Player Matchup

Hou Yi
Hou Yi
DatboyJaleel
Hou Yi
Level 67
God Stats
3W - 8L
1,510 SR
Queue Stats
63W - 74L
1,477 Elo+
Party 1
Ymir
Ymir
Gold3nBall3r
Ymir
Level 24
God Stats
12W - 14L
1,478 SR
Queue Stats
42W - 55L
1,459 Elo+
Party 1
Achilles
Achilles
KagedLockjaw
Achilles
Level 128
God Stats
1W - 1L
1,398 SR
Queue Stats
22W - 25L
1,467 Elo+
Solo
Horus
Horus
SmiteLover2324
Horus
Level 68
God Stats
1W - 4L
1,382 SR
Queue Stats
8W - 13L
1,385 Elo+
Solo
Loki
Loki
xActionTrollx
Loki
Level 95
God Stats
0W - 3L
1,169 SR
Queue Stats
61W - 63L
1,504 Elo+
Solo
Team Averages
Level 76
1,387 SR
1,458 Elo+

VS

Team Averages
Level 99
1,496 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
H3adB4nger90
Nemesis
Level 116
God Stats
61W - 64L
1,378 SR
Queue Stats
391W - 404L
1,409 Elo+
Solo
Hades
Hades
aSimplerTime
Hades
Level 86
God Stats
38W - 24L
1,604 SR
Queue Stats
166W - 168L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 2 / 2
7,438
1,063
5,541
6,481
2,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 2
8,395
1,199
3,076
10,959
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
KagedLockjaw
Achilles
10
0 / 0 / 0
4,752
679
0
0
0
12
1 / 2 / 2
7,259
1,037
862
8,047
5,054
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
7,187
1,027
4,664
8,901
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

313

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 6
7,986
1,141
5,614
1,666
1,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
 
Izanami
13
1 / 0 / 6
7,588
1,084
5,426
2,804
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
13
1 / 1 / 6
7,349
1,050
8,180
4,524
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
H3adB4nger90
Nemesis
13
4 / 2 / 4
8,179
1,168
6,096
5,705
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 0 / 4
7,563
1,080
6,159
2,768
1,091
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
3
Kills
8
8
Deaths
3
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
6
3
W
Izanami
 
Izanami
1
0
6
4
W
Chang'e
 
Chang'e
1
1
6
4
L
Hou Yi
1
2
2
1
L
1
2
2
1
W
Nemesis
H3adB4nger90
Nemesis
4
2
4
3
L
Achilles
KagedLockjaw
Achilles
0
0
0
0
L
1
2
2
1
W
2
0
4
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,143
Damage
31,475
34,388
Taken
17,467
23,569
Mitigated
7,959
5,464
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,614
516
0
809
1,666
1,688
0
113
1,553
0
17,752
W
Izanami
 
Izanami
5,426
3,234
0
651
2,804
1,098
0
462
2,342
0
22,922
W
Chang'e
 
Chang'e
8,180
326
756
1,075
4,524
1,539
0
969
3,555
16,275
0
L
Hou Yi
5,541
3,082
0
0
6,481
2,549
0
2,355
4,126
0
19,637
L
3,076
138
0
1,015
10,959
11,356
0
4,756
6,203
15,174
0
W
Nemesis
H3adB4nger90
Nemesis
6,096
1,738
0
263
5,705
2,543
0
981
4,724
0
14,110
L
Achilles
KagedLockjaw
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
862
438
1,511
1,947
8,047
5,054
0
3,061
4,986
0
8,089
W
6,159
591
987
1,156
2,768
1,091
0
551
2,217
15,726
0
L
4,664
488
0
991
8,901
4,610
0
4,167
4,734
0
24,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
38,665
131
Minions Killed
140
3
Camps Cleared
5
519,370
Distance Traveled
656,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,986
1,141
23
3
2
144,398
0
W
Izanami
7,588
1,084
62
9
0
113,407
0
W
Chang'e
7,349
1,050
22
3
0
135,200
0
L
Hou Yi
7,438
1,063
45
6
2
123,806
0
L
Ymir
8,395
1,199
28
4
1
131,865
0
W
Nemesis
8,179
1,168
14
2
0
130,361
0
L
Achilles
4,752
679
0
0
0
0
0
L
Horus
7,259
1,037
12
2
0
121,698
0
W
Hades
7,563
1,080
19
3
3
132,737
0
L
Loki
7,187
1,027
46
7
0
142,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role