Player Matchup

Sol
Sol
AriadneStorm
Sol
Level 118
God Stats
29W - 39L
1,493 SR
Queue Stats
266W - 276L
1,480 Elo+
Solo
Janus
Janus
IIDarthSidiousII
Janus
Level 69
God Stats
0W - 3L
1,201 SR
Queue Stats
23W - 32L
1,441 Elo+
Party 1
Bacchus
Bacchus
IlDarthVaderIl
Bacchus
Level 86
God Stats
20W - 23L
1,519 SR
Queue Stats
71W - 84L
1,474 Elo+
Party 1
Pele
Pele
RobocopRH10
Pele
Level 83
God Stats
8W - 3L
1,564 SR
Queue Stats
62W - 54L
1,487 Elo+
Solo
Kukulkan
Kukulkan
castanubis74
Kukulkan
Level 17
God Stats
21W - 28L
1,493 SR
Queue Stats
24W - 33L
1,423 Elo+
Party 1
Team Averages
Level 75
1,454 SR
1,461 Elo+

VS

Team Averages
Level 96
1,467 SR
1,441 Elo+
Chang'e
Chang'e
BecksGaming
Chang'e
Level 140
God Stats
6W - 5L
1,550 SR
Queue Stats
134W - 150L
1,445 Elo+
Solo
Vulcan
Vulcan
Bruno807100
Vulcan
Level 146
God Stats
170W - 158L
1,531 SR
Queue Stats
194W - 192L
1,504 Elo+
Solo
Fenrir
Fenrir
INFAMOS 2K
Fenrir
Level 47
God Stats
5W - 3L
1,336 SR
Queue Stats
6W - 4L
1,335 Elo+
Solo
Rama
Rama
Lloyd0689
Rama
Level 103
God Stats
5W - 7L
1,427 SR
Queue Stats
330W - 346L
1,504 Elo+
Solo
Mulan
Mulan
jesus3435
Mulan
Level 46
God Stats
4W - 3L
1,491 SR
Queue Stats
39W - 51L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,218
1,044
0
0
0
11
1 / 2 / 1
6,417
1,283
2,902
4,028
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
5,807
1,161
2,314
2,937
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 1
6,141
1,228
3,262
6,368
1,828
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
castanubis74
Kukulkan
11
0 / 4 / 2
6,023
1,205
1,329
5,369
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

346

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BecksGaming
Chang'e
11
1 / 0 / 8
6,500
1,300
3,358
1,364
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
12
1 / 0 / 6
6,663
1,333
5,432
499
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
INFAMOS 2K
Fenrir
11
3 / 1 / 5
6,637
1,327
2,801
2,681
1,030
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
11
0 / 1 / 5
6,080
1,216
2,278
3,689
1,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
jesus3435
Mulan
11
5 / 0 / 3
6,844
1,369
2,086
3,047
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
10
10
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chang'e
BecksGaming
Chang'e
1
0
8
5
W
Vulcan
1
0
6
4
L
1
2
1
0.75
W
Fenrir
INFAMOS 2K
Fenrir
3
1
5
5.5
L
0
0
1
0.5
W
Rama
0
1
5
2.5
L
1
4
1
0.38
L
Kukulkan
castanubis74
Kukulkan
0
4
2
0.25
W
Mulan
jesus3435
Mulan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,807
Damage
15,955
18,702
Taken
11,280
6,163
Mitigated
4,063
676
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
BecksGaming
Chang'e
3,358
293
527
705
1,364
399
0
1,123
241
9,532
0
W
Vulcan
5,432
0
0
0
499
199
0
339
160
29,751
0
L
2,902
0
0
0
4,028
822
0
2,739
1,207
27,537
0
W
Fenrir
INFAMOS 2K
Fenrir
2,801
989
0
316
2,681
1,030
0
1,618
1,063
0
5,282
L
2,314
0
0
176
2,937
1,958
0
950
1,929
6,728
0
W
Rama
2,278
1,609
0
937
3,689
1,177
0
914
2,775
0
7,788
L
3,262
428
0
500
6,368
1,828
0
2,004
4,154
0
7,992
L
Kukulkan
castanubis74
Kukulkan
1,329
234
0
0
5,369
1,555
0
2,657
2,622
16,828
231
W
Mulan
jesus3435
Mulan
2,086
58
0
886
3,047
1,258
0
2,545
502
0
4,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
32,724
111
Minions Killed
103
4
Camps Cleared
6
412,045
Distance Traveled
495,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,218
1,044
0
0
0
0
0
W
Chang'e
6,500
1,300
23
5
0
104,620
0
W
Vulcan
6,663
1,333
55
11
2
115,710
0
L
Janus
6,417
1,283
63
13
2
93,161
0
W
Fenrir
6,637
1,327
9
2
0
88,745
0
L
Bacchus
5,807
1,161
6
1
0
116,538
0
W
Rama
6,080
1,216
13
3
4
94,645
0
L
Pele
6,141
1,228
9
2
2
116,865
0
L
Kukulkan
6,023
1,205
33
7
0
85,481
0
W
Mulan
6,844
1,369
3
1
0
91,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role