Player Matchup

Cerberus
Cerberus
Diamond IV
Esley_77
Cerberus
Diamond IV
Level 119
God Stats
8W - 5L
1,673 SR
Queue Stats
99W - 79L
2,124 MMR
Party 1
Chiron
Chiron
Masters
JustChαrles
Chiron
Masters
Level 189
God Stats
10W - 1L
2,191 SR
Queue Stats
281W - 135L
2,771 MMR
Party 1
Hercules
Hercules
Masters
Pluckules
Hercules
Masters
Level 186
God Stats
532W - 292L
1,871 SR
Queue Stats
965W - 583L
2,382 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,912 SR
2,426 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 173
1,538 SR
1,961 MMR
Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond II
ALOKK
Cupid
Diamond II
Level 220
God Stats
1W - 2L
1,491 SR
Queue Stats
387W - 345L
2,472 MMR
Solo
Shiva
Shiva
Platinum III
Clipnslip420
Shiva
Platinum III
Level 158
God Stats
25W - 25L
1,622 SR
Queue Stats
505W - 539L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Esley_77
Cerberus
13
4 / 0 / 8
7,484
1,069
3,480
6,845
5,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
14
6 / 0 / 6
8,195
1,171
6,397
2,064
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Pluckules
Hercules
12
2 / 0 / 10
6,980
997
6,108
8,385
8,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
KuzenboNe ZhaSerqetCthulhuMedusa

VS

Bans
KumbhakarnaAresVulcanXing TianAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 0
5,579
797
2,370
4,339
1,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
ALOKK
Cupid
11
0 / 3 / 0
5,827
832
3,327
5,184
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 0
5,592
799
3,476
8,770
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
L
Cupid
ALOKK
Cupid
0
3
0
0
L
0
5
0
0
W
Cerberus
Esley_77
Cerberus
4
0
8
8
W
Chiron
6
0
6
9
W
Hercules
Pluckules
Hercules
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
9,173
17,294
Taken
18,293
14,908
Mitigated
8,994
7,601
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,370
53
0
391
4,339
1,511
0
1,236
3,087
12,329
0
L
Cupid
ALOKK
Cupid
3,327
1,467
285
934
5,184
1,754
0
979
4,158
0
18,444
L
3,476
387
41
886
8,770
5,729
0
2,142
6,566
0
12,178
W
Cerberus
Esley_77
Cerberus
3,480
257
0
2,904
6,845
5,804
136
854
5,991
15,002
0
W
Chiron
6,397
1,599
886
1,100
2,064
724
569
401
1,663
0
32,064
W
Hercules
Pluckules
Hercules
6,108
1,060
0
2,711
8,385
8,380
271
1,156
7,229
1,110
15,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
16,998
123
Minions Killed
78
0
Camps Cleared
0
487,859
Distance Traveled
354,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,579
797
18
3
0
80,797
1
L
Cupid
5,827
832
39
6
0
142,323
0
L
Shiva
5,592
799
21
3
0
131,643
0
W
Cerberus
7,484
1,069
28
4
0
160,720
0
W
Chiron
8,195
1,171
69
10
0
153,899
0
W
Hercules
6,980
997
26
4
0
173,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role