Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BaldPirate
Neith
Level 55
God Stats
2W - 3L
1,434 SR
Queue Stats
112W - 114L
1,500 Elo+
Solo
Nut
Nut
Le_Chevalier_El
Nut
Level 130
God Stats
12W - 13L
1,507 SR
Queue Stats
834W - 853L
1,382 Elo+
Solo
Thoth
Thoth
Mr cheese4088
Thoth
Level 196
God Stats
3W - 8L
1,315 SR
Queue Stats
706W - 759L
1,419 Elo+
Solo
Osiris
Osiris
TheUnknowenEnder
Osiris
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 118
1,451 SR
1,460 Elo+

VS

Team Averages
Level 119
1,545 SR
1,451 Elo+
Martichoras
Martichoras
 
Martichoras
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Ebra-kj
Terra
Level 126
God Stats
6W - 3L
1,644 SR
Queue Stats
312W - 319L
1,481 Elo+
Solo
Hou Yi
Hou Yi
SLAYERGORN
Hou Yi
Level 171
God Stats
5W - 7L
1,580 SR
Queue Stats
403W - 453L
1,461 Elo+
Solo
Serqet
Serqet
mweh042
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 4 / 4
5,333
1,067
4,181
7,717
6,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
12
0 / 1 / 3
5,723
1,145
5,331
2,973
1,090
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
4,248
850
0
0
0
9
0 / 2 / 2
5,064
1,013
2,780
3,173
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 3 / 0
6,050
1,210
3,839
7,781
5,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
3 / 1 / 6
6,050
1,210
6,304
4,644
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
8
1 / 3 / 7
5,212
1,042
2,480
4,182
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
Ebra-kj
Terra
11
3 / 0 / 7
6,313
1,263
5,061
5,956
4,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
SLAYERGORN
Hou Yi
10
3 / 1 / 7
5,804
1,161
4,472
3,308
1,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
mweh042
Serqet
10
0 / 1 / 6
5,644
1,129
875
2,446
1,787
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
10
10
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
4
0.5
W
Martichoras
 
Martichoras
3
1
6
6
W
Ao Kuang
 
Ao Kuang
1
3
7
1.5
L
Neith
0
1
3
1.5
W
Terra
Ebra-kj
Terra
3
0
7
6.5
L
0
0
0
0
L
0
2
2
0.5
W
Hou Yi
SLAYERGORN
Hou Yi
3
1
7
6.5
L
4
3
0
1.33
W
Serqet
mweh042
Serqet
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,131
Damage
19,192
21,644
Taken
20,536
13,575
Mitigated
11,084
4,586
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,181
561
1,123
1,167
7,717
6,093
0
2,121
5,596
2,158
3,754
W
Martichoras
 
Martichoras
6,304
1,427
282
977
4,644
1,760
0
1,150
3,494
0
19,062
W
Ao Kuang
 
Ao Kuang
2,480
1,229
0
269
4,182
1,609
0
490
3,692
5,420
828
L
Neith
5,331
994
255
865
2,973
1,090
0
516
2,457
0
18,478
W
Terra
Ebra-kj
Terra
5,061
587
2,595
3,204
5,956
4,826
0
1,755
4,201
7,764
1,682
L
0
0
0
0
0
0
0
0
0
0
0
L
2,780
237
238
124
3,173
929
0
2,043
1,114
4,901
0
W
Hou Yi
SLAYERGORN
Hou Yi
4,472
1,828
458
611
3,308
1,102
0
568
2,740
0
8,674
L
3,839
968
0
814
7,781
5,463
0
2,043
5,738
0
6,762
W
Serqet
mweh042
Serqet
875
250
0
294
2,446
1,787
0
543
1,903
0
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
29,023
49
Minions Killed
56
0
Camps Cleared
0
401,223
Distance Traveled
491,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,333
1,067
3
1
0
87,580
0
W
Martichoras
6,050
1,210
26
5
0
104,834
0
W
Ao Kuang
5,212
1,042
7
1
0
74,416
0
L
Neith
5,723
1,145
38
8
0
93,419
0
W
Terra
6,313
1,263
7
1
0
108,614
0
L
Nut
4,248
850
0
0
0
0
0
L
Thoth
5,064
1,013
2
0
0
115,442
0
W
Hou Yi
5,804
1,161
14
3
0
95,053
0
L
Osiris
6,050
1,210
6
1
0
104,782
0
W
Serqet
5,644
1,129
2
0
0
108,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role