Player Matchup

Izanami
Izanami
Agonizingx
Izanami
Level 141
God Stats
1W - 2L
1,759 SR
Queue Stats
68W - 54L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
Haunter Regalia
Sylvanus
Level 196
God Stats
6W - 12L
1,753 SR
Queue Stats
113W - 88L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
Lady_Lilja
Nu Wa
Level 157
God Stats
34W - 19L
1,755 SR
Queue Stats
205W - 203L
1,547 Elo+
Party 1
Kali
Kali
SuppleFemboy
Kali
Level 109
God Stats
0W - 2L
1,315 SR
Queue Stats
242W - 153L
1,648 Elo+
Solo
Chaac
Chaac
deathrage32
Chaac
Level 116
God Stats
30W - 28L
1,546 SR
Queue Stats
395W - 375L
1,556 Elo+
Solo
Team Averages
Level 144
1,626 SR
1,598 Elo+

VS

Team Averages
Level 144
1,565 SR
1,567 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ERYYLEC
Discordia
Level 126
God Stats
12W - 6L
1,674 SR
Queue Stats
249W - 228L
1,589 Elo+
Solo
Bacchus
Bacchus
Hedaniix
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,690 Elo+
Solo
Ratatoskr
Ratatoskr
TyrMainsSuck
Ratatoskr
Level 113
God Stats
19W - 19L
1,652 SR
Queue Stats
814W - 724L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agonizingx
Izanami
7
0 / 0 / 0
3,720
620
2,570
2,987
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
6
0 / 0 / 0
3,762
627
1,294
4,381
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
7
0 / 1 / 1
3,838
640
1,392
2,279
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
3,648
608
2,180
5,195
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 3 / 0
3,238
540
1,018
3,831
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 0 / 0
3,923
654
2,434
2,554
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
 
Erlang Shen
7
0 / 1 / 3
3,895
649
2,017
4,572
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Discordia
ERYYLEC
Discordia
8
0 / 0 / 2
4,338
723
1,667
2,087
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Hedaniix
Bacchus
6
0 / 0 / 0
3,775
629
1,658
3,352
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
TyrMainsSuck
Ratatoskr
8
5 / 0 / 0
4,950
825
4,197
3,866
1,782
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
0
0
W
Erlang Shen
 
Erlang Shen
0
1
3
1.5
L
Izanami
Agonizingx
Izanami
0
0
0
0
W
Discordia
ERYYLEC
Discordia
0
0
2
1
L
Sylvanus
0
0
0
0
W
Bacchus
Hedaniix
Bacchus
0
0
0
0
L
Nu Wa
0
1
1
0.5
L
1
1
0
1
W
Ratatoskr
TyrMainsSuck
Ratatoskr
5
0
0
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,454
Damage
11,973
18,673
Taken
16,431
6,360
Mitigated
6,584
8,369
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,434
871
0
662
2,554
541
0
208
2,346
0
26,131
W
Erlang Shen
 
Erlang Shen
2,017
1,089
0
1,229
4,572
1,699
0
708
3,827
0
21,645
L
Izanami
Agonizingx
Izanami
2,570
1,991
0
1,715
2,987
756
0
715
2,272
0
24,300
W
Discordia
ERYYLEC
Discordia
1,667
204
0
980
2,087
472
0
531
1,448
25,798
851
L
Sylvanus
1,294
501
480
2,672
4,381
2,476
0
903
3,478
10,405
0
W
Bacchus
Hedaniix
Bacchus
1,658
126
0
1,175
3,352
2,090
0
965
2,365
10,443
262
L
Nu Wa
1,392
282
0
760
2,279
483
0
412
1,751
19,939
0
L
2,180
911
0
1,797
5,195
1,364
0
971
4,126
0
13,585
W
Ratatoskr
TyrMainsSuck
Ratatoskr
4,197
1,428
0
1,615
3,866
1,782
0
354
3,488
292
25,677
L
1,018
108
0
945
3,831
1,281
0
74
3,757
552
9,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,206
Gold Earned
20,881
164
Minions Killed
220
0
Camps Cleared
0
603,847
Distance Traveled
690,543
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,923
654
58
10
0
124,869
0
W
Erlang Shen
3,895
649
46
8
0
143,827
1
L
Izanami
3,720
620
52
9
0
106,945
0
W
Discordia
4,338
723
61
10
0
122,937
1
L
Sylvanus
3,762
627
11
2
0
126,442
0
W
Bacchus
3,775
629
13
2
0
154,274
1
L
Nu Wa
3,838
640
49
8
0
130,118
1
L
Kali
3,648
608
30
5
0
143,592
0
W
Ratatoskr
4,950
825
42
7
0
144,636
0
L
Chaac
3,238
540
22
4
0
96,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role