Player Matchup

Kuzenbo
Kuzenbo
DeeVo BR
Kuzenbo
Level 167
God Stats
10W - 13L
1,527 SR
Queue Stats
238W - 260L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Dinosaurio_p2
Sylvanus
Level 87
God Stats
6W - 8L
1,521 SR
Queue Stats
526W - 469L
1,499 Elo+
Solo
Skadi
Skadi
HiDroxmen
Skadi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,390 Elo+
Solo
Pele
Pele
Indra Cipactli
Pele
Level 221
God Stats
1W - 4L
1,324 SR
Queue Stats
575W - 571L
1,465 Elo+
Solo
Merlin
Merlin
Lemon Virtue
Merlin
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 78L
1,527 Elo+
Solo
Team Averages
Level 138
1,474 SR
1,471 Elo+

VS

Team Averages
Level 91
1,545 SR
1,446 Elo+
Odin
Odin
AdmiralChungus
Odin
Level 59
God Stats
34W - 17L
1,488 SR
Queue Stats
112W - 114L
1,400 Elo+
Solo
Skadi
Skadi
DRH_a2bordlands
Skadi
Level 99
God Stats
1W - 2L
1,318 SR
Queue Stats
81W - 78L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Gtao6018
Nu Wa
Level 68
God Stats
29W - 15L
1,695 SR
Queue Stats
258W - 271L
1,432 Elo+
Solo
Nemesis
Nemesis
SakuraaHBB
Nemesis
Level 105
God Stats
2W - 2L
1,688 SR
Queue Stats
39W - 45L
1,463 Elo+
Solo
Ymir
Ymir
ShabbyKing
Ymir
Level 126
God Stats
9W - 3L
1,536 SR
Queue Stats
46W - 50L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeeVo BR
Kuzenbo
12
0 / 1 / 2
6,733
396
6,501
16,258
16,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Dinosaurio_p2
Sylvanus
13
2 / 4 / 0
8,170
481
5,852
13,631
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
HiDroxmen
Skadi
14
1 / 1 / 1
8,303
488
3,170
5,282
1,600
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 2 / 1
10,935
643
9,470
13,377
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
16
0 / 1 / 0
8,821
519
7,678
11,256
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,286
487
5,520
14,974
12,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 2 / 4
9,160
539
7,872
7,211
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nu Wa
Gtao6018
Nu Wa
18
6 / 0 / 2
10,754
633
17,552
5,019
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SakuraaHBB
Nemesis
15
2 / 0 / 4
8,269
486
6,271
13,106
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 5
8,101
477
4,258
12,014
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
9
9
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
1
2
4
1.5
L
Kuzenbo
DeeVo BR
Kuzenbo
0
1
2
1
L
Sylvanus
Dinosaurio_p2
Sylvanus
2
4
0
0.5
W
Nu Wa
Gtao6018
Nu Wa
6
0
2
7
L
Skadi
HiDroxmen
Skadi
1
1
1
1.5
L
2
2
1
1.25
L
Merlin
0
1
0
0
W
Nemesis
SakuraaHBB
Nemesis
2
0
4
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
41,473
59,804
Taken
52,324
33,882
Mitigated
29,937
19,962
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,520
933
0
4,910
14,974
12,498
0
714
14,260
8,218
52,779
W
7,872
2,455
0
1,174
7,211
2,322
659
3,464
3,685
0
87,836
L
Kuzenbo
DeeVo BR
Kuzenbo
6,501
2,010
0
4,233
16,258
16,406
47
6,077
9,841
24,679
297
L
Sylvanus
Dinosaurio_p2
Sylvanus
5,852
1,660
852
5,135
13,631
5,415
260
4,993
8,298
43,378
14,408
W
Nu Wa
Gtao6018
Nu Wa
17,552
5,202
0
2,106
5,019
1,722
62
2,882
1,787
86,678
1,262
L
Skadi
HiDroxmen
Skadi
3,170
1,015
317
2,164
5,282
1,600
571
2,065
3,163
0
56,372
L
9,470
2,638
0
5,958
13,377
7,380
249
2,882
9,432
0
98,333
L
Merlin
7,678
0
0
1,303
11,256
3,081
0
5,543
5,299
89,595
395
W
Nemesis
SakuraaHBB
Nemesis
6,271
2,866
157
4,668
13,106
4,680
0
6,364
6,570
0
70,755
W
4,258
449
300
2,894
12,014
8,715
0
5,150
6,647
27,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
44,570
570
Minions Killed
573
0
Camps Cleared
0
1,612,204
Distance Traveled
1,682,088
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,286
487
112
7
0
325,559
9
W
Skadi
9,160
539
149
9
0
303,308
0
L
Kuzenbo
6,733
396
21
1
0
329,504
4
L
Sylvanus
8,170
481
97
6
0
331,899
0
W
Nu Wa
10,754
633
181
11
0
337,591
8
L
Skadi
8,303
488
111
7
0
323,974
4
L
Pele
10,935
643
172
10
0
308,016
0
L
Merlin
8,821
519
169
10
0
318,811
0
W
Nemesis
8,269
486
102
6
0
421,252
2
W
Ymir
8,101
477
29
2
0
294,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role