Player Matchup

Mercury
Mercury
 
Mercury
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DEFLEKA
Ishtar
Level 130
God Stats
2W - 1L
1,823 SR
Queue Stats
164W - 180L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
Jijes
Erlang Shen
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 128L
1,510 Elo+
Party 2
Ra
Ra
Kowanga
Ra
Level 152
God Stats
5W - 6L
1,411 SR
Queue Stats
183W - 202L
1,512 Elo+
Party 2
Ymir
Ymir
M3rc_ObruXo
Ymir
Level 88
God Stats
20W - 10L
1,643 SR
Queue Stats
380W - 367L
1,580 Elo+
Solo
Team Averages
Level 135
1,575 SR
1,523 Elo+

VS

Team Averages
Level 106
1,514 SR
1,521 Elo+
Hera
Hera
B0boBhaddie
Hera
Level 43
God Stats
20W - 9L
1,658 SR
Queue Stats
157W - 132L
1,585 Elo+
Solo
Osiris
Osiris
OkamiSensu
Osiris
Level 140
God Stats
6W - 7L
1,520 SR
Queue Stats
267W - 270L
1,521 Elo+
Party 1
Chernobog
Chernobog
kxsen
Chernobog
Level 61
God Stats
11W - 3L
1,636 SR
Queue Stats
86W - 79L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
sharkattack244
Kuzenbo
Level 125
God Stats
8W - 8L
1,494 SR
Queue Stats
54W - 57L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
wixardex
Ratatoskr
Level 159
God Stats
3W - 7L
1,260 SR
Queue Stats
387W - 388L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 2 / 0
5,264
526
1,094
7,400
2,626
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
DEFLEKA
Ishtar
9
1 / 2 / 1
5,073
507
5,033
5,409
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Jijes
Erlang Shen
9
0 / 1 / 0
5,008
501
3,443
8,946
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 1 / 0
5,254
525
2,329
6,037
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,500
550
2,868
8,209
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,404
640
5,004
3,405
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
OkamiSensu
Osiris
11
0 / 0 / 2
6,100
610
5,854
6,961
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chernobog
kxsen
Chernobog
10
5 / 1 / 1
5,907
591
4,623
5,545
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
5,974
597
3,233
5,545
5,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
wixardex
Ratatoskr
11
2 / 0 / 5
5,831
583
6,690
6,624
1,999
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
10
10
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
2
1
1
2.5
L
Ishtar
DEFLEKA
Ishtar
1
2
1
0.75
L
Erlang Shen
Jijes
Erlang Shen
0
1
0
0
L
0
1
0
0
L
1
4
0
0.25
W
Osiris
OkamiSensu
Osiris
0
0
2
1
W
Chernobog
kxsen
Chernobog
5
1
1
5.5
W
1
1
5
3.5
W
Ratatoskr
wixardex
Ratatoskr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
25,404
36,001
Taken
28,080
17,526
Mitigated
15,492
10,440
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,094
663
0
230
7,400
2,626
0
1,425
5,944
0
32,397
W
5,004
767
0
500
3,405
1,038
24
883
2,345
49,893
2,129
L
Ishtar
DEFLEKA
Ishtar
5,033
2,816
0
1,702
5,409
1,616
0
868
4,541
0
36,575
L
Erlang Shen
Jijes
Erlang Shen
3,443
1,844
0
3,835
8,946
5,894
0
207
8,136
0
27,095
L
2,329
162
370
2,487
6,037
2,005
0
2,020
4,017
32,364
365
L
2,868
309
0
1,816
8,209
5,385
0
3,342
4,867
15,043
627
W
Osiris
OkamiSensu
Osiris
5,854
2,637
0
1,378
6,961
5,133
0
0
6,961
0
40,857
W
Chernobog
kxsen
Chernobog
4,623
3,336
0
2,470
5,545
1,774
0
1,416
4,129
0
34,840
W
3,233
1,746
0
1,530
5,545
5,548
0
1,371
4,174
15,289
936
W
Ratatoskr
wixardex
Ratatoskr
6,690
2,235
0
3,929
6,624
1,999
0
999
5,479
0
42,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
30,216
284
Minions Killed
330
0
Camps Cleared
0
1,075,233
Distance Traveled
1,075,098
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,264
526
66
7
0
249,286
0
W
Hera
6,404
640
95
10
0
200,097
0
L
Ishtar
5,073
507
78
8
0
205,604
2
L
Erlang Shen
5,008
501
46
5
0
207,063
0
L
Ra
5,254
525
74
7
0
216,914
0
L
Ymir
5,500
550
20
2
0
196,366
0
W
Osiris
6,100
610
65
7
0
186,674
1
W
Chernobog
5,907
591
69
7
0
208,834
0
W
Kuzenbo
5,974
597
15
2
0
212,431
4
W
Ratatoskr
5,831
583
86
9
0
267,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role