Player Matchup

Baron Samedi
Baron Samedi
Silver III
PapiToro420
Baron Samedi
Silver III
Level 35
God Stats
1W - 3L
1,562 SR
Queue Stats
31W - 48L
1,358 MMR
Solo
Medusa
Medusa
Silver I
UghhButterz
Medusa
Silver I
Level 157
God Stats
4W - 4L
1,567 SR
Queue Stats
70W - 54L
1,371 MMR
Solo
Cthulhu
Cthulhu
Gold II
chrisdpinkney
Cthulhu
Gold II
Level 144
God Stats
3W - 4L
1,313 SR
Queue Stats
503W - 518L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,480 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,494 SR
1,388 MMR
Discordia
Discordia
Gold V
BboyPvP
Discordia
Gold V
Level 117
God Stats
1W - 0L
1,399 SR
Queue Stats
9W - 11L
1,384 MMR
Solo
Danzaburou
Danzaburou
Gold III
ZineTree
Danzaburou
Gold III
Level 67
God Stats
76W - 74L
1,583 SR
Queue Stats
155W - 178L
1,487 MMR
Solo
Bacchus
Bacchus
Bronze I
cessarCR17
Bacchus
Bronze I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PapiToro420
Baron Samedi
18
1 / 10 / 4
12,152
810
7,210
15,154
7,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
7 / 7 / 1
13,193
880
10,472
17,848
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
18
1 / 7 / 5
11,717
781
8,867
21,912
14,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
SerqetAphroditeAtlasCerberusHera

VS

Bans
ChironKuzenboChaacKumbhakarnaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BboyPvP
Discordia
20
14 / 3 / 9
15,747
1,050
21,344
9,062
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ZineTree
Danzaburou
20
10 / 3 / 11
14,926
995
20,653
14,941
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
cessarCR17
Bacchus
15
0 / 3 / 15
11,018
735
6,716
13,280
10,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
24
24
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
BboyPvP
Discordia
14
3
9
6.17
L
Baron Samedi
PapiToro420
Baron Samedi
1
10
4
0.3
L
Medusa
7
7
1
1.07
W
Danzaburou
ZineTree
Danzaburou
10
3
11
5.17
W
Bacchus
cessarCR17
Bacchus
0
3
15
2.5
L
Cthulhu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,549
Damage
48,713
54,914
Taken
37,283
28,507
Mitigated
19,826
6,409
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BboyPvP
Discordia
21,344
268
0
325
9,062
3,368
1,399
1,878
7,168
68,319
879
L
Baron Samedi
PapiToro420
Baron Samedi
7,210
347
295
1,722
15,154
7,803
334
10,162
4,940
43,039
701
L
Medusa
10,472
2,665
0
1,182
17,848
5,931
0
9,130
8,595
0
36,830
W
Danzaburou
ZineTree
Danzaburou
20,653
9,482
0
5,220
14,941
6,309
1,962
6,774
8,157
0
68,499
W
Bacchus
cessarCR17
Bacchus
6,716
476
119
1,773
13,280
10,149
0
7,425
5,855
18,423
963
L
Cthulhu
8,867
304
0
3,210
21,912
14,773
486
7,986
13,809
36,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
41,691
192
Minions Killed
221
0
Camps Cleared
0
722,940
Distance Traveled
823,926
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,747
1,050
96
6
0
287,435
0
L
Baron Samedi
12,152
810
65
4
0
206,248
0
L
Medusa
13,193
880
66
4
0
253,871
0
W
Danzaburou
14,926
995
103
7
0
283,814
9
W
Bacchus
11,018
735
22
1
0
252,677
0
L
Cthulhu
11,717
781
61
4
0
262,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role