Player Matchup

Xbalanque
Xbalanque
BLOODYBOOTI
Xbalanque
Level 251
God Stats
28W - 15L
1,640 SR
Queue Stats
664W - 714L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Donut0331
Danzaburou
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 23L
1,447 Elo+
Solo
Sobek
Sobek
Titanswrath1103
Sobek
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 179L
1,465 Elo+
Solo
Hercules
Hercules
petpuppy
Hercules
Level 241
God Stats
10W - 3L
1,690 SR
Queue Stats
614W - 653L
1,475 Elo+
Party 1
Olorun
Olorun
ulypac70
Olorun
Level 136
God Stats
4W - 0L
1,687 SR
Queue Stats
164W - 163L
1,401 Elo+
Solo
Team Averages
Level 180
1,603 SR
1,454 Elo+

VS

Team Averages
Level 107
1,431 SR
1,464 Elo+
Scylla
Scylla
Deselectings
Scylla
Level 105
God Stats
0W - 2L
1,296 SR
Queue Stats
84W - 103L
1,457 Elo+
Solo
Maui
Maui
ItsSlyTrigger
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
PiNK T00sii
Ao Kuang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,506 Elo+
Solo
Thoth
Thoth
phishing123
Thoth
Level 158
God Stats
1W - 3L
1,358 SR
Queue Stats
314W - 319L
1,500 Elo+
Solo
Cupid
Cupid
piojito5213584
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLOODYBOOTI
Xbalanque
13
6 / 1 / 5
7,591
1,265
7,338
3,522
1,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Donut0331
Danzaburou
12
2 / 1 / 9
7,486
1,248
3,310
4,137
1,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 8
7,087
1,181
2,132
7,744
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
petpuppy
Hercules
13
3 / 1 / 10
7,461
1,244
4,010
8,820
8,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ulypac70
Olorun
11
1 / 2 / 9
6,711
1,119
3,177
4,789
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 4 / 3
5,977
996
3,024
5,205
1,579
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 1
4,780
797
525
3,630
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
PiNK T00sii
Ao Kuang
11
2 / 3 / 2
5,766
961
2,028
6,343
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 3 / 1
6,887
1,148
6,492
4,020
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 3
5,584
931
2,264
2,982
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
13
Kills
7
8
Deaths
13
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BLOODYBOOTI
Xbalanque
6
1
5
8.5
L
Scylla
1
4
3
0.63
W
Danzaburou
Donut0331
Danzaburou
2
1
9
6.5
L
0
2
1
0.25
L
Ao Kuang
PiNK T00sii
Ao Kuang
2
3
2
1
W
1
3
8
1.67
W
Hercules
petpuppy
Hercules
3
1
10
8
L
4
3
1
1.5
L
0
1
3
1.5
W
Olorun
ulypac70
Olorun
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
14,333
29,012
Taken
22,180
21,553
Mitigated
10,073
9,499
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BLOODYBOOTI
Xbalanque
7,338
1,997
294
586
3,522
1,405
2,325
1,098
2,424
0
13,154
L
Scylla
3,024
225
330
604
5,205
1,579
0
1,125
4,080
9,688
0
W
Danzaburou
Donut0331
Danzaburou
3,310
1,012
146
1,496
4,137
1,098
650
2,673
1,252
0
14,674
L
525
36
139
188
3,630
2,067
0
1,287
2,343
605
0
L
Ao Kuang
PiNK T00sii
Ao Kuang
2,028
235
342
1,152
6,343
4,373
0
1,459
4,884
1,996
0
W
2,132
131
36
1,108
7,744
8,436
87
2,375
5,070
7,810
703
W
Hercules
petpuppy
Hercules
4,010
632
135
3,916
8,820
8,875
559
1,926
6,756
0
6,571
L
6,492
380
360
198
4,020
1,270
0
1,036
2,984
13,219
328
L
2,264
791
712
654
2,982
784
0
233
2,749
0
7,354
W
Olorun
ulypac70
Olorun
3,177
1,715
532
1,250
4,789
1,739
1,485
2,981
1,672
10,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
28,994
77
Minions Killed
46
0
Camps Cleared
0
629,291
Distance Traveled
503,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,591
1,265
14
2
0
115,860
0
L
Scylla
5,977
996
21
4
0
129,419
0
W
Danzaburou
7,486
1,248
28
5
0
142,963
0
L
Maui
4,780
797
0
0
0
56,776
0
L
Ao Kuang
5,766
961
2
0
0
125,621
0
W
Sobek
7,087
1,181
9
2
0
108,972
0
W
Hercules
7,461
1,244
6
1
0
133,926
0
L
Thoth
6,887
1,148
13
2
0
119,134
0
L
Cupid
5,584
931
10
2
0
72,051
0
W
Olorun
6,711
1,119
20
3
0
127,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role