Player Matchup

Vulcan
Vulcan
CannonBaal
Vulcan
Level 157
God Stats
1W - 3L
1,627 SR
Queue Stats
103W - 104L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
CestLaMoon
Nu Wa
Level 155
God Stats
3W - 4L
1,573 SR
Queue Stats
15W - 14L
1,520 Elo+
Party 1
Discordia
Discordia
ii Megatron q
Discordia
Level 153
God Stats
2W - 2L
1,337 SR
Queue Stats
266W - 280L
1,507 Elo+
Party 1
Team Averages
Level 155
1,513 SR
1,500 Elo+

VS

Team Averages
Level 168
1,467 SR
1,461 Elo+
Guan Yu
Guan Yu
DaBuffBoomer
Guan Yu
Level 99
God Stats
1W - 3L
1,450 SR
Queue Stats
61W - 65L
1,504 Elo+
Party 2
Fenrir
Fenrir
I3aT TaT BoSS
Fenrir
Level 256
God Stats
2W - 3L
1,493 SR
Queue Stats
292W - 310L
1,502 Elo+
Party 2
Vulcan
Vulcan
King_Ra_19
Vulcan
Level 148
God Stats
2W - 2L
1,459 SR
Queue Stats
99W - 99L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CannonBaal
Vulcan
19
2 / 1 / 13
12,721
848
13,708
7,086
2,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
4 / 3 / 7
12,068
805
11,282
6,611
3,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
ii Megatron q
Discordia
19
9 / 0 / 6
13,300
887
14,592
7,204
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaBuffBoomer
Guan Yu
15
2 / 7 / 0
10,088
673
5,157
20,370
17,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
2 / 4 / 2
10,302
687
3,696
17,608
20,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
King_Ra_19
Vulcan
16
0 / 4 / 2
10,271
685
8,376
11,317
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
4
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CannonBaal
Vulcan
2
1
13
8.5
W
Nu Wa
4
3
7
2.5
L
Guan Yu
DaBuffBoomer
Guan Yu
2
7
0
0.29
L
2
4
2
0.75
L
Vulcan
King_Ra_19
Vulcan
0
4
2
0.25
W
Discordia
ii Megatron q
Discordia
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,582
Damage
17,229
20,901
Taken
49,295
8,356
Mitigated
40,238
4,301
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CannonBaal
Vulcan
13,708
485
0
2,554
7,086
2,624
754
3,325
3,761
48,831
1,547
W
Nu Wa
11,282
5,792
0
1,167
6,611
3,134
1,598
3,472
3,139
42,649
0
L
Guan Yu
DaBuffBoomer
Guan Yu
5,157
293
497
3,657
20,370
17,074
0
15,413
4,230
0
26,429
L
3,696
832
0
2,610
17,608
20,274
0
11,461
5,297
0
28,814
L
Vulcan
King_Ra_19
Vulcan
8,376
54
0
2,312
11,317
2,890
0
10,073
755
59,444
1,148
W
Discordia
ii Megatron q
Discordia
14,592
500
0
580
7,204
2,598
1,350
1,661
5,543
43,363
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
30,661
184
Minions Killed
157
0
Camps Cleared
0
886,517
Distance Traveled
785,802
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,721
848
71
5
0
327,112
0
W
Nu Wa
12,068
805
49
3
0
269,906
7
L
Guan Yu
10,088
673
39
3
0
283,842
0
L
Fenrir
10,302
687
43
3
0
247,471
0
L
Vulcan
10,271
685
75
5
0
254,489
5
W
Discordia
13,300
887
64
4
0
289,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role