Player Matchup

Sobek
Sobek
Heffeh
Sobek
Level 17
God Stats
3W - 3L
1,641 SR
Queue Stats
12W - 13L
1,288 Elo+
Party 2
Guan Yu
Guan Yu
Hint of Lyme
Guan Yu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,330 Elo+
Party 2
Anubis
Anubis
OldHoodRiched
Anubis
Level 47
God Stats
2W - 5L
1,258 SR
Queue Stats
25W - 19L
1,329 Elo+
Solo
Team Averages
Level 43
1,466 SR
1,316 Elo+

VS

Team Averages
Level 49
1,462 SR
1,439 Elo+
Arachne
Arachne
ChainSmokinHippy
Arachne
Level 17
God Stats
36W - 32L
1,548 SR
Queue Stats
62W - 70L
1,417 Elo+
Party 1
Ymir
Ymir
Eldergod_98
Ymir
Level 65
God Stats
3W - 0L
1,338 SR
Queue Stats
21W - 10L
1,582 Elo+
Solo
Pele
Pele
xyx246xyx
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 242L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Heffeh
Sobek
15
2 / 4 / 1
9,386
722
7,154
16,282
19,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Hint of Lyme
Guan Yu
15
0 / 3 / 2
8,852
681
4,529
13,715
8,583
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 6 / 0
8,870
682
6,560
9,757
5,045
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,708
824
15,830
8,581
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 8
10,788
830
10,516
13,586
13,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
17
5 / 1 / 5
11,263
866
7,937
7,920
3,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
3
1
8
7
L
Sobek
Heffeh
Sobek
2
4
1
0.63
L
Guan Yu
Hint of Lyme
Guan Yu
0
3
2
0.33
L
1
6
0
0.17
W
Pele
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
34,283
39,754
Taken
30,087
33,521
Mitigated
20,898
8,525
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,830
13,013
0
1,262
8,581
3,846
141
4,238
4,338
0
35,414
W
10,516
1,766
0
0
13,586
13,741
174
6,095
7,479
28,822
2,324
L
Sobek
Heffeh
Sobek
7,154
544
0
1,701
16,282
19,893
0
4,202
12,080
29,904
0
L
Guan Yu
Hint of Lyme
Guan Yu
4,529
801
1,748
3,488
13,715
8,583
0
2,566
11,149
0
29,226
L
6,560
268
0
1,588
9,757
5,045
0
3,003
6,754
28,718
0
W
Pele
7,937
1,230
0
1,431
7,920
3,311
892
3,530
4,385
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
32,759
150
Minions Killed
159
0
Camps Cleared
0
643,303
Distance Traveled
659,705
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,708
824
42
3
0
231,612
0
W
Ymir
10,788
830
42
3
0
196,799
0
L
Sobek
9,386
722
34
3
0
216,848
0
L
Guan Yu
8,852
681
62
5
0
241,485
0
L
Anubis
8,870
682
54
4
0
184,970
3
W
Pele
11,263
866
75
6
0
231,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role