Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Daci12
Loki
Level 106
God Stats
2W - 3L
1,354 SR
Queue Stats
76W - 71L
1,519 Elo+
Party 1
Neith
Neith
Kiojo15
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,728 Elo+
Party 1
Gilgamesh
Gilgamesh
MMRBalancer
Gilgamesh
Level 84
God Stats
2W - 0L
1,878 SR
Queue Stats
9W - 4L
1,623 Elo+
Party 1
Yemoja
Yemoja
Tirikitauntaun
Yemoja
Level 22
God Stats
42W - 32L
1,620 SR
Queue Stats
55W - 55L
1,459 Elo+
Party 1
Team Averages
Level 61
1,570 SR
1,566 Elo+

VS

Team Averages
Level 141
1,479 SR
1,471 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CaptainBook
Sylvanus
Level 121
God Stats
133W - 120L
1,549 SR
Queue Stats
425W - 407L
1,469 Elo+
Solo
Kali
Kali
Galaxy_oreo-
Kali
Level 155
God Stats
8W - 8L
1,576 SR
Queue Stats
128W - 140L
1,447 Elo+
Solo
Loki
Loki
bonesssssss
Loki
Level 123
God Stats
2W - 5L
1,269 SR
Queue Stats
50W - 53L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 3 / 1
5,187
576
2,954
6,284
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Daci12
Loki
12
3 / 0 / 2
6,035
671
3,052
5,195
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Kiojo15
Neith
10
1 / 1 / 1
5,232
581
2,638
4,787
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
MMRBalancer
Gilgamesh
13
9 / 0 / 1
8,011
890
9,088
9,334
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 3
5,013
557
1,030
4,397
1,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 2 / 0
6,439
715
7,513
5,285
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
11
1 / 0 / 0
5,624
625
2,180
1,854
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
CaptainBook
Sylvanus
7
0 / 0 / 1
4,721
525
2,255
4,673
1,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 5 / 1
4,528
503
1,432
8,700
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 7 / 0
4,598
511
1,774
7,890
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
5
5
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
3
1
0.5
L
Thoth
 
Thoth
4
2
0
2
L
Neith
 
Neith
1
0
0
1
L
Sylvanus
CaptainBook
Sylvanus
0
0
1
0.5
W
Loki
Daci12
Loki
3
0
2
4
L
0
5
1
0.1
W
Neith
Kiojo15
Neith
1
1
1
1.5
W
Gilgamesh
MMRBalancer
Gilgamesh
9
0
1
9.5
W
0
1
3
1.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
15,154
29,997
Taken
28,402
9,796
Mitigated
8,208
11,614
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,954
454
233
1,864
6,284
1,066
0
4,557
1,271
28,775
677
L
Thoth
 
Thoth
7,513
120
0
630
5,285
1,401
0
1,051
4,116
46,127
0
L
Neith
 
Neith
2,180
602
0
457
1,854
567
0
310
1,544
0
46,121
L
Sylvanus
CaptainBook
Sylvanus
2,255
944
1,465
2,334
4,673
1,857
0
510
4,163
11,694
0
W
Loki
Daci12
Loki
3,052
540
0
3,379
5,195
1,424
0
351
4,808
0
41,848
L
1,432
566
0
926
8,700
2,856
0
1,676
6,900
0
22,331
W
Neith
Kiojo15
Neith
2,638
609
0
1,059
4,787
1,152
0
864
3,923
0
32,805
W
Gilgamesh
MMRBalancer
Gilgamesh
9,088
2,444
0
2,020
9,334
4,479
0
1,282
8,012
0
55,320
W
1,030
236
1,890
1,169
4,397
1,675
0
2,046
2,215
12,046
0
L
1,774
169
0
160
7,890
1,527
0
62
7,828
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
25,910
334
Minions Killed
300
0
Camps Cleared
0
935,399
Distance Traveled
910,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,187
576
54
6
0
187,353
0
L
Thoth
6,439
715
106
12
0
192,646
0
L
Neith
5,624
625
94
10
0
178,853
2
L
Sylvanus
4,721
525
26
3
0
131,167
0
W
Loki
6,035
671
70
8
0
219,577
2
L
Kali
4,528
503
37
4
0
212,608
0
W
Neith
5,232
581
77
9
0
175,603
0
W
Gilgamesh
8,011
890
109
12
0
187,876
0
W
Yemoja
5,013
557
24
3
0
164,990
0
L
Loki
4,598
511
37
4
0
195,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role