
561
55
1,007
9,624
7,293
0
4,322
5,049
0
11,611
L
Chronos
apelação
Chronos
3,657
703
1,336
1,349
6,459
2,567
0
3,191
3,152
15,943
0
L
8,231
40
426
2,480
8,575
4,420
0
3,851
4,642
28,634
0
W
2,577
319
141
466
6,892
4,585
0
2,742
4,150
0
8,286
W
Ah Puch
jackmcke
Ah Puch
13,412
507
369
1,074
9,037
2,755
0
2,745
6,292
25,847
0
W
Vamana
wixmix92
Vamana
10,706
5,086
367
2,018
9,758
9,556
0
4,145
5,613
37
20,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
40,217
139
Minions Killed
132
0
Camps Cleared
0
1,049,172
Distance Traveled
834,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,352
835
29
3
0
216,076
0
L
Pele
8,633
863
39
4
0
182,679
0
W
Izanami
8,590
859
47
5
0
196,635
0
L
Kuzenbo
7,024
702
6
1
0
163,113
0
L
Ne Zha
7,973
797
11
1
0
174,276
0
L
Chronos
8,074
807
42
4
0
130,723
0
L
Anubis
8,513
851
34
3
0
183,444
0
W
Tyr
7,568
757
16
2
0
218,636
0
W
Ah Puch
10,196
1,020
26
3
0
220,221
0
W
Vamana
9,302
930
21
2
0
197,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role