Player Matchup

Sun Wukong
Sun Wukong
GM0AT
Sun Wukong
Level 49
God Stats
4W - 0L
1,792 SR
Queue Stats
8W - 7L
1,305 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LogiFugginBear
Tsukuyomi
Level 127
God Stats
3W - 1L
1,703 SR
Queue Stats
32W - 23L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
U1226459857
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,532 Elo+
Party 1
Team Averages
Level 88
1,665 SR
1,445 Elo+

VS

Team Averages
Level 89
1,390 SR
1,552 Elo+
Loki
Loki
Wa ge3688
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,243 Elo+
Solo
Maman Brigitte
Maman Brigitte
killerofjustice
Maman Brigitte
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,949 Elo+
Solo
Zhong Kui
Zhong Kui
krozer-nino
Zhong Kui
Level 129
God Stats
7W - 12L
1,169 SR
Queue Stats
277W - 283L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GM0AT
Sun Wukong
17
2 / 1 / 4
10,965
783
5,344
12,803
14,065
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
LogiFugginBear
Tsukuyomi
18
4 / 3 / 1
11,998
857
8,756
11,816
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 5
10,821
773
8,877
8,320
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 3 / 1
8,428
602
1,867
4,012
875
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Maman Brigitte
killerofjustice
Maman Brigitte
16
1 / 5 / 1
10,222
730
5,977
12,479
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
krozer-nino
Zhong Kui
20
6 / 0 / 0
13,042
932
13,715
10,910
7,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
7
7
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GM0AT
Sun Wukong
2
1
4
4
W
Tsukuyomi
LogiFugginBear
Tsukuyomi
4
3
1
1.5
W
2
3
5
1.5
L
Loki
0
3
1
0.17
L
Maman Brigitte
killerofjustice
Maman Brigitte
1
5
1
0.3
L
Zhong Kui
krozer-nino
Zhong Kui
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
21,559
32,939
Taken
27,401
19,623
Mitigated
11,968
4,202
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GM0AT
Sun Wukong
5,344
367
0
1,477
12,803
14,065
144
5,944
6,852
0
26,051
W
Tsukuyomi
LogiFugginBear
Tsukuyomi
8,756
1,733
0
2,301
11,816
3,518
716
7,575
4,235
0
48,447
W
8,877
3,447
0
424
8,320
2,040
826
6,714
1,599
29,188
941
L
Loki
1,867
132
0
388
4,012
875
0
1,404
2,465
0
8,770
L
Maman Brigitte
killerofjustice
Maman Brigitte
5,977
192
0
576
12,479
3,163
0
3,835
8,414
34,730
727
L
Zhong Kui
krozer-nino
Zhong Kui
13,715
488
0
2,792
10,910
7,930
0
3,075
7,636
71,006
1,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
31,692
165
Minions Killed
187
0
Camps Cleared
0
765,744
Distance Traveled
616,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,965
783
37
3
0
248,599
0
W
Tsukuyomi
11,998
857
93
7
0
289,478
0
W
Nu Wa
10,821
773
35
3
0
227,667
0
L
Loki
8,428
602
6
0
0
111,046
0
L
Maman Brigitte
10,222
730
49
4
0
252,566
0
L
Zhong Kui
13,042
932
132
9
0
252,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role