Player Matchup

Maui
Maui
BigRigEscobar
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,185 Elo+
Party 2
Artemis
Artemis
BillyBobSnortin8
Artemis
Level 123
God Stats
1W - 1L
1,700 SR
Queue Stats
47W - 76L
1,401 Elo+
Party 2
Odin
Odin
Matxxnasty
Odin
Level 60
God Stats
3W - 3L
1,348 SR
Queue Stats
121W - 145L
1,370 Elo+
Solo
Danzaburou
Danzaburou
elroy2k
Danzaburou
Level 80
God Stats
7W - 6L
1,455 SR
Queue Stats
130W - 126L
1,476 Elo+
Solo
Fafnir
Fafnir
xSascrotchx92
Fafnir
Level 104
God Stats
2W - 2L
1,608 SR
Queue Stats
34W - 61L
1,379 Elo+
Party 2
Team Averages
Level 87
1,522 SR
1,362 Elo+

VS

Team Averages
Level 63
1,465 SR
1,393 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alterwulff
Ah Muzen Cab
Level 82
God Stats
14W - 5L
1,531 SR
Queue Stats
250W - 253L
1,462 Elo+
Solo
Nox
Nox
FaBiOloXx
Nox
Level 42
God Stats
2W - 1L
1,295 SR
Queue Stats
58W - 57L
1,448 Elo+
Solo
Surtr
Surtr
Mr Meepsta
Surtr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,465 Elo+
Solo
Da Ji
Da Ji
chargergrl
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,153 Elo+
Party 1
Khepri
Khepri
komik1
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 12
11,045
690
8,019
20,633
25,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 8 / 9
10,590
662
16,224
18,056
9,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
4,088
256
0
0
0
Danzaburou
elroy2k
Danzaburou
19
8 / 6 / 8
11,600
725
19,306
16,849
10,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 5 / 9
13,929
871
15,870
28,334
40,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alterwulff
Ah Muzen Cab
20
13 / 2 / 7
14,664
917
36,154
15,379
8,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

19
2 / 3 / 16
11,051
691
13,129
10,562
4,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
18
2 / 6 / 13
11,511
719
10,332
19,931
17,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
16
4 / 7 / 10
11,006
688
8,684
14,955
8,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
komik1
Khepri
17
1 / 4 / 13
10,453
653
4,867
14,719
16,145
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
22
Kills
22
22
Deaths
22
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alterwulff
Ah Muzen Cab
13
2
7
8.25
L
2
3
12
2.67
L
3
8
9
0.94
W
2
3
16
3.33
L
0
0
0
0
W
Surtr
2
6
13
1.42
W
Da Ji
4
7
10
1.29
L
Danzaburou
elroy2k
Danzaburou
8
6
8
2
W
Khepri
komik1
Khepri
1
4
13
1.88
L
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
73,166
83,872
Taken
75,546
86,365
Mitigated
55,135
26,233
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alterwulff
Ah Muzen Cab
36,154
13,256
2,557
3,252
15,379
8,214
3,324
4,393
10,986
0
80,091
L
8,019
2,231
563
3,848
20,633
25,753
0
3,932
16,701
17,622
0
L
16,224
6,656
1,755
2,132
18,056
9,370
35
3,457
14,599
0
39,299
W
13,129
1,288
1,619
1,309
10,562
4,590
638
6,322
4,240
23,831
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
10,332
3,494
1,160
2,390
19,931
17,288
1,598
5,897
14,034
425
24,140
W
Da Ji
8,684
2,637
0
262
14,955
8,898
883
4,620
10,335
0
14,494
L
Danzaburou
elroy2k
Danzaburou
19,306
6,538
1,910
3,103
16,849
10,262
361
2,079
14,770
0
41,476
W
Khepri
komik1
Khepri
4,867
69
1,455
970
14,719
16,145
605
2,657
12,062
10,263
0
L
15,870
5,095
4,326
8,596
28,334
40,980
114
8,772
19,562
33,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
58,685
190
Minions Killed
169
0
Camps Cleared
0
995,814
Distance Traveled
1,368,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,664
917
88
6
0
283,805
0
L
Maui
11,045
690
42
3
0
281,143
0
L
Artemis
10,590
662
49
3
0
207,256
0
W
Nox
11,051
691
27
2
0
285,027
0
L
Odin
4,088
256
0
0
0
0
0
W
Surtr
11,511
719
33
2
0
286,129
0
W
Da Ji
11,006
688
13
1
0
266,100
0
L
Danzaburou
11,600
725
59
4
0
241,210
0
W
Khepri
10,453
653
8
1
0
247,593
0
L
Fafnir
13,929
871
40
3
0
266,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role